Player Matchup

Cerberus
Cerberus
Aceponatodemetil
Cerberus
Level 103
God Stats
5W - 22L
1,297 SR
Queue Stats
183W - 169L
1,698 Elo+
Party 2
Ymir
Ymir
Hirez_Stifler
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,685 Elo+
Party 2
Neith
Neith
Witiza37
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,685 Elo+
Party 2
Ullr
Ullr
bloodsyrain
Ullr
Level 21
God Stats
1W - 3L
1,166 SR
Queue Stats
55W - 40L
1,490 Elo+
Solo
Hades
Hades
vVanDijk_4
Hades
Level 29
God Stats
7W - 2L
1,813 SR
Queue Stats
67W - 90L
1,577 Elo+
Solo
Team Averages
Level 34
1,455 SR
1,627 Elo+

VS

Team Averages
Level 17
1,665 SR
1,449 Elo+
Odin
Odin
Alexinho95110
Odin
Level 18
God Stats
7W - 6L
1,663 SR
Queue Stats
38W - 32L
1,347 Elo+
Party 1
Apollo
Apollo
avocarol
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
dovii023
Gilgamesh
Level 16
God Stats
7W - 6L
1,601 SR
Queue Stats
30W - 28L
1,593 Elo+
Solo
Ymir
Ymir
mehdi9213
Ymir
Level 23
God Stats
135W - 161L
1,916 SR
Queue Stats
237W - 269L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
ruudronney
Nu Wa
Level 23
God Stats
62W - 46L
1,645 SR
Queue Stats
223W - 275L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 5
6,086
609
4,167
6,177
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
9 / 0 / 7
7,345
735
6,688
5,869
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Witiza37
Neith
11
4 / 1 / 6
7,039
704
5,079
4,909
1,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
5 / 0 / 5
7,110
711
4,576
5,105
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
12
9 / 0 / 4
7,394
739
5,235
5,514
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,603
460
1,689
5,454
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
avocarol
Apollo
7
1 / 7 / 2
4,686
469
1,977
6,491
1,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
dovii023
Gilgamesh
9
1 / 7 / 0
5,596
560
4,847
9,799
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
4
1 / 8 / 0
4,161
416
2,441
7,918
3,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
8
0 / 5 / 2
4,730
473
4,246
6,090
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
30
Kills
3
3
Deaths
31
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
0
4
1
0.13
W
9
0
7
12.5
W
Neith
Witiza37
Neith
4
1
6
7
L
Apollo
avocarol
Apollo
1
7
2
0.29
W
5
0
5
7.5
L
Gilgamesh
dovii023
Gilgamesh
1
7
0
0.14
L
Ymir
1
8
0
0.13
L
Nu Wa
0
5
2
0.2
W
Hades
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,745
Damage
15,200
27,574
Taken
35,752
10,428
Mitigated
12,386
11,460
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,167
210
0
2,054
6,177
2,382
0
1,776
4,341
16,655
0
L
1,689
827
0
106
5,454
2,841
0
712
4,742
0
14,804
W
6,688
1,868
0
1,698
5,869
2,312
260
1,081
4,553
33,515
0
W
Neith
Witiza37
Neith
5,079
1,654
0
1,284
4,909
1,784
2,083
183
4,601
0
34,691
L
Apollo
avocarol
Apollo
1,977
1,278
0
242
6,491
1,541
0
3,985
2,506
0
11,518
W
4,576
2,156
0
2,760
5,105
1,691
2,186
967
4,068
0
34,075
L
Gilgamesh
dovii023
Gilgamesh
4,847
1,614
0
2,582
9,799
2,995
0
4,743
5,056
0
26,905
L
Ymir
2,441
1,183
0
316
7,918
3,232
0
2,751
5,167
10,215
0
L
Nu Wa
4,246
1,215
0
710
6,090
1,777
0
3,899
2,191
18,994
0
W
Hades
5,235
612
610
3,054
5,514
2,259
569
2,060
3,199
38,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
23,776
318
Minions Killed
158
0
Camps Cleared
0
950,534
Distance Traveled
960,736
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,086
609
37
4
0
201,466
2
L
Odin
4,603
460
33
3
0
172,637
0
W
Ymir
7,345
735
67
7
0
215,987
3
W
Neith
7,039
704
72
7
0
164,039
0
L
Apollo
4,686
469
23
2
0
194,184
0
W
Ullr
7,110
711
63
6
0
178,902
3
L
Gilgamesh
5,596
560
59
6
0
192,353
2
L
Ymir
4,161
416
15
2
0
210,192
0
L
Nu Wa
4,730
473
28
3
0
191,370
0
W
Hades
7,394
739
79
8
0
190,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role