Player Matchup

Sylvanus
Sylvanus
ONLY1HAYES
Sylvanus
Level 26
God Stats
2W - 0L
1,738 SR
Queue Stats
29W - 22L
1,626 Elo+
Party 2
Rama
Rama
Sticky JR 86
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 39L
1,686 Elo+
Party 2
Sun Wukong
Sun Wukong
ThePlugPedro
Sun Wukong
Level 59
God Stats
24W - 18L
1,524 SR
Queue Stats
104W - 84L
1,586 Elo+
Party 2
Aphrodite
Aphrodite
Ymirishere1
Aphrodite
Level 18
God Stats
2W - 0L
1,732 SR
Queue Stats
20W - 14L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
popcorn95
Gilgamesh
Level 149
God Stats
9W - 5L
1,495 SR
Queue Stats
170W - 143L
1,610 Elo+
Party 2
Team Averages
Level 56
1,598 SR
1,625 Elo+

VS

Team Averages
Level 104
1,480 SR
1,462 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AxelDanielDiaz
Hera
Level 43
God Stats
1W - 3L
1,463 SR
Queue Stats
214W - 295L
1,263 Elo+
Solo
Horus
Horus
CTruz S0SA
Horus
Level 29
God Stats
0W - 1L
1,378 SR
Queue Stats
116W - 107L
1,558 Elo+
Party 1
Amaterasu
Amaterasu
SpentFern
Amaterasu
Level 128
God Stats
2W - 4L
1,560 SR
Queue Stats
406W - 431L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ONLY1HAYES
Sylvanus
16
0 / 4 / 5
11,799
472
3,514
16,083
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 4 / 2
12,778
511
5,702
19,157
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
ThePlugPedro
Sun Wukong
20
2 / 3 / 10
13,391
536
15,369
24,388
17,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Ymirishere1
Aphrodite
19
4 / 2 / 11
13,470
539
15,036
17,615
8,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
popcorn95
Gilgamesh
20
19 / 1 / 2
17,088
684
24,167
18,222
13,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
6 / 6 / 3
12,813
513
15,280
23,875
15,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
 
Merlin
20
6 / 5 / 3
12,541
502
23,277
16,487
7,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 5 / 0
6,906
276
683
3,449
838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
14
1 / 4 / 3
9,239
370
4,936
17,707
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
SpentFern
Amaterasu
18
1 / 7 / 2
11,086
443
6,644
24,440
21,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
27
Kills
14
14
Deaths
27
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
6
3
1.25
L
Merlin
 
Merlin
6
5
3
1.5
L
0
5
0
0
L
Horus
1
4
3
0.63
W
Sylvanus
ONLY1HAYES
Sylvanus
0
4
5
0.63
L
Amaterasu
SpentFern
Amaterasu
1
7
2
0.29
W
2
4
2
0.75
W
Sun Wukong
ThePlugPedro
Sun Wukong
2
3
10
2.33
W
Aphrodite
Ymirishere1
Aphrodite
4
2
11
4.75
W
Gilgamesh
popcorn95
Gilgamesh
19
1
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,788
Damage
50,820
95,465
Taken
85,958
62,499
Mitigated
58,806
46,311
Healing
21,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
15,280
3,461
0
6,237
23,875
15,322
0
5,249
18,449
0
89,196
L
Merlin
 
Merlin
23,277
1,051
0
4,170
16,487
7,443
0
3,304
13,085
97,271
0
L
683
464
0
407
3,449
838
140
1,517
1,718
10,564
0
L
Horus
4,936
1,743
140
3,662
17,707
13,778
0
4,152
13,361
0
22,129
W
Sylvanus
ONLY1HAYES
Sylvanus
3,514
635
1,153
4,597
16,083
15,524
885
6,981
9,102
33,325
0
L
Amaterasu
SpentFern
Amaterasu
6,644
1,769
0
6,965
24,440
21,425
852
3,632
20,672
0
73,771
W
5,702
3,544
0
7,841
19,157
6,863
4,208
8,707
10,450
0
88,169
W
Sun Wukong
ThePlugPedro
Sun Wukong
15,369
3,022
0
5,879
24,388
17,892
4,264
4,249
20,139
123
76,361
W
Aphrodite
Ymirishere1
Aphrodite
15,036
1,955
7,973
11,968
17,615
8,689
1,949
3,144
14,471
78,868
0
W
Gilgamesh
popcorn95
Gilgamesh
24,167
10,054
0
6,900
18,222
13,531
2,050
3,688
14,534
0
157,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,526
Gold Earned
52,585
663
Minions Killed
521
0
Camps Cleared
0
2,329,343
Distance Traveled
1,944,015
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,813
513
160
6
0
468,762
2
L
Merlin
12,541
502
144
6
0
427,958
4
L
Hera
6,906
276
20
1
0
106,933
2
L
Horus
9,239
370
32
1
0
464,483
6
W
Sylvanus
11,799
472
52
2
0
409,876
2
L
Amaterasu
11,086
443
165
7
0
475,879
6
W
Rama
12,778
511
150
6
0
439,267
6
W
Sun Wukong
13,391
536
120
5
0
469,607
5
W
Aphrodite
13,470
539
163
7
0
461,229
0
W
Gilgamesh
17,088
684
178
7
0
549,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role