Player Matchup

Arachne
Arachne
Alexinho95110
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
abu_hadjar
Danzaburou
Level 6
God Stats
8W - 5L
1,764 SR
Queue Stats
54W - 46L
1,244 Elo+
Party 3
Neith
Neith
mehdi9213
Neith
Level 23
God Stats
91W - 99L
1,445 SR
Queue Stats
237W - 269L
1,347 Elo+
Party 1
Nu Wa
Nu Wa
ruudronney
Nu Wa
Level 23
God Stats
62W - 46L
1,596 SR
Queue Stats
223W - 275L
1,313 Elo+
Party 1
Ymir
Ymir
zVirruZ
Ymir
Level 22
God Stats
47W - 39L
1,002 SR
Queue Stats
50W - 44L
1,176 Elo+
Party 3
Team Averages
Level 18
1,462 SR
1,277 Elo+

VS

Team Averages
Level 22
1,428 SR
1,353 Elo+
Hades
Hades
Adrianito_177
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,297 Elo+
Solo
Cerberus
Cerberus
Glu27
Cerberus
Level 25
God Stats
44W - 55L
1,440 SR
Queue Stats
94W - 115L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
ILLO-Q-TE-PAZA-_
Gilgamesh
Level 16
God Stats
2W - 1L
1,719 SR
Queue Stats
19W - 20L
1,445 Elo+
Solo
Pele
Pele
Lory_R3l04d-7
Pele
Level 27
God Stats
5W - 6L
1,317 SR
Queue Stats
110W - 110L
1,365 Elo+
Party 2
Chiron
Chiron
max_mad30
Chiron
Level 26
God Stats
2W - 4L
1,165 SR
Queue Stats
75W - 96L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
1 / 3 / 4
5,193
519
2,017
5,009
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
abu_hadjar
Danzaburou
9
4 / 1 / 2
5,718
572
4,892
3,641
972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
mehdi9213
Neith
10
5 / 3 / 0
6,274
627
4,253
5,867
1,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
11
2 / 2 / 1
5,876
588
3,185
4,847
1,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
zVirruZ
Ymir
9
1 / 2 / 7
5,136
514
4,731
3,439
1,166
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
4,905
491
2,422
6,878
2,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Glu27
Cerberus
8
2 / 4 / 3
5,414
541
1,964
7,059
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
2
0 / 1 / 0
3,638
364
141
1,449
409
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
7 / 1 / 3
6,570
657
4,662
6,263
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
max_mad30
Chiron
7
1 / 3 / 0
4,379
438
1,883
6,137
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
13
Kills
11
11
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Arachne
1
3
4
1
L
Cerberus
Glu27
Cerberus
2
4
3
0.88
L
Gilgamesh
0
1
0
0
L
7
1
3
8.5
W
Danzaburou
abu_hadjar
Danzaburou
4
1
2
5
L
Chiron
max_mad30
Chiron
1
3
0
0.33
W
Neith
mehdi9213
Neith
5
3
0
1.67
W
Nu Wa
2
2
1
1.25
W
Ymir
zVirruZ
Ymir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,078
Damage
11,072
22,803
Taken
27,786
7,059
Mitigated
12,268
3,575
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,422
424
0
1,545
6,878
2,594
28
1,517
5,361
18,691
0
W
Arachne
2,017
1,420
0
797
5,009
1,893
52
622
4,387
0
21,405
L
Cerberus
Glu27
Cerberus
1,964
225
0
667
7,059
4,724
14
2,131
4,928
11,780
0
L
Gilgamesh
141
0
0
19
1,449
409
0
783
666
0
2,282
L
4,662
1,278
0
782
6,263
2,389
38
1,306
4,957
0
25,185
W
Danzaburou
abu_hadjar
Danzaburou
4,892
1,764
0
1,492
3,641
972
1,487
1,474
2,167
0
24,642
L
Chiron
max_mad30
Chiron
1,883
1,309
99
1,397
6,137
2,152
0
2,179
3,958
0
12,912
W
Neith
mehdi9213
Neith
4,253
1,903
0
756
5,867
1,705
833
982
4,885
0
27,514
W
Nu Wa
3,185
419
0
530
4,847
1,323
266
0
4,847
32,399
0
W
Ymir
zVirruZ
Ymir
4,731
1,519
0
0
3,439
1,166
267
1,308
2,131
14,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
24,906
232
Minions Killed
137
0
Camps Cleared
0
902,084
Distance Traveled
769,371
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,905
491
32
3
0
169,570
0
W
Arachne
5,193
519
50
5
0
197,515
0
L
Cerberus
5,414
541
25
3
0
194,747
1
L
Gilgamesh
3,638
364
8
1
0
32,595
0
L
Pele
6,570
657
50
5
0
218,382
0
W
Danzaburou
5,718
572
49
5
0
176,415
3
L
Chiron
4,379
438
22
2
0
154,077
0
W
Neith
6,274
627
48
5
0
180,625
0
W
Nu Wa
5,876
588
62
6
0
176,913
0
W
Ymir
5,136
514
23
2
0
170,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role