Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MAKEOUTLOVE
Cthulhu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
borjabc03
Gilgamesh
Level 119
God Stats
6W - 6L
1,637 SR
Queue Stats
267W - 223L
1,540 Elo+
Party 3
Ra
Ra
bryan2001725
Ra
Level 105
God Stats
14W - 8L
1,526 SR
Queue Stats
67W - 46L
1,542 Elo+
Party 3
Skadi
Skadi
valkiria_war
Skadi
Level 63
God Stats
6W - 1L
1,846 SR
Queue Stats
13W - 6L
1,702 Elo+
Party 3
Team Averages
Level 111
1,602 SR
1,557 Elo+

VS

Team Averages
Level 135
1,544 SR
1,535 Elo+
Anhur
Anhur
ElPatronVazquez
Anhur
Level 104
God Stats
1W - 2L
1,555 SR
Queue Stats
125W - 101L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
PIeiade
Ne Zha
Level 156
God Stats
2W - 5L
1,401 SR
Queue Stats
121W - 106L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
S0NiiK_TSHECK
Gilgamesh
Level 153
God Stats
17W - 14L
1,500 SR
Queue Stats
135W - 128L
1,545 Elo+
Party 2
Janus
Janus
S4NT0-iA
Janus
Level 120
God Stats
1W - 1L
1,725 SR
Queue Stats
94W - 76L
1,535 Elo+
Party 1
Thanatos
Thanatos
warner600
Thanatos
Level 141
God Stats
17W - 17L
1,540 SR
Queue Stats
114W - 113L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 0 / 10
11,022
551
12,797
15,165
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
MAKEOUTLOVE
Cthulhu
16
3 / 1 / 8
9,794
490
4,025
10,243
10,006
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
borjabc03
Gilgamesh
19
9 / 0 / 7
13,514
676
16,438
17,424
14,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 4 / 6
11,316
566
6,412
12,134
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 0 / 7
11,342
567
7,277
8,962
3,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,106
405
1,488
11,734
3,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
PIeiade
Ne Zha
12
0 / 7 / 4
7,729
386
7,240
15,269
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
S0NiiK_TSHECK
Gilgamesh
17
1 / 4 / 1
10,339
517
10,165
13,082
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
S4NT0-iA
Janus
17
3 / 4 / 2
10,512
526
7,505
10,951
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
warner600
Thanatos
15
1 / 6 / 2
9,109
455
3,958
16,130
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
27
Kills
5
5
Deaths
27
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
10
10
L
0
6
1
0.08
W
Cthulhu
MAKEOUTLOVE
Cthulhu
3
1
8
7
L
Ne Zha
PIeiade
Ne Zha
0
7
4
0.29
L
Gilgamesh
S0NiiK_TSHECK
Gilgamesh
1
4
1
0.38
L
Janus
S4NT0-iA
Janus
3
4
2
1
W
Gilgamesh
borjabc03
Gilgamesh
9
0
7
12.5
W
4
4
6
1.75
W
6
0
7
9.5
L
Thanatos
warner600
Thanatos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,949
Damage
30,356
63,928
Taken
67,166
40,133
Mitigated
30,637
20,007
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,797
3,845
0
2,186
15,165
6,675
440
615
14,525
0
67,442
L
1,488
567
0
2,542
11,734
3,460
0
2,403
9,205
0
41,971
W
Cthulhu
MAKEOUTLOVE
Cthulhu
4,025
178
273
3,044
10,243
10,006
34
1,170
8,933
35,592
0
L
Ne Zha
PIeiade
Ne Zha
7,240
1,776
0
1,725
15,269
9,543
0
4,435
10,608
0
35,583
L
Gilgamesh
S0NiiK_TSHECK
Gilgamesh
10,165
3,345
0
2,695
13,082
7,955
594
523
12,525
0
74,454
L
Janus
S4NT0-iA
Janus
7,505
116
0
1,214
10,951
3,817
0
2,672
8,109
76,349
0
W
Gilgamesh
borjabc03
Gilgamesh
16,438
4,114
0
4,793
17,424
14,764
442
888
16,065
3,708
75,947
W
6,412
139
1,937
5,625
12,134
5,091
106
4,431
7,578
81,237
0
W
7,277
3,132
729
1,420
8,962
3,597
5,827
401
8,486
0
61,912
L
Thanatos
warner600
Thanatos
3,958
660
0
9,820
16,130
5,862
0
412
15,684
0
59,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
45,795
592
Minions Killed
538
0
Camps Cleared
0
1,977,456
Distance Traveled
1,746,422
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,022
551
108
5
0
425,439
4
L
Anhur
8,106
405
75
4
0
311,794
2
W
Cthulhu
9,794
490
60
3
0
375,113
3
L
Ne Zha
7,729
386
55
3
0
307,960
4
L
Gilgamesh
10,339
517
140
7
0
368,616
4
L
Janus
10,512
526
155
8
0
383,914
2
W
Gilgamesh
13,514
676
128
6
0
421,550
2
W
Ra
11,316
566
170
9
0
394,573
7
W
Skadi
11,342
567
126
6
0
360,781
5
L
Thanatos
9,109
455
113
6
0
374,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role