Player Matchup

Sun Wukong
Sun Wukong
Kiyohn
Sun Wukong
Level 41
God Stats
2W - 3L
1,233 SR
Queue Stats
19W - 21L
1,448 Elo+
Party 3
Susano
Susano
No FentanyI
Susano
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,465 Elo+
Party 3
Baron Samedi
Baron Samedi
SanfordsKeeper06
Baron Samedi
Level 38
God Stats
4W - 5L
1,583 SR
Queue Stats
283W - 273L
1,446 Elo+
Party 2
Horus
Horus
Shronktrooper
Horus
Level 62
God Stats
15W - 14L
1,546 SR
Queue Stats
632W - 555L
1,518 Elo+
Party 2
Nox
Nox
SiscoBear
Nox
Level 29
God Stats
27W - 45L
1,429 SR
Queue Stats
303W - 296L
1,469 Elo+
Party 2
Team Averages
Level 56
1,458 SR
1,469 Elo+

VS

Team Averages
Level 64
1,517 SR
1,481 Elo+
Achilles
Achilles
Amazingcrash22
Achilles
Level 48
God Stats
10W - 14L
1,452 SR
Queue Stats
254W - 265L
1,388 Elo+
Solo
Nu Wa
Nu Wa
ItsTTG DELTA
Nu Wa
Level 49
God Stats
4W - 2L
1,252 SR
Queue Stats
151W - 157L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
Thicccboiii3414
Gilgamesh
Level 84
God Stats
23W - 22L
1,597 SR
Queue Stats
481W - 408L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
WheedlingEar26
Cernunnos
Level 112
God Stats
10W - 6L
1,655 SR
Queue Stats
560W - 507L
1,592 Elo+
Party 1
Khepri
Khepri
zkozan11
Khepri
Level 27
God Stats
72W - 35L
1,630 SR
Queue Stats
227W - 169L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kiyohn
Sun Wukong
15
0 / 3 / 1
9,402
448
6,798
17,908
15,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
16
4 / 5 / 1
9,829
468
8,139
19,457
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SanfordsKeeper06
Baron Samedi
15
1 / 7 / 0
9,235
440
2,531
12,074
3,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 3
8,339
397
3,136
15,546
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 6 / 4
9,588
457
8,737
10,895
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
1 / 1 / 4
11,280
537
6,555
10,963
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 5
10,921
520
10,595
9,740
3,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Thicccboiii3414
Gilgamesh
20
7 / 2 / 5
12,846
612
12,291
13,128
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
WheedlingEar26
Cernunnos
20
13 / 0 / 7
13,852
660
23,074
14,788
7,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
zkozan11
Khepri
15
3 / 2 / 8
10,861
517
5,358
8,983
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
27
27
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
1
4
3
W
3
5
5
1.1
L
Sun Wukong
Kiyohn
Sun Wukong
0
3
1
0.17
L
Susano
4
5
1
0.9
L
Baron Samedi
SanfordsKeeper06
Baron Samedi
1
7
0
0.14
L
0
6
3
0.25
L
4
6
4
1
W
Gilgamesh
Thicccboiii3414
Gilgamesh
7
2
5
4.75
W
Cernunnos
WheedlingEar26
Cernunnos
13
0
7
16.5
W
Khepri
zkozan11
Khepri
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,341
Damage
57,873
75,880
Taken
57,602
43,265
Mitigated
37,540
19,559
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,555
1,401
0
5,300
10,963
11,374
1,856
607
10,356
0
57,163
W
10,595
3,117
0
1,183
9,740
3,778
1,000
5,294
4,442
63,044
0
L
Sun Wukong
Kiyohn
Sun Wukong
6,798
812
0
3,626
17,908
15,780
666
2,093
15,215
0
51,946
L
Susano
8,139
1,546
0
5,511
19,457
7,211
593
3,766
15,591
0
75,114
L
Baron Samedi
SanfordsKeeper06
Baron Samedi
2,531
153
242
2,230
12,074
3,915
0
1,389
10,685
40,844
0
L
3,136
1,147
995
5,137
15,546
12,465
0
5,098
10,448
0
31,936
L
8,737
90
0
1,818
10,895
3,894
0
3,607
7,288
47,279
0
W
Gilgamesh
Thicccboiii3414
Gilgamesh
12,291
3,183
0
6,666
13,128
6,120
0
3,071
10,057
0
110,655
W
Cernunnos
WheedlingEar26
Cernunnos
23,074
10,836
0
8,455
14,788
7,568
5,659
2,741
11,851
0
132,931
W
Khepri
zkozan11
Khepri
5,358
337
0
1,418
8,983
8,700
171
4,188
4,629
18,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,393
Gold Earned
59,760
464
Minions Killed
586
0
Camps Cleared
0
1,855,606
Distance Traveled
2,038,118
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,280
537
104
5
0
427,505
0
W
Nu Wa
10,921
520
116
6
0
378,622
1
L
Sun Wukong
9,402
448
112
5
0
330,318
2
L
Susano
9,829
468
128
6
0
386,609
0
L
Baron Samedi
9,235
440
79
4
0
370,594
4
L
Horus
8,339
397
53
3
0
397,593
0
L
Nox
9,588
457
92
4
0
370,492
0
W
Gilgamesh
12,846
612
165
8
0
459,646
1
W
Cernunnos
13,852
660
173
8
0
375,879
4
W
Khepri
10,861
517
28
1
0
396,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role