Player Matchup

Serqet
Serqet
IBruxxI
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,421 Elo+
Party 1
Artemis
Artemis
Reillermo
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
Shuriken000
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 166L
1,538 Elo+
Solo
Athena
Athena
Silvermat
Athena
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,335 Elo+
Party 2
Aphrodite
Aphrodite
xlinusp
Aphrodite
Level 44
God Stats
9W - 13L
1,500 SR
Queue Stats
113W - 159L
1,354 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,396 Elo+

VS

Team Averages
Level 27
1,468 SR
1,347 Elo+
Set
Set
FeeLmyCurse
Set
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,356 Elo+
Party 3
Zhong Kui
Zhong Kui
Húpnos
Zhong Kui
Level 28
God Stats
3W - 6L
1,324 SR
Queue Stats
68W - 99L
1,316 Elo+
Party 4
Baron Samedi
Baron Samedi
Ozymandias213
Baron Samedi
Level 29
God Stats
3W - 0L
1,612 SR
Queue Stats
9W - 11L
1,398 Elo+
Solo
Achilles
Achilles
Szmoki
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,334 Elo+
Party 3
Skadi
Skadi
armagueddon74
Skadi
Level 29
God Stats
18W - 22L
1,401 SR
Queue Stats
84W - 123L
1,331 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IBruxxI
Serqet
11
3 / 8 / 6
7,267
484
4,866
11,125
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Reillermo
Artemis
11
3 / 7 / 5
6,899
460
5,190
9,113
3,608
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Shuriken000
Gilgamesh
12
4 / 6 / 4
8,029
535
9,596
15,502
9,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Silvermat
Athena
10
3 / 6 / 5
7,302
487
6,883
15,281
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
xlinusp
Aphrodite
10
1 / 7 / 5
6,845
456
6,291
12,733
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 10
8,721
581
8,125
11,232
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Húpnos
Zhong Kui
14
11 / 1 / 12
9,277
618
14,071
12,547
9,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Ozymandias213
Baron Samedi
14
7 / 3 / 13
8,612
574
11,625
10,519
3,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Szmoki
Achilles
14
7 / 2 / 12
8,862
591
11,401
11,472
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 12
8,063
538
5,730
8,534
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
14
Kills
34
34
Deaths
15
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
W
Zhong Kui
Húpnos
Zhong Kui
11
1
12
17
L
Serqet
IBruxxI
Serqet
3
8
6
0.75
W
Baron Samedi
Ozymandias213
Baron Samedi
7
3
13
4.5
L
Artemis
Reillermo
Artemis
3
7
5
0.79
L
Gilgamesh
Shuriken000
Gilgamesh
4
6
4
1
L
Athena
Silvermat
Athena
3
6
5
0.92
W
Achilles
Szmoki
Achilles
7
2
12
6.5
W
1
5
12
1.4
L
Aphrodite
xlinusp
Aphrodite
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,826
Damage
50,952
63,754
Taken
54,304
30,760
Mitigated
33,972
14,593
Healing
19,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,125
2,451
0
2,685
11,232
4,770
411
2,170
8,789
0
37,752
W
Zhong Kui
Húpnos
Zhong Kui
14,071
2,141
0
7,777
12,547
9,309
1,998
2,688
9,599
48,545
0
L
Serqet
IBruxxI
Serqet
4,866
1,490
0
1,839
11,125
3,547
473
3,349
7,726
0
21,909
W
Baron Samedi
Ozymandias213
Baron Samedi
11,625
598
2,270
4,242
10,519
3,815
523
3,194
6,537
34,729
0
L
Artemis
Reillermo
Artemis
5,190
2,177
0
310
9,113
3,608
0
3,754
5,334
0
22,099
L
Gilgamesh
Shuriken000
Gilgamesh
9,596
2,934
0
2,646
15,502
9,132
228
4,908
10,244
0
40,146
L
Athena
Silvermat
Athena
6,883
1,496
0
2,927
15,281
9,071
182
6,639
8,492
14,707
0
W
Achilles
Szmoki
Achilles
11,401
3,180
0
2,045
11,472
12,322
2,486
1,948
9,444
0
38,231
W
5,730
3,079
0
84
8,534
3,756
3,429
2,504
5,876
0
28,958
L
Aphrodite
xlinusp
Aphrodite
6,291
1,097
2,113
4,758
12,733
5,402
482
7,046
5,637
22,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
43,535
214
Minions Killed
317
0
Camps Cleared
0
1,297,824
Distance Traveled
1,352,044
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,721
581
67
4
0
290,984
0
W
Zhong Kui
9,277
618
73
5
0
276,506
4
L
Serqet
7,267
484
48
3
0
254,948
0
W
Baron Samedi
8,612
574
51
3
0
226,763
0
L
Artemis
6,899
460
36
2
0
209,658
2
L
Gilgamesh
8,029
535
67
4
0
290,595
1
L
Athena
7,302
487
23
2
0
298,060
3
W
Achilles
8,862
591
74
5
0
275,535
3
W
Skadi
8,063
538
52
3
0
282,256
0
L
Aphrodite
6,845
456
40
3
0
244,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role