Player Matchup

Yemoja
Yemoja
ForlornCashew2
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
XxFaZeDr1zzyxX
Gilgamesh
Level 86
God Stats
6W - 10L
1,338 SR
Queue Stats
109W - 101L
1,525 Elo+
Solo
Medusa
Medusa
givinguEnema
Medusa
Level 44
God Stats
6W - 4L
1,613 SR
Queue Stats
180W - 107L
1,657 Elo+
Solo
Da Ji
Da Ji
iBuhhhh
Da Ji
Level 28
God Stats
7W - 1L
1,771 SR
Queue Stats
226W - 111L
1,750 Elo+
Party 2
Tiamat
Tiamat
mmico
Tiamat
Level 156
God Stats
4W - 5L
1,491 SR
Queue Stats
342W - 252L
1,722 Elo+
Party 2
Team Averages
Level 73
1,543 SR
1,639 Elo+

VS

Team Averages
Level 79
1,643 SR
1,726 Elo+
Gilgamesh
Gilgamesh
Adam ThieIen
Gilgamesh
Level 43
God Stats
27W - 18L
1,581 SR
Queue Stats
193W - 125L
1,782 Elo+
Party 1
Nemesis
Nemesis
Drachonix
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 1L
2,067 Elo+
Party 3
Sun Wukong
Sun Wukong
M3dication
Sun Wukong
Level 128
God Stats
0W - 4L
1,755 SR
Queue Stats
61W - 51L
1,664 Elo+
Party 3
Chang'e
Chang'e
Tokyo3549
Chang'e
Level 43
God Stats
3W - 5L
1,398 SR
Queue Stats
347W - 322L
1,437 Elo+
Solo
Cupid
Cupid
UnityStax
Cupid
Level 154
God Stats
2W - 4L
1,980 SR
Queue Stats
115W - 96L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
11,577
526
7,626
20,619
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
XxFaZeDr1zzyxX
Gilgamesh
19
2 / 4 / 10
11,709
532
15,097
17,444
15,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
20
9 / 1 / 1
12,769
580
14,982
14,594
7,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
iBuhhhh
Da Ji
20
9 / 8 / 5
12,376
563
20,661
21,219
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
mmico
Tiamat
19
7 / 4 / 9
12,120
551
15,548
14,696
12,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adam ThieIen
Gilgamesh
18
2 / 5 / 3
11,266
512
12,878
20,135
13,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Drachonix
Nemesis
18
11 / 9 / 3
12,404
564
14,605
22,981
12,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
M3dication
Sun Wukong
19
5 / 6 / 3
12,199
555
14,537
23,539
18,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Tokyo3549
Chang'e
16
0 / 9 / 5
10,076
458
8,407
17,287
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
UnityStax
Cupid
19
2 / 3 / 4
12,094
550
13,969
21,163
8,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
32
Kills
20
20
Deaths
32
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adam ThieIen
Gilgamesh
2
5
3
0.7
L
Nemesis
Drachonix
Nemesis
11
9
3
1.39
W
5
3
14
4
L
Sun Wukong
M3dication
Sun Wukong
5
6
3
1.08
L
Chang'e
Tokyo3549
Chang'e
0
9
5
0.28
L
Cupid
UnityStax
Cupid
2
3
4
1.33
W
Gilgamesh
XxFaZeDr1zzyxX
Gilgamesh
2
4
10
1.75
W
Medusa
9
1
1
9.5
W
Da Ji
iBuhhhh
Da Ji
9
8
5
1.44
W
Tiamat
mmico
Tiamat
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,914
Damage
64,396
88,572
Taken
105,105
63,113
Mitigated
58,389
23,623
Healing
35,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adam ThieIen
Gilgamesh
12,878
3,734
576
4,646
20,135
13,294
165
4,382
15,595
0
92,384
L
Nemesis
Drachonix
Nemesis
14,605
7,050
0
2,776
22,981
12,595
381
6,101
16,656
0
74,169
W
7,626
1,775
2,555
3,969
20,619
18,908
80
2,063
18,296
32,949
0
L
Sun Wukong
M3dication
Sun Wukong
14,537
4,622
0
7,449
23,539
18,749
0
3,569
19,836
151
79,004
L
Chang'e
Tokyo3549
Chang'e
8,407
906
855
4,661
17,287
5,590
637
5,177
11,948
58,336
0
L
Cupid
UnityStax
Cupid
13,969
9,752
906
13,898
21,163
8,161
357
3,209
17,896
0
98,802
W
Gilgamesh
XxFaZeDr1zzyxX
Gilgamesh
15,097
5,713
0
4,700
17,444
15,638
149
493
16,909
0
83,384
W
Medusa
14,982
8,167
0
6,630
14,594
7,010
0
119
14,475
0
99,483
W
Da Ji
iBuhhhh
Da Ji
20,661
7,095
0
150
21,219
9,463
0
2,427
18,588
0
90,199
W
Tiamat
mmico
Tiamat
15,548
1,160
0
5,619
14,696
12,094
365
2,747
11,788
84,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,551
Gold Earned
58,039
634
Minions Killed
656
0
Camps Cleared
0
1,925,612
Distance Traveled
1,954,631
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,266
512
117
5
0
433,116
5
L
Nemesis
12,404
564
102
5
0
367,469
5
W
Yemoja
11,577
526
46
2
0
380,259
2
L
Sun Wukong
12,199
555
155
7
0
403,768
3
L
Chang'e
10,076
458
122
6
0
350,800
8
L
Cupid
12,094
550
160
7
0
399,478
8
W
Gilgamesh
11,709
532
157
7
0
441,674
4
W
Medusa
12,769
580
155
7
0
360,357
6
W
Da Ji
12,376
563
123
6
0
341,182
1
W
Tiamat
12,120
551
153
7
0
402,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role