Player Matchup

Artemis
Artemis
Bladebozo
Artemis
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
236W - 165L
1,554 Elo+
Solo
Eset
Eset
HeyBishette
Eset
Level 16
God Stats
13W - 1L
1,786 SR
Queue Stats
154W - 77L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
Megan Mayy
Gilgamesh
Level 25
God Stats
2W - 3L
1,144 SR
Queue Stats
55W - 40L
1,586 Elo+
Solo
Da Ji
Da Ji
Riemuz
Da Ji
Level 27
God Stats
2W - 3L
1,226 SR
Queue Stats
107W - 115L
1,486 Elo+
Solo
Achilles
Achilles
Saberboz96
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 20
1,431 SR
1,552 Elo+

VS

Team Averages
Level 13
1,627 SR
1,720 Elo+
Aphrodite
Aphrodite
ApEx-_-V1P3R
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,806 Elo+
Party 1
Danzaburou
Danzaburou
AypexxPredzz
Danzaburou
Level 29
God Stats
20W - 12L
1,713 SR
Queue Stats
23W - 13L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
IllSimp4uDaddy
Kukulkan
Level 18
God Stats
0W - 1L
1,743 SR
Queue Stats
6W - 1L
1,891 Elo+
Party 1
Thor
Thor
OhhThatGuyyyyy
Thor
Level 6
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ValkyyyBae
Cu Chulainn
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bladebozo
Artemis
20
7 / 1 / 7
14,012
584
21,916
18,433
9,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 4 / 6
14,419
601
18,257
12,450
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Megan Mayy
Gilgamesh
6
0 / 2 / 1
7,810
325
1,308
3,208
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Riemuz
Da Ji
20
6 / 5 / 8
12,957
540
7,270
21,230
10,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Saberboz96
Achilles
18
1 / 6 / 5
11,585
483
5,797
19,149
27,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ApEx-_-V1P3R
Aphrodite
17
3 / 3 / 9
11,277
470
7,156
12,961
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
AypexxPredzz
Danzaburou
16
1 / 7 / 6
10,336
431
7,937
20,218
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
18
2 / 6 / 8
11,061
461
8,972
15,161
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 3 / 5
12,375
516
6,456
15,575
10,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
ValkyyyBae
Cu Chulainn
17
5 / 4 / 5
11,028
460
15,176
20,655
21,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
50
23
Kills
17
18
Deaths
23
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ApEx-_-V1P3R
Aphrodite
3
3
9
2.5
L
Danzaburou
AypexxPredzz
Danzaburou
1
7
6
0.57
W
Artemis
Bladebozo
Artemis
7
1
7
10.5
W
9
4
6
3
L
Kukulkan
2
6
8
1
W
Gilgamesh
Megan Mayy
Gilgamesh
0
2
1
0.25
L
6
3
5
2.83
W
Da Ji
Riemuz
Da Ji
6
5
8
2
W
Achilles
Saberboz96
Achilles
1
6
5
0.58
L
Cu Chulainn
ValkyyyBae
Cu Chulainn
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,548
Damage
45,697
74,470
Taken
84,570
53,657
Mitigated
57,116
30,328
Healing
29,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ApEx-_-V1P3R
Aphrodite
7,156
771
5,977
6,724
12,961
11,286
674
4,260
8,455
33,158
0
L
Danzaburou
AypexxPredzz
Danzaburou
7,937
2,956
0
7,207
20,218
7,653
1,280
4,473
15,667
0
77,956
W
Artemis
Bladebozo
Artemis
21,916
7,624
0
11,967
18,433
9,051
5,140
4,331
14,002
0
115,723
W
18,257
1,444
1,474
3,750
12,450
5,821
1,377
4,749
7,626
111,654
0
L
Kukulkan
8,972
951
0
1,113
15,161
6,501
1,587
6,401
8,454
84,055
0
W
Gilgamesh
Megan Mayy
Gilgamesh
1,308
425
0
1,204
3,208
1,036
0
921
2,287
0
7,205
L
6,456
2,055
0
5,438
15,575
10,115
408
3,901
11,481
0
79,467
W
Da Ji
Riemuz
Da Ji
7,270
1,271
0
7,586
21,230
10,455
1,160
3,903
17,277
0
83,290
W
Achilles
Saberboz96
Achilles
5,797
1,687
0
4,347
19,149
27,294
1,073
3,389
15,161
0
49,485
L
Cu Chulainn
ValkyyyBae
Cu Chulainn
15,176
3,335
0
3,403
20,655
21,561
689
3,427
16,460
986
56,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,783
Gold Earned
56,077
586
Minions Killed
553
0
Camps Cleared
0
1,715,437
Distance Traveled
2,187,805
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,277
470
62
3
0
473,020
0
L
Danzaburou
10,336
431
119
5
0
388,734
0
W
Artemis
14,012
584
167
7
0
408,478
9
W
Eset
14,419
601
184
8
0
423,194
10
L
Kukulkan
11,061
461
143
6
0
417,757
1
W
Gilgamesh
7,810
325
14
1
0
74,075
1
L
Thor
12,375
516
129
5
0
467,955
2
W
Da Ji
12,957
540
130
5
0
402,971
0
W
Achilles
11,585
483
91
4
0
406,719
3
L
Cu Chulainn
11,028
460
100
4
0
440,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role