Player Matchup

Chaac
Chaac
Diamond II
DeBaby
Chaac
Diamond II
Level 160
God Stats
1W - 1L
1,254 SR
Queue Stats
254W - 231L
2,240 MMR
Party 3
Danzaburou
Danzaburou
Diamond II
DoYouPAWGSHearMe
Danzaburou
Diamond II
Level 65
God Stats
4W - 1L
1,677 SR
Queue Stats
65W - 48L
2,402 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
JustHitting
Erlang Shen
Diamond II
Level 125
God Stats
6W - 0L
1,905 SR
Queue Stats
81W - 50L
2,413 MMR
Party 2
Cerberus
Cerberus
Diamond I
TheBiddyMan
Cerberus
Diamond I
Level 160
God Stats
29W - 21L
1,687 SR
Queue Stats
240W - 201L
2,413 MMR
Party 3
The Morrigan
The Morrigan
Platinum I
nZeIdris
The Morrigan
Platinum I
Level 67
God Stats
9W - 1L
2,061 SR
Queue Stats
42W - 17L
2,327 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,717 SR
2,359 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,739 SR
2,341 MMR
Sobek
Sobek
Diamond III
Cobsley
Sobek
Diamond III
Level 129
God Stats
22W - 20L
1,814 SR
Queue Stats
543W - 528L
2,214 MMR
Solo
Fenrir
Fenrir
Platinum IV
LordLegender
Fenrir
Platinum IV
Level 127
God Stats
3W - 8L
1,500 SR
Queue Stats
420W - 389L
2,126 MMR
Party 1
Ra
Ra
Masters
MMOODS
Ra
Masters
Level 145
God Stats
7W - 4L
2,084 SR
Queue Stats
229W - 210L
2,900 MMR
Solo
Loki
Loki
Platinum I
Plead
Loki
Platinum I
Level 44
God Stats
8W - 9L
1,798 SR
Queue Stats
91W - 60L
2,269 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
VastLake
Hou Yi
Diamond V
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
347W - 326L
2,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DeBaby
Chaac
20
3 / 8 / 17
17,878
559
22,863
44,157
63,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
DoYouPAWGSHearMe
Danzaburou
20
14 / 6 / 9
19,062
596
36,324
31,654
16,669
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
JustHitting
Erlang Shen
20
18 / 5 / 14
20,195
631
25,948
27,218
24,261
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
TheBiddyMan
Cerberus
20
4 / 7 / 24
17,307
541
15,418
35,880
47,002
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
nZeIdris
The Morrigan
20
10 / 3 / 18
18,715
585
22,951
18,442
10,770
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
Guan YuTiamatAthenaSetApollo

VS

Bans
TsukuyomiPersephoneNemesisChang'eAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cobsley
Sobek
19
2 / 15 / 14
13,579
424
11,876
39,593
50,584
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
11 / 12 / 11
16,550
517
18,938
36,413
31,583
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
20
11 / 5 / 6
18,297
572
29,100
19,918
13,906
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Plead
Loki
20
5 / 7 / 11
15,522
485
23,092
27,710
27,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
VastLake
Hou Yi
20
0 / 10 / 6
14,499
453
19,643
30,798
12,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
77
49
Kills
29
29
Deaths
49
82
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sobek
Cobsley
Sobek
2
15
14
0.6
W
Chaac
DeBaby
Chaac
3
8
17
1.44
W
Danzaburou
DoYouPAWGSHearMe
Danzaburou
14
6
9
3.08
W
Erlang Shen
JustHitting
Erlang Shen
18
5
14
5
L
Fenrir
11
12
11
1.38
L
Ra
11
5
6
2.8
L
Loki
Plead
Loki
5
7
11
1.5
W
Cerberus
TheBiddyMan
Cerberus
4
7
24
2.29
L
Hou Yi
VastLake
Hou Yi
0
10
6
0.3
W
The Morrigan
nZeIdris
The Morrigan
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,504
Damage
102,649
157,351
Taken
154,432
161,757
Mitigated
135,653
58,949
Healing
37,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Cobsley
Sobek
11,876
815
0
5,014
39,593
50,584
66
9,744
29,355
56,098
0
W
Chaac
DeBaby
Chaac
22,863
4,662
349
16,960
44,157
63,055
63
11,621
32,313
20,202
93,267
W
Danzaburou
DoYouPAWGSHearMe
Danzaburou
36,324
20,029
0
17,966
31,654
16,669
8,773
9,350
22,172
0
169,299
W
Erlang Shen
JustHitting
Erlang Shen
25,948
14,400
0
7,707
27,218
24,261
2,078
7,293
19,419
0
161,484
L
Fenrir
18,938
6,865
0
4,812
36,413
31,583
361
10,395
25,482
0
121,372
L
Ra
29,100
1,677
7,648
6,502
19,918
13,906
27
4,533
15,120
164,805
0
L
Loki
Plead
Loki
23,092
8,471
0
3,910
27,710
27,127
333
5,847
21,348
0
98,416
W
Cerberus
TheBiddyMan
Cerberus
15,418
1,040
0
10,891
35,880
47,002
556
8,810
26,745
67,615
0
L
Hou Yi
VastLake
Hou Yi
19,643
9,587
0
9,728
30,798
12,453
3,322
7,322
23,476
0
136,397
W
The Morrigan
nZeIdris
The Morrigan
22,951
3,630
0
5,076
18,442
10,770
5,685
5,678
12,000
150,449
9,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,157
Gold Earned
78,447
890
Minions Killed
864
0
Camps Cleared
0
3,079,312
Distance Traveled
2,819,869
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,579
424
71
2
0
536,033
2
W
Chaac
17,878
559
174
5
0
647,139
3
W
Danzaburou
19,062
596
207
6
0
511,596
3
W
Erlang Shen
20,195
631
166
5
0
691,199
4
L
Fenrir
16,550
517
152
5
0
587,605
6
L
Ra
18,297
572
277
9
0
662,446
17
L
Loki
15,522
485
160
5
0
554,870
3
W
Cerberus
17,307
541
119
4
0
605,216
13
L
Hou Yi
14,499
453
204
6
0
478,915
8
W
The Morrigan
18,715
585
224
7
0
624,162
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role