Player Matchup

Apollo
Apollo
Benry1310
Apollo
Level 23
God Stats
4W - 0L
1,831 SR
Queue Stats
35W - 24L
1,618 Elo+
Party 1
Ares
Ares
ImAbhi2
Ares
Level 24
God Stats
6W - 3L
1,551 SR
Queue Stats
58W - 43L
1,652 Elo+
Solo
Yemoja
Yemoja
TDKillen
Yemoja
Level 6
God Stats
1W - 0L
1,718 SR
Queue Stats
1W - 1L
1,186 Elo+
Party 1
Zeus
Zeus
XVIKingx
Zeus
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
224W - 187L
1,803 Elo+
Solo
Gilgamesh
Gilgamesh
xHova
Gilgamesh
Level 9
God Stats
1W - 0L
1,333 SR
Queue Stats
1W - 1L
1,186 Elo+
Party 1
Team Averages
Level 17
1,587 SR
1,489 Elo+

VS

Team Averages
Level 21
1,627 SR
1,591 Elo+
Pele
Pele
Evilclaw16
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,545 Elo+
Party 2
King Arthur
King Arthur
HungryHippos
King Arthur
Level 17
God Stats
0W - 1L
1,493 SR
Queue Stats
4W - 3L
1,621 Elo+
Party 2
Jormungandr
Jormungandr
SHADOW64117
Jormungandr
Level 15
God Stats
0W - 3L
1,340 SR
Queue Stats
3W - 7L
1,407 Elo+
Party 2
Chiron
Chiron
goodpopi
Chiron
Level 18
God Stats
3W - 2L
1,990 SR
Queue Stats
134W - 121L
1,550 Elo+
Solo
Chronos
Chronos
Еren
Chronos
Level 23
God Stats
4W - 3L
1,814 SR
Queue Stats
77W - 13L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Benry1310
Apollo
10
6 / 0 / 2
6,305
631
3,866
3,911
1,103
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
ImAbhi2
Ares
8
1 / 1 / 7
5,742
574
5,096
6,403
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
TDKillen
Yemoja
7
0 / 2 / 1
4,343
434
1,704
3,265
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
10
5 / 1 / 2
5,976
598
6,136
4,231
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
xHova
Gilgamesh
10
2 / 2 / 0
5,281
528
2,937
4,935
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,587
459
255
5,965
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
HungryHippos
King Arthur
10
3 / 2 / 0
5,800
580
3,591
8,038
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
SHADOW64117
Jormungandr
7
1 / 5 / 0
4,412
441
2,258
6,324
2,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
goodpopi
Chiron
7
0 / 4 / 1
4,425
443
3,650
5,995
1,520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Еren
Chronos
11
2 / 1 / 0
6,008
601
3,075
4,952
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
6
6
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
Benry1310
Apollo
6
0
2
7
L
0
2
1
0.25
L
King Arthur
HungryHippos
King Arthur
3
2
0
1.5
W
Ares
ImAbhi2
Ares
1
1
7
4.5
L
Jormungandr
SHADOW64117
Jormungandr
1
5
0
0.2
W
Yemoja
TDKillen
Yemoja
0
2
1
0.25
W
Zeus
5
1
2
6
L
Chiron
goodpopi
Chiron
0
4
1
0.13
W
Gilgamesh
xHova
Gilgamesh
2
2
0
1
L
Chronos
Еren
Chronos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
12,829
22,745
Taken
31,274
8,750
Mitigated
12,406
7,397
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Benry1310
Apollo
3,866
2,541
0
2,901
3,911
1,103
2,420
307
3,604
0
31,277
L
255
0
0
2,590
5,965
1,542
0
1,922
3,971
0
16,665
L
King Arthur
HungryHippos
King Arthur
3,591
531
0
1,545
8,038
5,257
22
957
6,939
0
25,754
W
Ares
ImAbhi2
Ares
5,096
155
0
2,664
6,403
3,197
0
2,215
4,188
8,549
0
L
Jormungandr
SHADOW64117
Jormungandr
2,258
283
248
350
6,324
2,249
0
3,927
2,397
10,061
0
W
Yemoja
TDKillen
Yemoja
1,704
484
336
137
3,265
1,159
0
882
2,358
10,852
0
W
Zeus
6,136
1,427
0
1,151
4,231
1,153
0
1,835
2,396
31,442
0
L
Chiron
goodpopi
Chiron
3,650
1,268
223
1,693
5,995
1,520
0
2,533
3,394
0
21,101
W
Gilgamesh
xHova
Gilgamesh
2,937
789
0
208
4,935
2,138
0
0
4,735
0
21,677
L
Chronos
Еren
Chronos
3,075
1,138
0
788
4,952
1,838
0
3,279
1,637
32,451
2,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,647
Gold Earned
25,232
219
Minions Killed
249
0
Camps Cleared
0
987,048
Distance Traveled
937,471
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,305
631
78
8
0
170,240
2
L
Pele
4,587
459
47
5
0
201,202
0
L
King Arthur
5,800
580
57
6
0
198,468
0
W
Ares
5,742
574
14
1
0
215,671
2
L
Jormungandr
4,412
441
16
2
0
191,723
2
W
Yemoja
4,343
434
22
2
0
190,738
0
W
Zeus
5,976
598
61
6
0
190,805
4
L
Chiron
4,425
443
42
4
0
165,188
1
W
Gilgamesh
5,281
528
44
4
0
219,594
0
L
Chronos
6,008
601
87
9
0
180,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role