Player Matchup

Aphrodite
Aphrodite
Aecio157
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,293 Elo+
Party 2
Nemesis
Nemesis
TwanTX
Nemesis
Level 27
God Stats
17W - 18L
1,561 SR
Queue Stats
146W - 197L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
chacon1
Sun Wukong
Level 29
God Stats
2W - 6L
1,528 SR
Queue Stats
206W - 241L
1,473 Elo+
Solo
Zeus
Zeus
cocolilo234
Zeus
Level 27
God Stats
5W - 2L
1,930 SR
Queue Stats
184W - 111L
1,608 Elo+
Solo
Nu Wa
Nu Wa
lellooo
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,604 SR
1,462 Elo+

VS

Team Averages
Level 21
1,649 SR
1,504 Elo+
Fenrir
Fenrir
ItzBatPlayer
Fenrir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
MataFlaites
Jing Wei
Level 6
God Stats
6W - 1L
1,888 SR
Queue Stats
61W - 28L
1,687 Elo+
Party 1
Loki
Loki
SovietKermit
Loki
Level 28
God Stats
4W - 2L
1,458 SR
Queue Stats
23W - 11L
1,348 Elo+
Solo
Athena
Athena
Vitimdotrembala
Athena
Level 26
God Stats
3W - 6L
1,535 SR
Queue Stats
152W - 153L
1,427 Elo+
Solo
Scylla
Scylla
Yatogami4
Scylla
Level 25
God Stats
4W - 0L
1,862 SR
Queue Stats
64W - 37L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aecio157
Aphrodite
12
1 / 5 / 4
7,737
430
5,037
11,470
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
TwanTX
Nemesis
14
4 / 7 / 4
8,822
490
7,965
16,897
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
chacon1
Sun Wukong
16
1 / 6 / 1
9,080
504
4,945
16,725
10,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
9 / 5 / 1
11,465
637
13,551
9,617
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
lellooo
Nu Wa
14
0 / 6 / 7
8,053
447
9,200
13,014
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 3 / 4
11,287
627
11,626
16,124
9,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
MataFlaites
Jing Wei
18
5 / 1 / 7
11,123
618
12,217
15,661
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 4 / 2
10,949
608
12,415
11,151
6,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 4 / 4
7,529
418
914
8,702
4,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Yatogami4
Scylla
17
10 / 3 / 2
11,194
622
16,483
11,177
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
15
Kills
29
29
Deaths
15
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aecio157
Aphrodite
1
5
4
0.6
W
Fenrir
9
3
4
3.67
W
Jing Wei
MataFlaites
Jing Wei
5
1
7
8.5
W
5
4
2
1.5
L
Nemesis
TwanTX
Nemesis
4
7
4
0.86
W
0
4
4
0.5
W
Scylla
Yatogami4
Scylla
10
3
2
3.67
L
Sun Wukong
chacon1
Sun Wukong
1
6
1
0.25
L
9
5
1
1.9
L
Nu Wa
lellooo
Nu Wa
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,698
Damage
53,655
67,723
Taken
62,815
30,890
Mitigated
28,869
17,735
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aecio157
Aphrodite
5,037
822
2,670
4,973
11,470
5,590
396
2,932
8,446
22,835
0
W
Fenrir
11,626
3,252
0
2,750
16,124
9,179
0
6,157
9,911
0
88,104
W
Jing Wei
MataFlaites
Jing Wei
12,217
9,493
0
9,732
15,661
4,784
1,342
9,244
6,053
0
92,576
W
12,415
3,199
0
1,134
11,151
6,729
512
3,500
7,591
0
76,498
L
Nemesis
TwanTX
Nemesis
7,965
3,189
0
1,907
16,897
7,158
0
4,922
11,811
0
41,138
W
914
246
0
1,466
8,702
4,131
0
3,144
5,512
15,969
0
W
Scylla
Yatogami4
Scylla
16,483
2,644
326
2,949
11,177
4,046
174
5,109
5,960
79,348
0
L
Sun Wukong
chacon1
Sun Wukong
4,945
885
0
3,752
16,725
10,723
1,810
4,307
12,280
0
61,651
L
13,551
2,704
0
1,679
9,617
3,545
0
1,867
7,632
69,092
0
L
Nu Wa
lellooo
Nu Wa
9,200
3,749
0
2,754
13,014
3,874
807
2,773
10,157
46,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
52,082
459
Minions Killed
623
0
Camps Cleared
0
1,597,862
Distance Traveled
1,666,172
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,737
430
53
3
0
328,839
3
W
Fenrir
11,287
627
133
7
0
366,744
3
W
Jing Wei
11,123
618
184
10
0
340,469
9
W
Loki
10,949
608
145
8
0
372,850
2
L
Nemesis
8,822
490
81
5
0
359,484
3
W
Athena
7,529
418
23
1
0
262,509
0
W
Scylla
11,194
622
138
8
0
323,600
7
L
Sun Wukong
9,080
504
120
7
0
310,517
4
L
Zeus
11,465
637
130
7
0
331,722
9
L
Nu Wa
8,053
447
75
4
0
267,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role