Player Matchup

Gilgamesh
Gilgamesh
DaddyDeath78
Gilgamesh
Level 129
God Stats
4W - 3L
1,573 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Difficultrex
Nu Wa
Level 22
God Stats
2W - 1L
1,437 SR
Queue Stats
12W - 17L
1,443 Elo+
Party 2
Artemis
Artemis
JJD1210
Artemis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Persephone
Persephone
exonosis55
Persephone
Level 16
God Stats
3W - 2L
1,539 SR
Queue Stats
10W - 14L
1,443 Elo+
Party 2
Team Averages
Level 68
1,512 SR
1,471 Elo+

VS

Team Averages
Level 48
1,500 SR
1,433 Elo+
Achilles
Achilles
Bronadius
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,411 Elo+
Party 1
Artemis
Artemis
JessRivers
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Malither76
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
RedDragonIon
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyDeath78
Gilgamesh
15
3 / 2 / 3
9,973
907
5,494
11,393
7,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 1 / 3
9,980
907
10,033
7,923
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JJD1210
Artemis
15
4 / 2 / 6
9,549
868
10,337
9,783
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
exonosis55
Persephone
14
3 / 0 / 4
9,169
834
5,942
3,936
1,403
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bronadius
Achilles
12
0 / 5 / 2
7,420
675
2,429
11,528
5,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
JessRivers
Artemis
13
0 / 3 / 2
7,478
680
3,157
9,721
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Malither76
Fenrir
12
1 / 6 / 2
7,468
679
3,784
8,990
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 0
9,200
836
8,509
7,979
2,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
5
5
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bronadius
Achilles
0
5
2
0.2
W
Gilgamesh
DaddyDeath78
Gilgamesh
3
2
3
2.25
W
6
1
3
7.5
W
Artemis
JJD1210
Artemis
4
2
6
3.5
L
Artemis
JessRivers
Artemis
0
3
2
0.33
L
Fenrir
Malither76
Fenrir
1
6
2
0.33
L
4
2
0
2
W
Persephone
exonosis55
Persephone
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
17,879
33,035
Taken
38,218
15,948
Mitigated
15,071
5,127
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bronadius
Achilles
2,429
867
0
1,064
11,528
5,737
0
6,141
5,147
0
15,322
W
Gilgamesh
DaddyDeath78
Gilgamesh
5,494
1,071
0
313
11,393
7,739
1,559
2,364
9,029
0
25,741
W
10,033
1,820
116
1,294
7,923
2,889
2,206
2,610
5,313
41,712
0
W
Artemis
JJD1210
Artemis
10,337
4,077
0
2,441
9,783
3,917
2,553
3,067
6,716
0
36,637
L
Artemis
JessRivers
Artemis
3,157
1,041
0
2,082
9,721
3,183
0
3,978
5,613
0
18,789
L
Fenrir
Malither76
Fenrir
3,784
1,408
0
805
8,990
3,741
950
2,889
5,841
0
17,365
L
8,509
1,273
0
1,713
7,979
2,410
0
2,572
5,155
44,200
0
W
Persephone
exonosis55
Persephone
5,942
228
0
963
3,936
1,403
1,847
905
3,031
27,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
31,566
229
Minions Killed
174
8
Camps Cleared
7
811,262
Distance Traveled
651,600
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,420
675
29
3
2
147,821
3
W
Gilgamesh
9,973
907
43
4
3
217,411
0
W
Nu Wa
9,980
907
72
7
3
212,728
1
W
Artemis
9,549
868
60
5
2
186,366
0
L
Artemis
7,478
680
35
3
0
136,867
0
L
Fenrir
7,468
679
28
3
4
180,240
0
L
Nu Wa
9,200
836
82
7
1
186,672
1
W
Persephone
9,169
834
54
5
0
194,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role