Player Matchup

Bacchus
Bacchus
Helix Exploit
Bacchus
Level 80
God Stats
10W - 7L
1,407 SR
Queue Stats
211W - 185L
1,516 Elo+
Party 2
Apollo
Apollo
Not2Shoddy
Apollo
Level 24
God Stats
3W - 2L
1,399 SR
Queue Stats
119W - 97L
1,536 Elo+
Party 2
Ah Puch
Ah Puch
VoxLight
Ah Puch
Level 6
God Stats
1W - 1L
1,339 SR
Queue Stats
22W - 32L
1,239 Elo+
Solo
Team Averages
Level 37
1,382 SR
1,430 Elo+

VS

Team Averages
Level 34
1,575 SR
1,479 Elo+
Cthulhu
Cthulhu
AnonymousJugg
Cthulhu
Level 14
God Stats
10W - 17L
1,562 SR
Queue Stats
20W - 34L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
DrunkDirts
Ao Kuang
Level 58
God Stats
0W - 1L
1,464 SR
Queue Stats
69W - 70L
1,492 Elo+
Party 1
Apollo
Apollo
jukestep911
Apollo
Level 29
God Stats
2W - 3L
1,699 SR
Queue Stats
6W - 14L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
8 / 2 / 7
12,799
800
11,080
10,407
12,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Not2Shoddy
Apollo
16
11 / 4 / 6
12,625
789
18,455
14,406
5,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
VoxLight
Ah Puch
12
0 / 4 / 9
9,755
610
10,286
10,018
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 6 / 7
10,000
625
6,698
18,907
12,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
DrunkDirts
Ao Kuang
13
5 / 6 / 3
10,733
671
8,262
17,473
6,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
5 / 7 / 3
10,891
681
10,678
14,441
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
10
10
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
7
0.58
L
Ao Kuang
DrunkDirts
Ao Kuang
5
6
3
1.08
W
Bacchus
8
2
7
5.75
W
Apollo
Not2Shoddy
Apollo
11
4
6
3.5
W
Ah Puch
VoxLight
Ah Puch
0
4
9
1.13
L
Apollo
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,821
Damage
25,638
34,831
Taken
50,821
22,396
Mitigated
24,934
10,276
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,698
313
354
2,981
18,907
12,861
0
8,289
10,277
23,859
0
L
Ao Kuang
DrunkDirts
Ao Kuang
8,262
2,918
0
4,035
17,473
6,405
0
6,137
11,064
27,076
0
W
Bacchus
11,080
1,408
0
908
10,407
12,824
234
4,897
5,510
33,119
0
W
Apollo
Not2Shoddy
Apollo
18,455
13,682
0
5,940
14,406
5,942
2,503
6,607
7,799
0
62,061
W
Ah Puch
VoxLight
Ah Puch
10,286
530
0
3,428
10,018
3,630
431
3,592
6,426
34,750
0
L
Apollo
10,678
6,108
0
2,987
14,441
5,668
0
6,451
7,610
0
63,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,179
Gold Earned
31,624
162
Minions Killed
172
0
Camps Cleared
0
827,976
Distance Traveled
799,650
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,000
625
27
2
0
292,023
2
L
Ao Kuang
10,733
671
37
2
0
267,114
0
W
Bacchus
12,799
800
32
2
0
310,645
3
W
Apollo
12,625
789
87
5
0
262,514
1
W
Ah Puch
9,755
610
43
3
0
254,817
3
L
Apollo
10,891
681
108
7
0
240,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role