Player Matchup

Sylvanus
Sylvanus
ONLY1HAYES
Sylvanus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 22L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
Sticky JR 86
Heimdallr
Level 28
God Stats
3W - 4L
1,633 SR
Queue Stats
66W - 39L
1,679 Elo+
Party 1
Bellona
Bellona
ThePlugPedro
Bellona
Level 59
God Stats
12W - 4L
1,730 SR
Queue Stats
104W - 84L
1,577 Elo+
Party 1
Chang'e
Chang'e
Ymirishere1
Chang'e
Level 18
God Stats
3W - 0L
1,798 SR
Queue Stats
20W - 14L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
popcorn95
Gilgamesh
Level 149
God Stats
9W - 5L
1,218 SR
Queue Stats
170W - 143L
1,602 Elo+
Party 1
Team Averages
Level 56
1,576 SR
1,614 Elo+

VS

Team Averages
Level 87
1,525 SR
1,498 Elo+
Bellona
Bellona
MoneyMarlon351
Bellona
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
153W - 163L
1,436 Elo+
Solo
King Arthur
King Arthur
ReaIRoughRider
King Arthur
Level 121
God Stats
3W - 5L
1,405 SR
Queue Stats
424W - 421L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
TheMotjvator
Danzaburou
Level 81
God Stats
61W - 41L
1,560 SR
Queue Stats
448W - 447L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSlambulancee
Baron Samedi
Level 103
God Stats
5W - 5L
1,692 SR
Queue Stats
393W - 380L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
ruxxing
Gilgamesh
Level 88
God Stats
8W - 10L
1,466 SR
Queue Stats
733W - 714L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ONLY1HAYES
Sylvanus
11
0 / 7 / 2
8,104
352
2,705
15,041
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Sticky JR 86
Heimdallr
16
1 / 5 / 10
9,788
426
7,660
15,357
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ThePlugPedro
Bellona
17
5 / 4 / 8
11,251
489
11,159
18,721
13,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Ymirishere1
Chang'e
19
6 / 5 / 15
12,434
541
21,626
19,481
11,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
popcorn95
Gilgamesh
20
14 / 3 / 8
14,593
634
23,085
21,779
13,239
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
11,432
497
9,290
18,572
11,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
ReaIRoughRider
King Arthur
19
7 / 4 / 5
12,622
549
18,521
25,281
24,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TheMotjvator
Danzaburou
17
4 / 7 / 6
11,390
495
10,049
18,526
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
TheSlambulancee
Baron Samedi
17
4 / 8 / 6
11,576
503
15,135
15,429
7,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ruxxing
Gilgamesh
20
6 / 2 / 8
12,630
549
15,105
18,853
10,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
58
26
Kills
24
24
Deaths
26
43
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
W
Sylvanus
ONLY1HAYES
Sylvanus
0
7
2
0.14
L
King Arthur
ReaIRoughRider
King Arthur
7
4
5
2.38
W
Heimdallr
Sticky JR 86
Heimdallr
1
5
10
1.2
L
Danzaburou
TheMotjvator
Danzaburou
4
7
6
1
W
Bellona
ThePlugPedro
Bellona
5
4
8
2.25
L
Baron Samedi
TheSlambulancee
Baron Samedi
4
8
6
0.88
W
Chang'e
Ymirishere1
Chang'e
6
5
15
2.7
W
Gilgamesh
popcorn95
Gilgamesh
14
3
8
6
L
Gilgamesh
ruxxing
Gilgamesh
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,235
Damage
68,100
90,379
Taken
96,661
53,788
Mitigated
62,953
30,560
Healing
30,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,290
2,519
366
3,558
18,572
11,715
0
6,569
11,641
0
35,159
W
Sylvanus
ONLY1HAYES
Sylvanus
2,705
740
1,425
1,769
15,041
9,263
351
3,734
11,307
21,026
0
L
King Arthur
ReaIRoughRider
King Arthur
18,521
2,753
0
8,978
25,281
24,654
390
3,553
21,566
0
86,376
W
Heimdallr
Sticky JR 86
Heimdallr
7,660
3,351
0
3,266
15,357
5,677
1,016
1,101
14,256
0
51,335
L
Danzaburou
TheMotjvator
Danzaburou
10,049
3,705
0
6,148
18,526
8,539
3,378
2,282
16,094
0
85,210
W
Bellona
ThePlugPedro
Bellona
11,159
3,167
0
1,960
18,721
13,822
282
1,378
17,343
0
55,596
L
Baron Samedi
TheSlambulancee
Baron Samedi
15,135
542
1,162
2,788
15,429
7,355
53
5,580
9,458
82,250
0
W
Chang'e
Ymirishere1
Chang'e
21,626
595
5,117
9,450
19,481
11,787
324
4,785
14,696
72,459
0
W
Gilgamesh
popcorn95
Gilgamesh
23,085
7,585
0
7,573
21,779
13,239
525
4,137
17,642
0
108,912
L
Gilgamesh
ruxxing
Gilgamesh
15,105
1,780
0
7,287
18,853
10,690
266
5,076
13,491
0
110,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,170
Gold Earned
59,650
519
Minions Killed
640
0
Camps Cleared
0
2,028,396
Distance Traveled
2,158,230
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,432
497
53
2
0
464,511
5
W
Sylvanus
8,104
352
43
2
0
325,608
2
L
King Arthur
12,622
549
158
7
0
485,304
3
W
Heimdallr
9,788
426
80
3
0
404,467
6
L
Danzaburou
11,390
495
135
6
0
337,263
5
W
Bellona
11,251
489
118
5
0
412,460
10
L
Baron Samedi
11,576
503
138
6
0
377,512
5
W
Chang'e
12,434
541
126
5
0
430,728
4
W
Gilgamesh
14,593
634
152
7
0
455,133
7
L
Gilgamesh
12,630
549
156
7
0
493,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role