Player Matchup

Gilgamesh
Gilgamesh
Bar0n251
Gilgamesh
Level 27
God Stats
2W - 6L
1,518 SR
Queue Stats
85W - 94L
1,431 Elo+
Solo
Neith
Neith
Koovstig
Neith
Level 4
God Stats
3W - 5L
1,499 SR
Queue Stats
3W - 5L
1,706 Elo+
Solo
Guan Yu
Guan Yu
RexZilla1984
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,315 Elo+
Solo
Yemoja
Yemoja
VixtheLix
Yemoja
Level 29
God Stats
32W - 42L
1,500 SR
Queue Stats
231W - 236L
1,508 Elo+
Solo
Hera
Hera
pig121
Hera
Level 5
God Stats
9W - 7L
1,500 SR
Queue Stats
90W - 97L
1,427 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,477 Elo+

VS

Team Averages
Level 39
1,598 SR
1,483 Elo+
Cthulhu
Cthulhu
ChampionPapi7
Cthulhu
Level 123
God Stats
2W - 1L
1,363 SR
Queue Stats
6W - 9L
1,349 Elo+
Party 1
Da Ji
Da Ji
Deydaly97
Da Ji
Level 24
God Stats
3W - 1L
1,706 SR
Queue Stats
47W - 71L
1,318 Elo+
Solo
Merlin
Merlin
JussADuu
Merlin
Level 12
God Stats
4W - 2L
1,831 SR
Queue Stats
20W - 15L
1,693 Elo+
Solo
Guan Yu
Guan Yu
Ryan2957p
Guan Yu
Level 9
God Stats
4W - 1L
1,640 SR
Queue Stats
5W - 3L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
SirPooffs
Ao Kuang
Level 28
God Stats
12W - 16L
1,448 SR
Queue Stats
118W - 121L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bar0n251
Gilgamesh
20
10 / 12 / 5
16,573
1,105
34,436
37,972
19,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Koovstig
Neith
20
4 / 9 / 12
14,250
950
20,184
22,888
9,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
RexZilla1984
Guan Yu
20
1 / 12 / 13
13,135
876
10,814
35,686
35,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
VixtheLix
Yemoja
20
3 / 3 / 12
14,022
935
8,905
19,268
16,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
pig121
Hera
20
1 / 4 / 14
13,406
894
14,758
18,667
7,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
7 / 3 / 26
16,834
1,122
30,835
27,936
46,495
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Deydaly97
Da Ji
20
1 / 5 / 18
13,793
920
3,905
10,380
4,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
JussADuu
Merlin
20
11 / 2 / 25
16,625
1,108
38,255
13,033
5,734
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Ryan2957p
Guan Yu
20
5 / 5 / 30
14,662
977
18,481
25,195
31,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
SirPooffs
Ao Kuang
20
16 / 4 / 18
16,307
1,087
35,284
20,715
9,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
157
19
Kills
40
40
Deaths
19
56
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bar0n251
Gilgamesh
10
12
5
1.04
W
Cthulhu
7
3
26
6.67
W
Da Ji
Deydaly97
Da Ji
1
5
18
2
W
Merlin
JussADuu
Merlin
11
2
25
11.75
L
Neith
Koovstig
Neith
4
9
12
1.11
L
Guan Yu
RexZilla1984
Guan Yu
1
12
13
0.63
W
Guan Yu
Ryan2957p
Guan Yu
5
5
30
4
W
Ao Kuang
SirPooffs
Ao Kuang
16
4
18
6.25
L
Yemoja
VixtheLix
Yemoja
3
3
12
3
L
Hera
pig121
Hera
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,097
Damage
126,760
134,481
Taken
97,259
88,774
Mitigated
96,748
41,993
Healing
30,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bar0n251
Gilgamesh
34,436
14,982
0
5,826
37,972
19,426
0
29,293
8,195
0
67,879
W
Cthulhu
30,835
1,284
3,053
2,303
27,936
46,495
0
7,214
20,722
63,118
0
W
Da Ji
Deydaly97
Da Ji
3,905
1,333
0
312
10,380
4,390
0
2,213
8,167
0
30,306
W
Merlin
JussADuu
Merlin
38,255
3,016
0
1,283
13,033
5,734
0
2,796
10,237
73,253
0
L
Neith
Koovstig
Neith
20,184
10,345
0
3,297
22,888
9,517
0
17,817
4,777
0
51,245
L
Guan Yu
RexZilla1984
Guan Yu
10,814
2,532
4,991
6,072
35,686
35,988
0
27,699
7,465
0
28,777
W
Guan Yu
Ryan2957p
Guan Yu
18,481
2,970
7,559
7,381
25,195
31,105
0
6,071
19,124
0
31,829
W
Ao Kuang
SirPooffs
Ao Kuang
35,284
10,413
0
8,525
20,715
9,024
0
5,369
15,346
51,437
0
L
Yemoja
VixtheLix
Yemoja
8,905
2,796
17,003
3,700
19,268
16,695
0
13,396
5,582
30,379
0
L
Hera
pig121
Hera
14,758
2,872
461
643
18,667
7,148
0
14,279
4,088
42,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,386
Gold Earned
78,221
289
Minions Killed
295
8
Camps Cleared
13
1,450,114
Distance Traveled
1,404,750
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,573
1,105
77
5
3
295,743
0
W
Cthulhu
16,834
1,122
64
4
1
286,853
0
W
Da Ji
13,793
920
61
4
8
246,261
0
W
Merlin
16,625
1,108
103
7
1
283,959
0
L
Neith
14,250
950
77
5
1
274,114
0
L
Guan Yu
13,135
876
28
2
2
313,290
1
W
Guan Yu
14,662
977
23
2
1
284,748
0
W
Ao Kuang
16,307
1,087
44
3
2
302,929
3
L
Yemoja
14,022
935
43
3
0
274,721
0
L
Hera
13,406
894
64
4
2
292,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role