Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
REPLICANTE2008
Cernunnos
Silver I
Level 160
God Stats
28W - 26L
1,597 SR
Queue Stats
171W - 181L
1,290 MMR
Party 1
Kali
Kali
Gold V
SlappySqueezums
Kali
Gold V
Level 140
God Stats
7W - 3L
1,814 SR
Queue Stats
175W - 180L
1,324 MMR
Solo
Vulcan
Vulcan
Bronze III
Two Tap Tec
Vulcan
Bronze III
Level 31
God Stats
0W - 4L
1,410 SR
Queue Stats
7W - 11L
1,311 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
ta2tamec
Zhong Kui
Gold V
Level 137
God Stats
2W - 2L
1,851 SR
Queue Stats
105W - 101L
1,403 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,634 SR
1,365 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,686 SR
1,329 MMR
Skadi
Skadi
Gold V
CastorLu
Skadi
Gold V
Level 104
God Stats
60W - 54L
1,585 SR
Queue Stats
229W - 228L
1,333 MMR
Solo
Loki
Loki
Gold IV
QueezyBreezy_
Loki
Gold IV
Level 129
God Stats
143W - 112L
1,557 SR
Queue Stats
742W - 753L
1,345 MMR
Solo
Ganesha
Ganesha
Gold V
TheWings16
Ganesha
Gold V
Level 123
God Stats
3W - 0L
1,932 SR
Queue Stats
25W - 25L
1,308 MMR
Solo
Scylla
Scylla
Gold III
iBeaFragger
Scylla
Gold III
Level 119
God Stats
51W - 45L
1,646 SR
Queue Stats
696W - 684L
1,338 MMR
Solo
Nu Wa
Nu Wa
Gold IV
xXyViniciuSyXx
Nu Wa
Gold IV
Level 145
God Stats
44W - 19L
1,711 SR
Queue Stats
226W - 235L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 4 / 2
8,765
365
2,264
15,848
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
REPLICANTE2008
Cernunnos
19
0 / 4 / 1
11,268
470
5,874
19,155
6,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 7 / 1
10,421
434
8,582
22,457
9,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
18
1 / 3 / 0
11,344
473
4,436
11,810
4,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
ta2tamec
Zhong Kui
14
0 / 7 / 2
9,428
393
13,465
24,636
16,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatTsukuyomiDanzaburouSetCthulhu

VS

Bans
Cu ChulainnArtemisAh Muzen CabJormungandrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CastorLu
Skadi
20
6 / 2 / 10
13,845
577
13,864
14,586
5,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 0 / 6
13,872
578
8,821
14,098
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
TheWings16
Ganesha
17
0 / 2 / 17
12,475
520
7,704
19,983
22,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
20
6 / 1 / 6
13,510
563
17,059
13,606
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 1 / 7
14,833
618
18,601
7,011
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
4
Kills
24
25
Deaths
6
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
2
0.25
W
Skadi
CastorLu
Skadi
6
2
10
5.5
W
10
0
6
13
L
Cernunnos
REPLICANTE2008
Cernunnos
0
4
1
0.13
L
3
7
1
0.5
W
Ganesha
TheWings16
Ganesha
0
2
17
4.25
L
Vulcan
1
3
0
0.33
W
Scylla
6
1
6
9
L
Zhong Kui
ta2tamec
Zhong Kui
0
7
2
0.14
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
66,049
93,906
Taken
69,284
50,423
Mitigated
43,767
15,886
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,264
481
0
618
15,848
14,212
0
5,861
9,913
43,816
0
W
Skadi
CastorLu
Skadi
13,864
7,247
0
4,185
14,586
5,881
4,850
4,581
10,005
0
105,228
W
8,821
2,828
0
9,216
14,098
7,309
2,873
1,851
12,247
0
105,322
L
Cernunnos
REPLICANTE2008
Cernunnos
5,874
2,354
0
1,152
19,155
6,571
1,250
8,748
10,279
0
94,707
L
8,582
4,182
0
4,677
22,457
9,394
533
8,789
13,530
0
69,818
W
Ganesha
TheWings16
Ganesha
7,704
1,022
0
6,653
19,983
22,276
597
5,318
14,665
43,917
0
L
Vulcan
4,436
1,022
183
2,649
11,810
4,008
468
8,573
3,161
99,346
0
W
Scylla
17,059
2,088
640
4,431
13,606
5,716
2,396
6,116
7,490
110,569
0
L
Zhong Kui
ta2tamec
Zhong Kui
13,465
1,103
0
6,607
24,636
16,238
943
11,709
12,590
57,995
0
W
18,601
4,071
0
1,416
7,011
2,585
1,906
3,914
3,097
126,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,226
Gold Earned
68,535
640
Minions Killed
768
0
Camps Cleared
0
1,943,339
Distance Traveled
2,342,651
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,765
365
53
2
0
314,302
3
W
Skadi
13,845
577
175
7
0
487,742
3
W
Loki
13,872
578
155
6
0
505,765
5
L
Cernunnos
11,268
470
153
6
0
411,370
8
L
Kali
10,421
434
121
5
0
433,540
1
W
Ganesha
12,475
520
35
1
0
438,678
12
L
Vulcan
11,344
473
209
9
0
404,109
8
W
Scylla
13,510
563
176
7
0
483,644
3
L
Zhong Kui
9,428
393
104
4
0
380,018
2
W
Nu Wa
14,833
618
227
9
0
426,822
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role