Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kingstanni
Apollo
Level 67
God Stats
1W - 2L
1,767 SR
Queue Stats
115W - 128L
1,420 Elo+
Solo
Scylla
Scylla
kmacattack2134
Scylla
Level 63
God Stats
113W - 79L
1,662 SR
Queue Stats
800W - 673L
1,529 Elo+
Solo
Team Averages
Level 91
1,643 SR
1,483 Elo+

VS

Team Averages
Level 85
1,578 SR
1,406 Elo+
Gilgamesh
Gilgamesh
Lt_Dawnriku
Gilgamesh
Level 85
God Stats
3W - 4L
1,763 SR
Queue Stats
39W - 63L
1,386 Elo+
Solo
Zeus
Zeus
nalexmessias
Zeus
Level 64
God Stats
10W - 10L
1,471 SR
Queue Stats
42W - 52L
1,433 Elo+
Solo
Fenrir
Fenrir
prettycoolpb
Fenrir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 110L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 2
7,461
574
2,021
5,610
3,721
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Kingstanni
Apollo
11
1 / 4 / 1
8,185
630
1,816
8,064
2,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 1
7,821
602
5,087
7,279
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lt_Dawnriku
Gilgamesh
11
1 / 1 / 7
8,727
671
6,158
9,114
5,748
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 0 / 2
9,547
734
7,728
2,608
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
2 / 1 / 4
8,689
668
2,751
6,880
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
2
0.5
L
Apollo
Kingstanni
Apollo
1
4
1
0.38
W
Gilgamesh
Lt_Dawnriku
Gilgamesh
1
1
7
4.5
L
1
3
1
0.5
W
6
0
2
7
W
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,924
Damage
16,637
20,953
Taken
18,602
8,466
Mitigated
10,450
3,852
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,021
220
0
847
5,610
3,721
0
2,140
3,271
0
22,061
L
Apollo
Kingstanni
Apollo
1,816
976
222
1,259
8,064
2,674
0
2,057
5,740
0
27,993
W
Gilgamesh
Lt_Dawnriku
Gilgamesh
6,158
1,831
0
833
9,114
5,748
665
1,870
7,094
0
39,256
L
5,087
442
0
1,524
7,279
2,071
0
3,099
3,983
21,421
0
W
7,728
535
0
307
2,608
809
853
577
2,009
45,461
0
W
Fenrir
2,751
924
0
1,261
6,880
3,893
1,143
2,332
4,234
0
29,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,467
Gold Earned
26,963
137
Minions Killed
173
0
Camps Cleared
0
585,370
Distance Traveled
728,494
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,461
574
44
3
0
145,550
3
L
Apollo
8,185
630
54
4
0
219,938
3
W
Gilgamesh
8,727
671
34
3
0
258,526
5
L
Scylla
7,821
602
39
3
0
219,882
3
W
Zeus
9,547
734
81
6
0
236,531
4
W
Fenrir
8,689
668
58
4
0
233,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role