Player Matchup

Hercules
Hercules
Silver I
Commanderd555
Hercules
Silver I
Level 114
God Stats
1W - 6L
1,585 SR
Queue Stats
33W - 34L
1,529 MMR
Solo
Artio
Artio
Gold IV
GAmbrosini
Artio
Gold IV
Level 89
God Stats
7W - 7L
1,436 SR
Queue Stats
134W - 153L
1,531 MMR
Solo
Tyr
Tyr
Silver II
MINGUS_77
Tyr
Silver II
Level 121
God Stats
2W - 3L
1,540 SR
Queue Stats
49W - 37L
1,536 MMR
Solo
Thoth
Thoth
Gold IV
Olowo416
Thoth
Gold IV
Level 105
God Stats
1W - 2L
1,577 SR
Queue Stats
38W - 35L
1,509 MMR
Solo
Chiron
Chiron
Bronze III
xD3Ad HATEx
Chiron
Bronze III
Level 145
God Stats
0W - 3L
1,456 SR
Queue Stats
85W - 80L
1,507 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,519 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,480 SR
1,522 MMR
Merlin
Merlin
Gold V
GeoffBR
Merlin
Gold V
Level 154
God Stats
43W - 56L
1,501 SR
Queue Stats
345W - 355L
1,312 MMR
Party 1
King Arthur
King Arthur
Gold III
KBxPiNGui
King Arthur
Gold III
Level 127
God Stats
20W - 29L
1,439 SR
Queue Stats
637W - 638L
1,503 MMR
Solo
Apollo
Apollo
Gold III
TMiIIz
Apollo
Gold III
Level 128
God Stats
78W - 75L
1,572 SR
Queue Stats
469W - 466L
1,522 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
XxGL3IVERxX
Ao Kuang
Platinum IV
Level 160
God Stats
10W - 10L
1,307 SR
Queue Stats
454W - 459L
1,774 MMR
Party 1
Horus
Horus
Bronze III
Zouffre
Horus
Bronze III
Level 32
God Stats
3W - 0L
1,581 SR
Queue Stats
112W - 87L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Commanderd555
Hercules
18
3 / 4 / 3
11,387
455
13,243
25,881
12,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
15
1 / 6 / 3
9,356
374
3,096
18,601
13,036
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 2 / 3
11,918
477
15,799
19,614
19,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Olowo416
Thoth
18
2 / 5 / 1
11,631
465
11,538
12,767
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
17
0 / 5 / 4
10,879
435
13,232
18,845
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TsukuyomiSetCthulhuTiamatScylla

VS

Bans
AthenaZhong KuiSobekThanatosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GeoffBR
Merlin
19
5 / 1 / 7
13,124
525
14,806
6,793
2,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KBxPiNGui
King Arthur
19
2 / 4 / 6
12,755
510
15,173
28,946
25,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
TMiIIz
Apollo
20
4 / 1 / 8
14,853
594
13,869
14,468
6,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
XxGL3IVERxX
Ao Kuang
20
10 / 2 / 5
14,562
582
17,140
23,034
12,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Zouffre
Horus
17
1 / 2 / 14
12,583
503
8,318
23,384
26,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
10
Kills
22
22
Deaths
10
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
Commanderd555
Hercules
3
4
3
1.13
L
Artio
1
6
3
0.42
W
Merlin
GeoffBR
Merlin
5
1
7
8.5
W
King Arthur
KBxPiNGui
King Arthur
2
4
6
1.25
L
4
2
3
2.75
L
Thoth
Olowo416
Thoth
2
5
1
0.5
W
Apollo
TMiIIz
Apollo
4
1
8
8
W
Ao Kuang
XxGL3IVERxX
Ao Kuang
10
2
5
6.25
W
Horus
Zouffre
Horus
1
2
14
4
L
Chiron
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,908
Damage
69,306
95,708
Taken
96,625
55,921
Mitigated
74,603
31,769
Healing
41,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Commanderd555
Hercules
13,243
4,050
0
11,475
25,881
12,871
0
9,399
16,482
0
85,100
L
Artio
3,096
212
843
2,795
18,601
13,036
0
5,363
13,238
27,254
0
W
Merlin
GeoffBR
Merlin
14,806
92
0
2,902
6,793
2,578
1,350
1,462
5,131
102,761
0
W
King Arthur
KBxPiNGui
King Arthur
15,173
1,887
0
10,977
28,946
25,902
272
3,932
24,805
0
87,467
L
15,799
2,602
0
7,281
19,614
19,140
0
6,472
13,142
0
75,111
L
Thoth
Olowo416
Thoth
11,538
859
0
1,603
12,767
4,623
0
5,396
7,371
81,575
0
W
Apollo
TMiIIz
Apollo
13,869
10,172
0
7,888
14,468
6,343
4,930
2,881
11,477
0
127,622
W
Ao Kuang
XxGL3IVERxX
Ao Kuang
17,140
3,787
0
7,465
23,034
12,864
39
2,859
19,994
109,187
0
W
Horus
Zouffre
Horus
8,318
3,096
3,071
8,698
23,384
26,916
0
3,956
19,262
0
28,897
L
Chiron
13,232
5,571
900
6,872
18,845
6,251
774
5,316
13,529
0
100,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,171
Gold Earned
67,877
624
Minions Killed
670
0
Camps Cleared
0
2,438,388
Distance Traveled
2,570,882
31
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,387
455
129
5
0
553,150
8
L
Artio
9,356
374
40
2
0
475,751
7
W
Merlin
13,124
525
166
7
0
485,926
8
W
King Arthur
12,755
510
124
5
0
499,719
6
L
Tyr
11,918
477
146
6
0
550,767
4
L
Thoth
11,631
465
163
7
0
462,318
4
W
Apollo
14,853
594
205
8
0
519,503
10
W
Ao Kuang
14,562
582
143
6
0
540,150
10
W
Horus
12,583
503
32
1
0
525,584
16
L
Chiron
10,879
435
146
6
0
396,402
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role