Player Matchup

Da Ji
Da Ji
BussyBopper
Da Ji
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,700 Elo+
Party 1
Nike
Nike
GetRxcked
Nike
Level 69
God Stats
9W - 3L
1,694 SR
Queue Stats
124W - 106L
1,560 Elo+
Party 1
Artemis
Artemis
Luminouslolipop_
Artemis
Level 141
God Stats
16W - 22L
1,319 SR
Queue Stats
550W - 654L
1,523 Elo+
Party 1
Persephone
Persephone
S1eepyFox
Persephone
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 127L
1,744 Elo+
Party 1
Hercules
Hercules
ipretend2suck
Hercules
Level 156
God Stats
44W - 32L
1,804 SR
Queue Stats
334W - 270L
1,599 Elo+
Party 1
Team Averages
Level 106
1,563 SR
1,625 Elo+

VS

Team Averages
Level 57
1,608 SR
1,570 Elo+
Ah Puch
Ah Puch
CaosKing420
Ah Puch
Level 16
God Stats
3W - 2L
1,769 SR
Queue Stats
24W - 41L
1,467 Elo+
Party 2
Ganesha
Ganesha
FaZe_JairXD
Ganesha
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,527 Elo+
Party 2
Cerberus
Cerberus
FranciscoJrt
Cerberus
Level 29
God Stats
2W - 1L
1,788 SR
Queue Stats
5W - 8L
1,719 Elo+
Party 3
Tyr
Tyr
FriendlyJL
Tyr
Level 38
God Stats
24W - 32L
1,485 SR
Queue Stats
401W - 348L
1,529 Elo+
Solo
Sol
Sol
N4mee
Sol
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
309W - 307L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 2
8,118
677
5,795
7,597
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
13
1 / 1 / 0
7,028
586
5,232
6,656
3,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 4
6,445
537
4,560
4,963
1,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
S1eepyFox
Persephone
11
2 / 2 / 4
6,586
549
5,901
3,985
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
ipretend2suck
Hercules
9
2 / 1 / 8
5,805
484
5,385
7,854
3,346
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CaosKing420
Ah Puch
11
0 / 5 / 1
6,124
510
2,491
7,079
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
FaZe_JairXD
Ganesha
10
1 / 5 / 2
6,170
514
3,033
10,203
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
FranciscoJrt
Cerberus
8
1 / 3 / 0
5,352
446
1,395
6,725
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 1 / 0
7,242
604
3,605
8,782
4,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
N4mee
Sol
10
2 / 4 / 1
6,497
541
4,654
7,126
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
6
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
1
2
12
L
Ah Puch
CaosKing420
Ah Puch
0
5
1
0.1
L
Ganesha
FaZe_JairXD
Ganesha
1
5
2
0.4
L
Cerberus
FranciscoJrt
Cerberus
1
3
0
0.33
L
1
1
0
1
W
Nike
1
1
0
1
W
2
1
4
4
L
Sol
N4mee
Sol
2
4
1
0.63
W
Persephone
S1eepyFox
Persephone
2
2
4
2
W
Hercules
ipretend2suck
Hercules
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
15,178
31,055
Taken
39,915
12,731
Mitigated
15,110
10,180
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,795
1,937
0
4,092
7,597
3,066
0
1,941
5,656
0
42,000
L
Ah Puch
CaosKing420
Ah Puch
2,491
0
0
1,159
7,079
1,984
45
3,711
2,902
31,886
0
L
Ganesha
FaZe_JairXD
Ganesha
3,033
351
0
2,315
10,203
3,686
0
1,553
8,588
27,487
0
L
Cerberus
FranciscoJrt
Cerberus
1,395
225
0
1,611
6,725
2,409
0
0
6,725
10,392
0
L
3,605
991
0
4,093
8,782
4,883
0
0
8,282
0
43,817
W
Nike
5,232
948
0
1,498
6,656
3,602
0
0
6,656
0
45,285
W
4,560
2,717
0
1,381
4,963
1,465
855
3,261
1,702
0
31,993
L
Sol
N4mee
Sol
4,654
585
0
2,224
7,126
2,148
0
101
7,017
26,562
2,171
W
Persephone
S1eepyFox
Persephone
5,901
168
0
743
3,985
1,252
0
2,607
1,376
32,029
0
W
Hercules
ipretend2suck
Hercules
5,385
1,409
182
2,284
7,854
3,346
392
3,692
4,162
0
18,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
31,385
347
Minions Killed
330
0
Camps Cleared
0
1,148,284
Distance Traveled
1,113,325
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,118
677
91
8
0
240,502
1
L
Ah Puch
6,124
510
88
7
0
200,336
2
L
Ganesha
6,170
514
47
4
0
197,698
0
L
Cerberus
5,352
446
23
2
0
243,881
2
L
Tyr
7,242
604
110
9
0
250,283
6
W
Nike
7,028
586
103
9
0
242,742
1
W
Artemis
6,445
537
70
6
0
205,784
1
L
Sol
6,497
541
62
5
0
221,127
1
W
Persephone
6,586
549
65
5
0
211,424
1
W
Hercules
5,805
484
18
2
0
247,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role