Player Matchup

Sol
Sol
Big Papa John42
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,727 Elo+
Solo
Nu Wa
Nu Wa
ElCazaDragones
Nu Wa
Level 27
God Stats
4W - 1L
1,840 SR
Queue Stats
64W - 61L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
N4M3-_-J3Ff
Gilgamesh
Level 20
God Stats
5W - 1L
1,931 SR
Queue Stats
42W - 21L
1,739 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoloDimeMons
Cu Chulainn
Level 27
God Stats
13W - 15L
1,697 SR
Queue Stats
183W - 141L
1,653 Elo+
Party 1
Cerberus
Cerberus
XFrost_LegionX
Cerberus
Level 15
God Stats
2W - 2L
1,696 SR
Queue Stats
46W - 35L
1,634 Elo+
Solo
Team Averages
Level 21
1,733 SR
1,652 Elo+

VS

Team Averages
Level 21
1,683 SR
1,660 Elo+
Apollo
Apollo
AdcOrTroll_
Apollo
Level 5
God Stats
3W - 2L
1,796 SR
Queue Stats
20W - 16L
1,734 Elo+
Solo
Janus
Janus
CalliopeMoriSimp
Janus
Level 27
God Stats
4W - 8L
1,479 SR
Queue Stats
120W - 128L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
DracosawarTV
Ao Kuang
Level 25
God Stats
3W - 1L
1,956 SR
Queue Stats
27W - 14L
1,813 Elo+
Solo
Gilgamesh
Gilgamesh
MooreYup
Gilgamesh
Level 23
God Stats
14W - 6L
1,721 SR
Queue Stats
125W - 106L
1,661 Elo+
Solo
Amaterasu
Amaterasu
oilcart
Amaterasu
Level 25
God Stats
4W - 4L
1,463 SR
Queue Stats
81W - 78L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,065
633
2,815
3,099
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 3
6,089
761
1,330
2,116
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
N4M3-_-J3Ff
Gilgamesh
9
4 / 0 / 1
5,834
729
3,525
4,359
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
SoloDimeMons
Cu Chulainn
10
2 / 0 / 1
5,684
711
1,485
3,437
1,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
8
1 / 1 / 3
4,981
623
3,205
5,567
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 1 / 0
4,143
518
2,835
4,286
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 0
4,935
617
1,414
3,725
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
DracosawarTV
Ao Kuang
5
0 / 3 / 0
3,709
464
249
3,382
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
MooreYup
Gilgamesh
4
0 / 1 / 0
3,268
409
0
2,023
826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amaterasu
oilcart
Amaterasu
6
1 / 3 / 0
3,942
493
1,470
7,172
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
2
2
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
1
0
0
W
2
0
1
2.5
L
1
3
0
0.33
L
Ao Kuang
DracosawarTV
Ao Kuang
0
3
0
0
W
2
1
3
3.5
L
Gilgamesh
MooreYup
Gilgamesh
0
1
0
0
W
Gilgamesh
N4M3-_-J3Ff
Gilgamesh
4
0
1
4.5
W
Cu Chulainn
SoloDimeMons
Cu Chulainn
2
0
1
2.5
W
Cerberus
1
1
3
2.5
L
Amaterasu
oilcart
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,360
Damage
5,968
18,578
Taken
20,588
8,018
Mitigated
5,477
5,702
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,835
1,799
0
2,224
4,286
1,033
0
2,298
1,988
0
21,491
W
2,815
1,310
0
2,266
3,099
599
800
0
3,099
26,273
0
L
1,414
0
0
852
3,725
1,002
0
733
2,992
25,812
0
L
Ao Kuang
DracosawarTV
Ao Kuang
249
45
0
536
3,382
1,011
0
528
2,854
8,630
3,091
W
1,330
169
0
250
2,116
573
343
538
1,506
32,475
0
L
Gilgamesh
MooreYup
Gilgamesh
0
0
0
756
2,023
826
0
96
1,927
0
2,725
W
Gilgamesh
N4M3-_-J3Ff
Gilgamesh
3,525
1,188
0
463
4,359
2,384
0
122
4,227
0
23,686
W
Cu Chulainn
SoloDimeMons
Cu Chulainn
1,485
445
0
860
3,437
1,534
2,129
861
2,524
0
29,644
W
Cerberus
3,205
94
0
1,863
5,567
2,928
398
0
5,567
13,233
0
L
Amaterasu
oilcart
Amaterasu
1,470
476
0
3,130
7,172
1,605
0
3,695
3,477
0
9,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
19,997
283
Minions Killed
158
0
Camps Cleared
0
743,399
Distance Traveled
620,221
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,143
518
47
6
0
139,121
3
W
Sol
5,065
633
61
8
0
145,760
2
L
Janus
4,935
617
63
8
0
155,755
2
L
Ao Kuang
3,709
464
29
4
0
143,504
1
W
Nu Wa
6,089
761
72
9
0
151,384
2
L
Gilgamesh
3,268
409
4
1
0
22,524
0
W
Gilgamesh
5,834
729
58
7
0
175,012
1
W
Cu Chulainn
5,684
711
75
9
0
124,973
2
W
Cerberus
4,981
623
17
2
0
146,270
1
L
Amaterasu
3,942
493
15
2
0
159,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role