Player Matchup

Gilgamesh
Gilgamesh
ZORAsaKATANAtsu
Gilgamesh
Level 88
God Stats
4W - 5L
1,363 SR
Queue Stats
198W - 306L
1,254 Elo+
Party 1
Bacchus
Bacchus
saimraja
Bacchus
Level 48
God Stats
9W - 15L
1,171 SR
Queue Stats
154W - 238L
1,283 Elo+
Party 1
Thor
Thor
traubensaft2003
Thor
Level 4
God Stats
2W - 3L
1,233 SR
Queue Stats
2W - 9L
1,310 Elo+
Party 1
Team Averages
Level 47
1,256 SR
1,282 Elo+

VS

Team Averages
Level 27
1,624 SR
1,392 Elo+
Cthulhu
Cthulhu
Avio Ryze
Cthulhu
Level 26
God Stats
39W - 18L
1,637 SR
Queue Stats
83W - 44L
1,512 Elo+
Party 2
Persephone
Persephone
Avio Supra
Persephone
Level 26
God Stats
3W - 4L
1,720 SR
Queue Stats
58W - 45L
1,264 Elo+
Party 2
Anubis
Anubis
RaZe x AmaZe
Anubis
Level 29
God Stats
83W - 37L
1,516 SR
Queue Stats
176W - 104L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ZORAsaKATANAtsu
Gilgamesh
14
0 / 7 / 3
10,233
539
9,930
24,796
24,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
saimraja
Bacchus
14
3 / 3 / 1
10,899
574
4,927
15,296
19,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 0
9,933
523
2,029
14,789
3,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avio Ryze
Cthulhu
14
1 / 2 / 13
12,529
659
9,459
14,716
18,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Avio Supra
Persephone
17
3 / 2 / 13
12,723
670
14,993
8,444
3,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Anubis
18
12 / 0 / 4
14,020
738
18,960
7,391
5,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
16
16
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Avio Ryze
Cthulhu
1
2
13
3.75
W
Persephone
Avio Supra
Persephone
3
2
13
4.75
W
Anubis
12
0
4
14
L
Gilgamesh
ZORAsaKATANAtsu
Gilgamesh
0
7
3
0.21
L
Bacchus
saimraja
Bacchus
3
3
1
1.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
43,412
54,881
Taken
30,551
48,773
Mitigated
28,073
6,241
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Avio Ryze
Cthulhu
9,459
305
93
2,895
14,716
18,719
239
3,586
10,985
38,855
0
W
Persephone
Avio Supra
Persephone
14,993
2,101
1,226
2,037
8,444
3,812
397
1,284
6,883
58,340
0
W
Anubis
18,960
272
0
5,251
7,391
5,542
897
545
6,671
92,446
0
L
Gilgamesh
ZORAsaKATANAtsu
Gilgamesh
9,930
821
480
4,460
24,796
24,907
0
18,425
6,371
0
46,556
L
Bacchus
saimraja
Bacchus
4,927
200
0
1,019
15,296
19,884
0
12,162
3,134
23,445
0
L
2,029
347
0
282
14,789
3,982
0
12,925
1,864
0
12,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
39,272
118
Minions Killed
232
0
Camps Cleared
0
986,732
Distance Traveled
984,936
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,529
659
33
2
0
350,245
2
W
Persephone
12,723
670
91
5
0
307,485
0
W
Anubis
14,020
738
108
6
0
327,206
3
L
Gilgamesh
10,233
539
61
3
0
328,141
2
L
Bacchus
10,899
574
37
2
0
350,931
2
L
Thor
9,933
523
20
1
0
307,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role