Player Matchup

Gilgamesh
Gilgamesh
Jarolet
Gilgamesh
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Laicura
Chiron
Level 112
God Stats
11W - 2L
1,659 SR
Queue Stats
100W - 98L
1,486 Elo+
Party 1
Scylla
Scylla
legendgamerpro
Scylla
Level 67
God Stats
4W - 3L
1,392 SR
Queue Stats
123W - 127L
1,495 Elo+
Party 1
Team Averages
Level 79
1,517 SR
1,494 Elo+

VS

Team Averages
Level 9
1,162 SR
1,290 Elo+
Izanami
Izanami
Arcvariety
Izanami
Level 17
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
BagForLife133
Bacchus
Level 4
God Stats
0W - 3L
1,081 SR
Queue Stats
0W - 6L
1,185 Elo+
Party 2
Ra
Ra
federalkiller22
Ra
Level 5
God Stats
0W - 3L
1,100 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jarolet
Gilgamesh
12
2 / 2 / 18
8,542
777
6,428
8,458
6,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
Laicura
Chiron
13
10 / 2 / 13
9,736
885
9,047
7,409
2,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
13 / 1 / 9
10,124
920
10,614
8,454
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arcvariety
Izanami
10
0 / 8 / 4
7,335
667
3,744
8,980
3,025
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
11
4 / 7 / 0
8,222
747
5,385
10,682
6,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 10 / 2
6,173
561
2,436
10,059
4,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
25
Kills
4
5
Deaths
25
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arcvariety
Izanami
0
8
4
0.25
L
Bacchus
4
7
0
0.57
W
Gilgamesh
Jarolet
Gilgamesh
2
2
18
5.5
W
Chiron
Laicura
Chiron
10
2
13
8.25
L
0
10
2
0.1
W
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,089
Damage
11,565
24,321
Taken
29,721
11,849
Mitigated
14,264
8,021
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arcvariety
Izanami
3,744
2,249
0
0
8,980
3,025
256
3,583
5,253
0
12,573
L
Bacchus
5,385
598
624
1,944
10,682
6,328
0
3,114
7,367
16,102
0
W
Gilgamesh
Jarolet
Gilgamesh
6,428
1,630
490
986
8,458
6,471
301
3,012
5,446
0
15,262
W
Chiron
Laicura
Chiron
9,047
3,880
780
3,109
7,409
2,637
1,495
2,300
5,109
0
40,826
L
2,436
266
154
284
10,059
4,911
50
3,407
6,484
8,953
0
W
10,614
925
106
2,550
8,454
2,741
739
2,589
5,865
40,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,402
Gold Earned
21,730
134
Minions Killed
53
0
Camps Cleared
0
557,511
Distance Traveled
477,540
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,335
667
23
2
0
166,285
2
L
Bacchus
8,222
747
16
1
0
163,196
1
W
Gilgamesh
8,542
777
15
1
0
220,277
2
W
Chiron
9,736
885
44
4
0
158,384
1
L
Ra
6,173
561
14
1
0
148,059
0
W
Scylla
10,124
920
75
7
0
178,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role