Player Matchup

Heimdallr
Heimdallr
BROOKS9628
Heimdallr
Level 116
God Stats
2W - 1L
1,615 SR
Queue Stats
132W - 114L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
CHIDORINITEMARE
Gilgamesh
Level 159
God Stats
11W - 12L
1,622 SR
Queue Stats
274W - 356L
1,506 Elo+
Party 1
Erlang Shen
Erlang Shen
DEUELME
Erlang Shen
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 134L
1,476 Elo+
Party 1
He Bo
He Bo
Nerotier
He Bo
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
426W - 476L
1,492 Elo+
Party 1
Cerberus
Cerberus
dshoemake1
Cerberus
Level 33
God Stats
8W - 4L
1,747 SR
Queue Stats
138W - 101L
1,615 Elo+
Solo
Team Averages
Level 116
1,597 SR
1,533 Elo+

VS

Team Averages
Level 54
1,540 SR
1,522 Elo+
Ravana
Ravana
Hufisnothere
Ravana
Level 28
God Stats
18W - 6L
1,851 SR
Queue Stats
81W - 66L
1,650 Elo+
Party 2
Discordia
Discordia
Il Nagel Il
Discordia
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,438 Elo+
Party 2
Hun Batz
Hun Batz
Mast3r_Simp69
Hun Batz
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
296W - 235L
1,627 Elo+
Solo
Ganesha
Ganesha
MonnsterJR1
Ganesha
Level 49
God Stats
0W - 1L
1,368 SR
Queue Stats
24W - 30L
1,416 Elo+
Party 3
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 65
God Stats
240W - 203L
1,480 SR
Queue Stats
1,211W - 1,228L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BROOKS9628
Heimdallr
19
8 / 4 / 9
12,624
574
17,690
22,109
9,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
CHIDORINITEMARE
Gilgamesh
19
8 / 6 / 9
12,859
585
12,646
21,587
19,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
DEUELME
Erlang Shen
18
12 / 9 / 13
12,696
577
20,738
28,066
21,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Nerotier
He Bo
18
6 / 6 / 7
11,943
543
13,581
11,759
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
dshoemake1
Cerberus
20
6 / 2 / 14
12,774
581
13,160
20,970
12,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
9 / 7 / 2
12,156
553
15,922
16,933
14,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Il Nagel Il
Discordia
15
3 / 10 / 8
10,147
461
13,187
16,457
6,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Mast3r_Simp69
Hun Batz
18
6 / 6 / 9
11,698
532
12,259
19,487
8,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MonnsterJR1
Ganesha
16
0 / 6 / 15
10,459
475
11,749
21,944
22,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
WhoeverIWantToB
Danzaburou
16
9 / 11 / 3
11,492
522
18,847
20,415
8,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
40
Kills
27
27
Deaths
40
52
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BROOKS9628
Heimdallr
8
4
9
3.13
W
Gilgamesh
CHIDORINITEMARE
Gilgamesh
8
6
9
2.08
W
Erlang Shen
DEUELME
Erlang Shen
12
9
13
2.06
L
Ravana
9
7
2
1.43
L
Discordia
Il Nagel Il
Discordia
3
10
8
0.7
L
Hun Batz
Mast3r_Simp69
Hun Batz
6
6
9
1.75
L
Ganesha
MonnsterJR1
Ganesha
0
6
15
1.25
W
He Bo
Nerotier
He Bo
6
6
7
1.58
L
Danzaburou
WhoeverIWantToB
Danzaburou
9
11
3
0.95
W
Cerberus
dshoemake1
Cerberus
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,815
Damage
71,964
104,491
Taken
95,236
67,211
Mitigated
60,212
34,492
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BROOKS9628
Heimdallr
17,690
6,824
0
10,418
22,109
9,524
3,440
6,241
15,702
0
93,178
W
Gilgamesh
CHIDORINITEMARE
Gilgamesh
12,646
4,573
0
2,710
21,587
19,994
1,133
3,523
17,930
0
69,886
W
Erlang Shen
DEUELME
Erlang Shen
20,738
12,422
1,092
8,313
28,066
21,971
937
5,352
22,525
0
60,477
L
Ravana
15,922
6,139
0
3,230
16,933
14,648
0
5,111
11,822
0
74,202
L
Discordia
Il Nagel Il
Discordia
13,187
1,816
0
1,790
16,457
6,178
0
8,152
8,305
50,411
0
L
Hun Batz
Mast3r_Simp69
Hun Batz
12,259
2,427
0
3,921
19,487
8,132
0
4,039
15,448
0
70,801
L
Ganesha
MonnsterJR1
Ganesha
11,749
1,380
0
933
21,944
22,719
0
6,019
15,925
36,285
0
W
He Bo
Nerotier
He Bo
13,581
542
0
1,019
11,759
3,694
2,126
4,468
6,865
69,054
0
L
Danzaburou
WhoeverIWantToB
Danzaburou
18,847
11,277
0
3,856
20,415
8,535
0
3,420
16,995
0
76,474
W
Cerberus
dshoemake1
Cerberus
13,160
815
0
10,940
20,970
12,028
750
4,097
16,533
103,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,896
Gold Earned
55,952
658
Minions Killed
467
0
Camps Cleared
0
1,987,283
Distance Traveled
1,974,032
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,624
574
138
6
0
402,396
6
W
Gilgamesh
12,859
585
138
6
0
390,231
9
W
Erlang Shen
12,696
577
57
3
0
397,914
2
L
Ravana
12,156
553
128
6
0
376,866
1
L
Discordia
10,147
461
85
4
0
350,593
0
L
Hun Batz
11,698
532
109
5
0
450,183
3
L
Ganesha
10,459
475
25
1
0
439,652
3
W
He Bo
11,943
543
120
5
0
391,083
5
L
Danzaburou
11,492
522
120
5
0
356,738
0
W
Cerberus
12,774
581
205
9
0
405,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role