Player Matchup

Cerberus
Cerberus
Gabrielnesi1677
Cerberus
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 19L
1,417 Elo+
Party 2
Hou Yi
Hou Yi
GoldenMaglus
Hou Yi
Level 27
God Stats
16W - 9L
1,605 SR
Queue Stats
64W - 61L
1,415 Elo+
Solo
Anubis
Anubis
augu624
Anubis
Level 38
God Stats
15W - 21L
1,300 SR
Queue Stats
35W - 63L
1,362 Elo+
Party 2
Da Ji
Da Ji
guinoobg
Da Ji
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,389 Elo+
Party 2
Bellona
Bellona
teego_5
Bellona
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
18W - 27L
1,351 Elo+
Party 2
Team Averages
Level 35
1,439 SR
1,387 Elo+

VS

Team Averages
Level 18
1,481 SR
1,480 Elo+
Set
Set
Doc_Gate
Set
Level 40
God Stats
4W - 7L
1,476 SR
Queue Stats
183W - 229L
1,384 Elo+
Party 3
Chernobog
Chernobog
InsaneWalk98267
Chernobog
Level 17
God Stats
14W - 10L
1,532 SR
Queue Stats
157W - 177L
1,391 Elo+
Party 3
Nu Wa
Nu Wa
Pabliito209
Nu Wa
Level 17
God Stats
2W - 5L
1,399 SR
Queue Stats
12W - 18L
1,417 Elo+
Party 1
Hercules
Hercules
PercyST
Hercules
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,704 Elo+
Party 1
Jormungandr
Jormungandr
iSantin
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
5 / 1 / 15
11,043
526
10,402
11,670
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
16
12 / 2 / 15
10,831
516
18,415
17,715
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
augu624
Anubis
19
12 / 2 / 14
12,591
600
25,323
18,972
10,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
guinoobg
Da Ji
20
8 / 0 / 10
12,181
580
10,764
17,079
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
teego_5
Bellona
17
10 / 1 / 8
11,771
561
11,854
14,089
11,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 0
9,898
471
12,885
21,935
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
InsaneWalk98267
Chernobog
13
1 / 8 / 2
7,992
381
8,355
17,269
5,206
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 11 / 0
7,908
377
10,902
15,672
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
PercyST
Hercules
10
0 / 10 / 1
7,022
334
3,383
21,937
16,753
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
iSantin
Jormungandr
11
0 / 9 / 3
7,286
347
11,785
17,460
10,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
12
47
Kills
6
6
Deaths
47
62
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
9
0
0.44
W
Cerberus
5
1
15
12.5
W
Hou Yi
12
2
15
9.75
L
Chernobog
InsaneWalk98267
Chernobog
1
8
2
0.25
L
1
11
0
0.09
L
Hercules
PercyST
Hercules
0
10
1
0.05
W
Anubis
augu624
Anubis
12
2
14
9.5
W
Da Ji
guinoobg
Da Ji
8
0
10
13
L
Jormungandr
iSantin
Jormungandr
0
9
3
0.17
W
Bellona
teego_5
Bellona
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,758
Damage
47,310
79,525
Taken
94,273
48,031
Mitigated
44,535
37,784
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,885
6,583
0
4,871
21,935
7,429
0
6,944
14,991
0
59,026
W
Cerberus
10,402
556
0
2,749
11,670
10,832
1,279
4,086
7,448
31,557
0
W
Hou Yi
18,415
10,495
0
9,410
17,715
6,159
3,488
4,751
12,862
0
61,140
L
Chernobog
InsaneWalk98267
Chernobog
8,355
5,907
258
1,422
17,269
5,206
0
5,977
11,292
0
44,719
L
10,902
2,418
0
1,546
15,672
4,317
248
6,736
8,936
43,686
0
L
Hercules
PercyST
Hercules
3,383
943
0
1,974
21,937
16,753
0
7,778
14,159
0
15,757
W
Anubis
augu624
Anubis
25,323
1,242
0
13,466
18,972
10,580
1,898
6,960
11,678
111,863
0
W
Da Ji
guinoobg
Da Ji
10,764
1,923
0
9,388
17,079
8,461
984
2,454
14,397
0
95,252
L
Jormungandr
iSantin
Jormungandr
11,785
3,065
352
491
17,460
10,830
0
8,290
9,170
32,140
0
W
Bellona
teego_5
Bellona
11,854
3,557
0
2,771
14,089
11,999
3,372
3,418
10,453
0
58,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,417
Gold Earned
40,106
573
Minions Killed
332
0
Camps Cleared
0
1,897,320
Distance Traveled
1,646,987
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,898
471
112
5
0
313,114
3
W
Cerberus
11,043
526
62
3
0
430,242
3
W
Hou Yi
10,831
516
99
5
0
312,248
5
L
Chernobog
7,992
381
81
4
0
342,085
3
L
Nu Wa
7,908
377
72
3
0
313,014
7
L
Hercules
7,022
334
20
1
0
313,083
0
W
Anubis
12,591
600
160
8
0
333,109
0
W
Da Ji
12,181
580
145
7
0
417,658
3
L
Jormungandr
7,286
347
47
2
0
365,691
7
W
Bellona
11,771
561
107
5
0
404,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role