Player Matchup

Aphrodite
Aphrodite
MyDemons21
Aphrodite
Level 18
God Stats
5W - 2L
1,525 SR
Queue Stats
62W - 75L
1,149 Elo+
Party 1
Ra
Ra
NutsNUrFace
Ra
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Cerberus
Cerberus
SoggyBoness
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 2
Chernobog
Chernobog
crisscrack5089
Chernobog
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 36L
1,271 Elo+
Solo
Ares
Ares
mexicanum
Ares
Level 5
God Stats
3W - 4L
1,270 SR
Queue Stats
39W - 53L
1,172 Elo+
Party 1
Team Averages
Level 12
1,459 SR
1,319 Elo+

VS

Team Averages
Level 22
1,474 SR
1,448 Elo+
Apollo
Apollo
DJara14
Apollo
Level 26
God Stats
9W - 7L
1,509 SR
Queue Stats
40W - 45L
1,402 Elo+
Solo
Guan Yu
Guan Yu
Halfgiant33
Guan Yu
Level 27
God Stats
2W - 1L
1,419 SR
Queue Stats
98W - 104L
1,322 Elo+
Solo
Cerberus
Cerberus
dake1258
Cerberus
Level 23
God Stats
1W - 0L
1,346 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Olorun
Olorun
dvking
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Arachne
Arachne
iPanyC
Arachne
Level 29
God Stats
42W - 41L
1,595 SR
Queue Stats
221W - 221L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MyDemons21
Aphrodite
15
3 / 7 / 2
9,947
398
7,476
18,220
6,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 14 / 1
9,929
397
9,120
15,864
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
SoggyBoness
Cerberus
14
2 / 12 / 2
10,302
412
9,438
27,806
28,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
crisscrack5089
Chernobog
19
5 / 10 / 1
13,342
534
15,894
25,504
8,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
14
1 / 15 / 3
8,796
352
7,397
28,194
15,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DJara14
Apollo
20
23 / 2 / 3
14,635
585
32,302
18,327
8,472
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Halfgiant33
Guan Yu
20
4 / 3 / 3
13,774
551
13,997
19,947
11,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
dake1258
Cerberus
17
3 / 6 / 10
11,378
455
8,913
17,896
11,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Olorun
dvking
Olorun
19
10 / 2 / 17
13,426
537
16,628
16,168
5,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
iPanyC
Arachne
20
18 / 1 / 6
14,115
565
21,531
15,757
7,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
97
13
Kills
58
58
Deaths
14
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
DJara14
Apollo
23
2
3
12.25
W
Guan Yu
Halfgiant33
Guan Yu
4
3
3
1.83
L
Aphrodite
MyDemons21
Aphrodite
3
7
2
0.57
L
2
14
1
0.18
L
Cerberus
SoggyBoness
Cerberus
2
12
2
0.25
L
Chernobog
crisscrack5089
Chernobog
5
10
1
0.55
W
Cerberus
dake1258
Cerberus
3
6
10
1.33
W
Olorun
dvking
Olorun
10
2
17
9.25
W
Arachne
iPanyC
Arachne
18
1
6
21
L
Ares
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,325
Damage
93,371
115,588
Taken
88,095
65,121
Mitigated
43,966
17,603
Healing
25,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DJara14
Apollo
32,302
24,520
0
3,873
18,327
8,472
6,945
10,500
6,785
0
92,619
W
Guan Yu
Halfgiant33
Guan Yu
13,997
4,923
105
3,235
19,947
11,244
2,317
0
19,947
0
91,591
L
Aphrodite
MyDemons21
Aphrodite
7,476
915
4,125
4,294
18,220
6,413
410
2,435
15,785
44,411
0
L
9,120
879
360
1,608
15,864
6,118
1,046
5,013
10,851
58,649
0
L
Cerberus
SoggyBoness
Cerberus
9,438
857
0
4,504
27,806
28,504
1,194
10,897
16,909
35,691
0
L
Chernobog
crisscrack5089
Chernobog
15,894
10,895
194
1,987
25,504
8,958
1,345
2,951
22,553
0
77,660
W
Cerberus
dake1258
Cerberus
8,913
401
0
5,275
17,896
11,318
292
5,295
12,553
41,182
0
W
Olorun
dvking
Olorun
16,628
8,199
882
8,109
16,168
5,399
1,511
10,851
4,735
61,606
0
W
Arachne
iPanyC
Arachne
21,531
15,926
0
4,161
15,757
7,533
1,412
6,033
9,602
0
100,019
L
Ares
7,397
1,445
0
531
28,194
15,128
24
4,245
23,949
35,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,316
Gold Earned
67,328
441
Minions Killed
605
0
Camps Cleared
0
1,754,236
Distance Traveled
1,986,033
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,635
585
143
6
0
391,592
0
W
Guan Yu
13,774
551
160
6
0
434,698
2
L
Aphrodite
9,947
398
83
3
0
399,635
0
L
Ra
9,929
397
98
4
0
249,035
0
L
Cerberus
10,302
412
70
3
0
340,865
1
L
Chernobog
13,342
534
153
6
0
404,201
0
W
Cerberus
11,378
455
77
3
0
405,781
1
W
Olorun
13,426
537
103
4
0
384,588
4
W
Arachne
14,115
565
122
5
0
369,374
0
L
Ares
8,796
352
37
1
0
360,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role