Player Matchup

Ymir
Ymir
Big Papa John42
Ymir
Level 16
God Stats
2W - 0L
1,724 SR
Queue Stats
23W - 13L
1,685 Elo+
Solo
Apollo
Apollo
Cvexel
Apollo
Level 29
God Stats
1W - 2L
1,817 SR
Queue Stats
13W - 14L
1,524 Elo+
Solo
Kukulkan
Kukulkan
PULSO_RAPPER
Kukulkan
Level 18
God Stats
4W - 6L
1,438 SR
Queue Stats
26W - 19L
1,633 Elo+
Solo
Loki
Loki
SalmonSun438452
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,710 Elo+
Solo
King Arthur
King Arthur
XFrost_LegionX
King Arthur
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 35L
1,586 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,628 Elo+

VS

Team Averages
Level 19
1,508 SR
1,608 Elo+
Set
Set
Bellicosi
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 133L
1,658 Elo+
Party 1
Athena
Athena
ElCazaDragones
Athena
Level 27
God Stats
11W - 14L
1,545 SR
Queue Stats
64W - 61L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Lknurktn
Ao Kuang
Level 27
God Stats
9W - 5L
1,230 SR
Queue Stats
261W - 268L
1,571 Elo+
Solo
Tyr
Tyr
SoloDimeMons
Tyr
Level 27
God Stats
104W - 78L
1,766 SR
Queue Stats
183W - 141L
1,654 Elo+
Party 2
Neith
Neith
YuGixBRo
Neith
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
349W - 385L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
9,828
546
7,509
12,224
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Cvexel
Apollo
16
2 / 1 / 1
9,732
541
5,579
8,046
3,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PULSO_RAPPER
Kukulkan
14
2 / 2 / 7
8,863
492
6,393
5,100
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 0 / 3
10,689
594
7,408
8,408
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
XFrost_LegionX
King Arthur
16
2 / 5 / 1
10,133
563
8,923
14,714
11,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,609
367
2,509
8,314
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 5
7,993
444
3,746
10,909
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Lknurktn
Ao Kuang
14
3 / 4 / 1
8,785
488
6,064
16,705
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 1 / 2
11,040
613
12,817
15,509
15,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
YuGixBRo
Neith
11
0 / 3 / 0
7,133
396
1,798
6,797
2,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
10
10
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
5
2
8
4.5
W
Apollo
Cvexel
Apollo
2
1
1
2.5
L
0
2
5
1.25
L
Ao Kuang
Lknurktn
Ao Kuang
3
4
1
0.88
W
Kukulkan
PULSO_RAPPER
Kukulkan
2
2
7
2.75
W
6
0
3
7.5
L
6
1
2
7
W
King Arthur
XFrost_LegionX
King Arthur
2
5
1
0.5
L
Neith
YuGixBRo
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
26,934
48,492
Taken
58,234
32,115
Mitigated
34,995
15,898
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,509
1,205
0
525
8,314
3,535
182
3,847
4,284
0
21,349
W
7,509
1,365
0
2,042
12,224
11,859
521
4,350
7,874
36,047
0
W
Apollo
Cvexel
Apollo
5,579
2,905
0
5,106
8,046
3,521
2,573
1,266
6,780
0
71,910
L
3,746
1,645
0
809
10,909
8,068
0
2,714
8,109
31,612
0
L
Ao Kuang
Lknurktn
Ao Kuang
6,064
1,677
0
7,505
16,705
5,657
0
3,663
12,818
58,047
0
W
Kukulkan
PULSO_RAPPER
Kukulkan
6,393
1,208
0
760
5,100
1,756
1,054
2,140
2,960
36,404
0
W
7,408
965
0
5,186
8,408
3,421
1,306
1,149
7,259
0
73,270
L
12,817
1,951
0
7,041
15,509
15,693
206
1,149
14,280
0
83,745
W
King Arthur
XFrost_LegionX
King Arthur
8,923
966
0
2,804
14,714
11,558
919
905
13,809
0
60,562
L
Neith
YuGixBRo
Neith
1,798
871
0
957
6,797
2,042
0
1,866
4,841
0
30,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,245
Gold Earned
41,560
517
Minions Killed
418
0
Camps Cleared
0
1,722,331
Distance Traveled
1,630,767
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,609
367
39
2
0
232,697
3
W
Ymir
9,828
546
38
2
0
324,406
6
W
Apollo
9,732
541
141
8
0
310,984
3
L
Athena
7,993
444
57
3
0
382,611
7
L
Ao Kuang
8,785
488
97
5
0
348,801
3
W
Kukulkan
8,863
492
85
5
0
352,223
4
W
Loki
10,689
594
148
8
0
408,332
4
L
Tyr
11,040
613
158
9
0
369,059
3
W
King Arthur
10,133
563
105
6
0
326,386
0
L
Neith
7,133
396
67
4
0
297,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role