Player Matchup

Neith
Neith
Dientedeleon
Neith
Level 17
God Stats
67W - 74L
1,343 SR
Queue Stats
75W - 89L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Madvillany
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,387 Elo+
Solo
Da Ji
Da Ji
MarielaUwU
Da Ji
Level 8
God Stats
2W - 1L
1,220 SR
Queue Stats
6W - 18L
1,140 Elo+
Solo
Kukulkan
Kukulkan
TershaSerou
Kukulkan
Level 17
God Stats
31W - 30L
1,255 SR
Queue Stats
138W - 158L
1,286 Elo+
Party 1
Amaterasu
Amaterasu
huskthehusky
Amaterasu
Level 26
God Stats
11W - 18L
1,353 SR
Queue Stats
190W - 200L
1,247 Elo+
Party 1
Team Averages
Level 15
1,334 SR
1,285 Elo+

VS

Team Averages
Level 18
1,341 SR
1,180 Elo+
Nemesis
Nemesis
Asiye
Nemesis
Level 7
God Stats
2W - 8L
1,005 SR
Queue Stats
17W - 42L
1,033 Elo+
Party 2
Artemis
Artemis
BlackBury
Artemis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 50L
970 Elo+
Party 2
Da Ji
Da Ji
PiccasoBaby13
Da Ji
Level 24
God Stats
6W - 7L
1,418 SR
Queue Stats
78W - 109L
1,285 Elo+
Solo
Agni
Agni
alysiabruce
Agni
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
312W - 452L
1,321 Elo+
Solo
Ymir
Ymir
matibrizzo
Ymir
Level 26
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 7L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 17
15,386
1,399
28,698
13,662
6,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Madvillany
Cthulhu
15
0 / 2 / 7
9,780
889
1,829
5,660
3,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
18
2 / 4 / 20
11,621
1,056
4,301
9,481
3,955
Kukulkan
TershaSerou
Kukulkan
20
17 / 4 / 20
15,227
1,384
32,273
18,787
8,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
huskthehusky
Amaterasu
20
10 / 0 / 20
13,535
1,230
14,647
11,097
10,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asiye
Nemesis
15
2 / 12 / 0
9,980
907
10,398
16,451
7,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
BlackBury
Artemis
17
2 / 7 / 2
11,081
1,007
12,159
19,310
8,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 10 / 4
10,898
991
12,332
16,915
11,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 10 / 1
11,094
1,009
13,596
17,572
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 10 / 2
10,090
917
3,716
20,902
20,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
19
49
Kills
10
10
Deaths
49
84
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Asiye
Nemesis
2
12
0
0.17
L
Artemis
BlackBury
Artemis
2
7
2
0.43
W
20
0
17
28.5
W
Cthulhu
Madvillany
Cthulhu
0
2
7
1.75
W
Da Ji
2
4
20
3
L
2
10
4
0.4
W
Kukulkan
TershaSerou
Kukulkan
17
4
20
6.75
L
3
10
1
0.35
W
Amaterasu
huskthehusky
Amaterasu
10
0
20
20
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,748
Damage
52,201
58,687
Taken
91,150
33,435
Mitigated
55,160
8,276
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Asiye
Nemesis
10,398
6,302
0
0
16,451
7,863
0
7,341
9,110
0
24,959
L
Artemis
BlackBury
Artemis
12,159
8,191
0
2,082
19,310
8,088
0
8,590
10,720
0
48,809
W
28,698
15,617
0
2,498
13,662
6,079
0
4,208
9,454
0
57,148
W
Cthulhu
Madvillany
Cthulhu
1,829
210
0
0
5,660
3,536
0
2,476
3,184
5,659
0
W
Da Ji
4,301
849
0
0
9,481
3,955
0
2,232
7,249
0
11,745
L
12,332
3,764
0
0
16,915
11,599
0
3,568
13,347
0
21,520
W
Kukulkan
TershaSerou
Kukulkan
32,273
7,426
725
4,201
18,787
8,971
0
5,196
13,591
62,159
0
L
13,596
1,380
0
1,571
17,572
6,777
0
7,910
9,662
39,120
0
W
Amaterasu
huskthehusky
Amaterasu
14,647
8,917
0
852
11,097
10,894
0
3,200
7,897
0
25,582
L
3,716
1,229
0
0
20,902
20,833
0
6,693
14,209
13,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
53,143
194
Minions Killed
195
7
Camps Cleared
6
877,559
Distance Traveled
840,234
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,980
907
38
3
0
206,917
0
L
Artemis
11,081
1,007
60
5
3
184,761
0
W
Neith
15,386
1,399
62
6
1
200,912
0
W
Cthulhu
9,780
889
17
2
0
63,554
0
W
Da Ji
11,621
1,056
22
2
1
178,277
0
L
Da Ji
10,898
991
19
2
1
179,998
0
W
Kukulkan
15,227
1,384
77
7
4
160,539
0
L
Agni
11,094
1,009
68
6
1
122,239
4
W
Amaterasu
13,535
1,230
16
1
1
274,277
0
L
Ymir
10,090
917
10
1
1
146,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role