Player Matchup

Cerberus
Cerberus
Big Papa Fishy
Cerberus
Level 157
God Stats
79W - 70L
1,590 SR
Queue Stats
1,063W - 1,338L
1,458 Elo+
Solo
Ra
Ra
happt_f33t
Ra
Level 87
God Stats
3W - 0L
1,743 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
juju-bean06
Medusa
Level 85
God Stats
2W - 2L
1,576 SR
Queue Stats
8W - 4L
1,603 Elo+
Party 2
Team Averages
Level 110
1,637 SR
1,520 Elo+

VS

Team Averages
Level 90
1,622 SR
1,519 Elo+
Hercules
Hercules
AceFIex-jr
Hercules
Level 101
God Stats
1W - 1L
1,767 SR
Queue Stats
29W - 32L
1,502 Elo+
Party 1
Neith
Neith
OPG_lilschu
Neith
Level 24
God Stats
5W - 5L
1,605 SR
Queue Stats
19W - 20L
1,506 Elo+
Party 1
Nox
Nox
RebelManager959
Nox
Level 146
God Stats
20W - 21L
1,495 SR
Queue Stats
522W - 557L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 0 / 7
13,219
661
8,935
15,807
16,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 3 / 5
12,623
631
9,588
9,864
3,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
18
6 / 2 / 4
13,993
700
14,982
17,601
6,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AceFIex-jr
Hercules
14
1 / 7 / 3
11,148
557
9,942
19,015
10,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 3 / 0
9,145
457
1,252
3,117
564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 1 / 1
13,260
663
14,717
17,701
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
5
5
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
AceFIex-jr
Hercules
1
7
3
0.36
W
Cerberus
1
0
7
4.5
L
0
3
0
0
L
4
1
1
4.5
W
4
3
5
2.17
W
Medusa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
25,911
43,272
Taken
39,833
26,619
Mitigated
17,368
24,239
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AceFIex-jr
Hercules
9,942
2,397
0
4,048
19,015
10,759
0
9,008
10,007
0
32,096
W
Cerberus
8,935
0
142
6,818
15,807
16,117
422
4,783
11,024
29,238
0
L
1,252
498
0
207
3,117
564
0
2,341
776
0
4,830
L
14,717
645
0
2,061
17,701
6,045
0
7,251
10,450
107,041
0
W
9,588
371
2,637
4,031
9,864
3,881
428
4,691
5,173
86,620
0
W
Medusa
14,982
7,283
0
10,611
17,601
6,621
1,890
5,343
12,258
0
107,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
33,553
284
Minions Killed
221
0
Camps Cleared
0
1,139,357
Distance Traveled
776,709
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,148
557
37
2
0
353,793
1
W
Cerberus
13,219
661
19
1
0
385,048
1
L
Neith
9,145
457
3
0
0
47,195
0
L
Nox
13,260
663
181
9
0
375,721
0
W
Ra
12,623
631
143
7
0
390,278
1
W
Medusa
13,993
700
122
6
0
364,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role