Player Matchup

Apollo
Apollo
GG_TroyMonder
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
RoseKazai
Sol
Level 7
God Stats
0W - 7L
1,232 SR
Queue Stats
1W - 9L
1,047 Elo+
Party 2
Amaterasu
Amaterasu
Seikuluke
Amaterasu
Level 55
God Stats
2W - 3L
1,446 SR
Queue Stats
39W - 50L
1,333 Elo+
Party 2
Yemoja
Yemoja
shadow_faller
Yemoja
Level 8
God Stats
5W - 3L
1,580 SR
Queue Stats
9W - 10L
1,223 Elo+
Party 2
Awilix
Awilix
topher725
Awilix
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,226 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,266 Elo+

VS

Team Averages
Level 22
1,339 SR
1,388 Elo+
Bellona
Bellona
ALTAIR PRO 234
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
He Bo
He Bo
FishtailRogue
He Bo
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 271L
1,377 Elo+
Party 1
Cupid
Cupid
Kurai-Kohai
Cupid
Level 11
God Stats
9W - 7L
1,384 SR
Queue Stats
11W - 9L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
StephyD712
Gilgamesh
Level 28
God Stats
28W - 22L
1,017 SR
Queue Stats
99W - 113L
1,323 Elo+
Party 1
Hades
Hades
mr_hill_billy_
Hades
Level 24
God Stats
11W - 8L
1,291 SR
Queue Stats
229W - 241L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,328
396
2,637
9,631
4,029
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 7 / 2
6,887
430
4,047
11,114
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Seikuluke
Amaterasu
12
1 / 7 / 2
7,142
446
4,433
14,516
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 1
7,043
440
4,571
11,128
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
topher725
Awilix
13
4 / 2 / 2
8,104
507
5,640
8,782
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 1
9,535
596
8,517
9,730
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 2 / 3
8,601
538
6,507
8,626
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 9
7,482
468
7,415
5,807
2,010
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
StephyD712
Gilgamesh
13
9 / 0 / 4
8,841
553
8,394
7,240
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
3 / 2 / 3
7,939
496
7,977
7,532
3,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
27
27
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
6
2
3
3.75
L
0
6
2
0.17
W
2
2
9
3.25
L
1
7
2
0.29
L
Amaterasu
Seikuluke
Amaterasu
1
7
2
0.29
W
Gilgamesh
StephyD712
Gilgamesh
9
0
4
11
W
3
2
3
2.25
L
1
5
1
0.3
L
Awilix
topher725
Awilix
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,328
Damage
38,810
55,171
Taken
38,935
27,401
Mitigated
20,963
12,162
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,517
3,567
0
1,542
9,730
8,121
2,554
1,061
8,669
0
54,851
W
6,507
693
0
3,895
8,626
2,622
1,279
1,025
7,601
52,106
0
L
2,637
1,372
0
109
9,631
4,029
513
2,470
7,161
0
21,449
W
7,415
3,902
284
72
5,807
2,010
304
1,909
3,898
0
27,030
L
4,047
1,549
0
2,863
11,114
3,985
760
6,620
4,494
27,941
2,272
L
Amaterasu
Seikuluke
Amaterasu
4,433
1,983
0
4,708
14,516
6,860
766
2,684
11,832
0
25,167
W
Gilgamesh
StephyD712
Gilgamesh
8,394
1,668
0
2,192
7,240
4,814
216
1,867
5,373
0
20,525
W
7,977
1,254
0
3,022
7,532
3,396
440
2,539
4,993
34,494
0
L
4,571
354
855
597
11,128
8,897
253
1,201
9,927
22,426
0
L
Awilix
topher725
Awilix
5,640
2,831
0
3,030
8,782
3,630
0
1,509
7,273
0
44,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
42,398
272
Minions Killed
334
0
Camps Cleared
0
1,422,170
Distance Traveled
1,468,676
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,535
596
107
7
0
312,785
4
W
He Bo
8,601
538
94
6
0
292,009
0
L
Apollo
6,328
396
51
3
0
271,052
0
W
Cupid
7,482
468
49
3
0
292,652
0
L
Sol
6,887
430
55
3
0
255,879
0
L
Amaterasu
7,142
446
48
3
0
302,077
2
W
Gilgamesh
8,841
553
24
2
0
338,270
0
W
Hades
7,939
496
60
4
0
232,960
0
L
Yemoja
7,043
440
40
3
0
256,581
0
L
Awilix
8,104
507
78
5
0
336,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role