Player Matchup

Ravana
Ravana
DaSquire
Ravana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,709 Elo+
Party 2
Ymir
Ymir
ItsJesusCuuh
Ymir
Level 29
God Stats
26W - 28L
1,601 SR
Queue Stats
255W - 296L
1,489 Elo+
Party 1
Medusa
Medusa
KingRevolta
Medusa
Level 28
God Stats
11W - 10L
1,640 SR
Queue Stats
114W - 89L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
Pr3dator5566
Gilgamesh
Level 15
God Stats
17W - 5L
1,980 SR
Queue Stats
42W - 23L
1,651 Elo+
Party 1
Discordia
Discordia
originl
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,625 Elo+
Party 2
Team Averages
Level 44
1,644 SR
1,622 Elo+

VS

Team Averages
Level 20
1,486 SR
1,586 Elo+
Bellona
Bellona
Catineanuu
Bellona
Level 15
God Stats
0W - 1L
1,324 SR
Queue Stats
37W - 37L
1,498 Elo+
Party 3
Yemoja
Yemoja
Dabstronomer
Yemoja
Level 18
God Stats
5W - 6L
1,274 SR
Queue Stats
118W - 99L
1,566 Elo+
Solo
Janus
Janus
ItsMeRyuko
Janus
Level 28
God Stats
5W - 5L
1,538 SR
Queue Stats
99W - 82L
1,701 Elo+
Solo
Danzaburou
Danzaburou
Lizzardg
Danzaburou
Level 27
God Stats
7W - 6L
1,792 SR
Queue Stats
109W - 82L
1,633 Elo+
Solo
Kali
Kali
Negrotelo
Kali
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DaSquire
Ravana
16
4 / 0 / 2
9,697
510
3,075
4,795
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 5
8,562
451
4,208
11,322
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
17
4 / 2 / 2
11,020
580
7,630
11,065
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Pr3dator5566
Gilgamesh
19
6 / 2 / 1
11,516
606
12,634
13,092
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
originl
Discordia
15
3 / 2 / 2
9,634
507
8,397
11,018
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Catineanuu
Bellona
13
0 / 5 / 3
7,620
401
4,855
13,050
9,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
8
1 / 6 / 3
6,563
345
3,123
7,954
2,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
18
4 / 0 / 2
10,740
565
10,331
6,863
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Lizzardg
Danzaburou
16
3 / 4 / 3
10,107
532
5,499
9,105
2,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
12
1 / 4 / 1
7,697
405
3,267
12,080
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
19
Kills
9
10
Deaths
19
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Catineanuu
Bellona
0
5
3
0.3
W
Ravana
DaSquire
Ravana
4
0
2
5
L
Yemoja
1
6
3
0.42
W
2
4
5
1.13
L
Janus
4
0
2
5
W
Medusa
4
2
2
2.5
L
Danzaburou
Lizzardg
Danzaburou
3
4
3
1.13
L
Kali
1
4
1
0.38
W
Gilgamesh
Pr3dator5566
Gilgamesh
6
2
1
3.25
W
Discordia
originl
Discordia
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
27,075
51,292
Taken
49,052
23,863
Mitigated
22,703
16,803
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Catineanuu
Bellona
4,855
1,352
0
966
13,050
9,201
0
1,788
11,138
0
29,026
W
Ravana
DaSquire
Ravana
3,075
831
0
3,656
4,795
1,916
0
1,029
3,766
0
63,255
L
Yemoja
3,123
755
722
246
7,954
2,734
0
3,953
3,861
14,684
0
W
4,208
766
0
1,191
11,322
7,867
0
4,088
7,234
25,196
0
L
Janus
10,331
112
0
1,281
6,863
2,502
0
1,879
4,760
85,522
0
W
Medusa
7,630
2,314
0
2,878
11,065
3,713
1,211
2,869
8,196
0
93,276
L
Danzaburou
Lizzardg
Danzaburou
5,499
2,365
0
1,952
9,105
2,919
0
2,216
6,787
0
56,685
L
Kali
3,267
1,622
0
4,399
12,080
5,347
0
2,107
9,901
0
36,627
W
Gilgamesh
Pr3dator5566
Gilgamesh
12,634
3,716
0
4,901
13,092
6,801
111
1,444
11,648
0
80,183
W
Discordia
originl
Discordia
8,397
503
0
4,177
11,018
3,566
628
4,024
6,994
60,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,429
Gold Earned
42,727
599
Minions Killed
445
0
Camps Cleared
0
1,762,839
Distance Traveled
1,734,273
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,620
401
55
3
0
380,843
2
W
Ravana
9,697
510
119
6
0
410,243
2
L
Yemoja
6,563
345
23
1
0
187,658
3
W
Ymir
8,562
451
29
2
0
353,516
3
L
Janus
10,740
565
186
10
0
416,747
7
W
Medusa
11,020
580
160
8
0
350,517
3
L
Danzaburou
10,107
532
119
6
0
370,211
3
L
Kali
7,697
405
62
3
0
378,814
1
W
Gilgamesh
11,516
606
165
9
0
320,991
2
W
Discordia
9,634
507
126
7
0
327,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role