Player Matchup

Merlin
Merlin
Albertoruuu
Merlin
Level 17
God Stats
1W - 0L
1,809 SR
Queue Stats
3W - 4L
1,315 Elo+
Party 1
Sylvanus
Sylvanus
Filthyysquid
Sylvanus
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
201W - 166L
1,595 Elo+
Party 3
Nemesis
Nemesis
MrBurritoDeBean
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,308 Elo+
Party 1
Guan Yu
Guan Yu
Unlimitedcomb5
Guan Yu
Level 48
God Stats
27W - 9L
1,812 SR
Queue Stats
219W - 170L
1,578 Elo+
Party 3
Medusa
Medusa
lilcoah
Medusa
Level 36
God Stats
8W - 8L
1,606 SR
Queue Stats
84W - 104L
1,479 Elo+
Party 1
Team Averages
Level 70
1,645 SR
1,455 Elo+

VS

Team Averages
Level 101
1,577 SR
1,538 Elo+
Ymir
Ymir
HowToSlap101
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
King Arthur
King Arthur
The Ranger Halt
King Arthur
Level 157
God Stats
42W - 47L
1,547 SR
Queue Stats
136W - 132L
1,542 Elo+
Party 2
Skadi
Skadi
VexingNightmare
Skadi
Level 128
God Stats
24W - 14L
1,691 SR
Queue Stats
207W - 177L
1,694 Elo+
Party 2
Gilgamesh
Gilgamesh
itsmochoa
Gilgamesh
Level 45
God Stats
13W - 11L
1,565 SR
Queue Stats
208W - 229L
1,361 Elo+
Solo
Tiamat
Tiamat
wXDarkxAngelXw
Tiamat
Level 156
God Stats
10W - 17L
1,581 SR
Queue Stats
180W - 174L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 1 / 4
6,606
551
2,022
5,396
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Filthyysquid
Sylvanus
12
1 / 1 / 0
7,048
587
4,718
6,142
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
7 / 0 / 0
7,562
630
4,851
6,352
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 2 / 7
6,382
532
6,674
7,803
4,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
lilcoah
Medusa
10
3 / 2 / 3
5,945
495
4,335
7,705
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,677
390
1,528
7,160
1,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
The Ranger Halt
King Arthur
13
1 / 1 / 0
7,253
604
3,823
7,806
4,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 1
6,597
550
7,148
8,536
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
itsmochoa
Gilgamesh
9
2 / 3 / 0
5,831
486
1,915
6,723
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,802
484
4,115
7,931
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
6
6
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
4
2
W
Sylvanus
Filthyysquid
Sylvanus
1
1
0
1
L
0
6
2
0.17
W
7
0
0
7
L
King Arthur
The Ranger Halt
King Arthur
1
1
0
1
W
4
2
7
3.75
L
2
2
1
1.25
L
Gilgamesh
itsmochoa
Gilgamesh
2
3
0
0.67
W
Medusa
lilcoah
Medusa
3
2
3
2.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
18,529
33,398
Taken
38,156
16,832
Mitigated
14,686
13,923
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,022
106
0
1,300
5,396
1,727
0
2,473
2,629
39,094
0
W
Sylvanus
Filthyysquid
Sylvanus
4,718
1,764
0
3,507
6,142
6,027
380
0
6,142
37,045
8,115
L
1,528
736
0
0
7,160
1,863
136
0
7,160
6,808
0
W
4,851
2,817
0
3,220
6,352
2,447
0
1,314
4,914
0
38,940
L
King Arthur
The Ranger Halt
King Arthur
3,823
651
0
3,782
7,806
4,406
0
3,587
4,219
0
44,502
W
6,674
1,043
876
3,636
7,803
4,351
0
962
6,841
0
24,266
L
7,148
4,024
0
3,945
8,536
2,407
29
515
7,985
0
47,383
L
Gilgamesh
itsmochoa
Gilgamesh
1,915
295
0
114
6,723
2,350
146
917
5,724
0
23,487
W
Medusa
lilcoah
Medusa
4,335
1,948
0
1,384
7,705
2,280
35
476
7,229
0
33,757
L
4,115
172
0
2,810
7,931
3,660
12
904
6,828
29,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
30,160
362
Minions Killed
324
0
Camps Cleared
0
1,129,715
Distance Traveled
1,094,905
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,606
551
84
7
0
215,454
3
W
Sylvanus
7,048
587
101
8
0
154,504
1
L
Ymir
4,677
390
6
1
0
226,565
0
W
Nemesis
7,562
630
83
7
0
292,849
5
L
King Arthur
7,253
604
113
9
0
225,085
3
W
Guan Yu
6,382
532
31
3
0
252,138
4
L
Skadi
6,597
550
96
8
0
201,369
0
L
Gilgamesh
5,831
486
50
4
0
256,634
0
W
Medusa
5,945
495
63
5
0
214,770
0
L
Tiamat
5,802
484
59
5
0
185,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role