Player Matchup

Gilgamesh
Gilgamesh
ExogrimCR
Gilgamesh
Level 69
God Stats
2W - 3L
1,238 SR
Queue Stats
93W - 117L
1,365 Elo+
Solo
Skadi
Skadi
Riven587
Skadi
Level 65
God Stats
2W - 2L
1,665 SR
Queue Stats
283W - 274L
1,381 Elo+
Party 1
Nox
Nox
SilencedChild
Nox
Level 65
God Stats
10W - 14L
1,554 SR
Queue Stats
414W - 457L
1,443 Elo+
Solo
Pele
Pele
XxLordCid1xX
Pele
Level 115
God Stats
4W - 8L
1,381 SR
Queue Stats
79W - 92L
1,422 Elo+
Solo
Aphrodite
Aphrodite
soldierlol87496
Aphrodite
Level 79
God Stats
7W - 3L
1,925 SR
Queue Stats
286W - 267L
1,450 Elo+
Party 1
Team Averages
Level 79
1,553 SR
1,412 Elo+

VS

Team Averages
Level 99
1,583 SR
1,444 Elo+
Athena
Athena
Baihu_blaze
Athena
Level 153
God Stats
10W - 5L
1,734 SR
Queue Stats
326W - 366L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Deadpool0102
Gilgamesh
Level 53
God Stats
1W - 4L
1,299 SR
Queue Stats
85W - 79L
1,478 Elo+
Solo
Medusa
Medusa
RIP Cobra001
Medusa
Level 107
God Stats
3W - 4L
1,838 SR
Queue Stats
385W - 442L
1,426 Elo+
Solo
Janus
Janus
XxVICE_GAINZxX
Janus
Level 90
God Stats
0W - 1L
1,543 SR
Queue Stats
117W - 115L
1,414 Elo+
Solo
Da Ji
Da Ji
mcclaus331
Da Ji
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExogrimCR
Gilgamesh
20
15 / 6 / 4
16,693
576
35,207
37,982
35,588
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Riven587
Skadi
20
12 / 7 / 7
14,574
503
28,060
24,922
12,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 2
15,010
518
13,480
19,876
12,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 11 / 9
11,136
384
5,901
22,478
8,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
soldierlol87496
Aphrodite
20
2 / 5 / 20
13,199
455
12,358
21,869
23,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
4 / 9 / 12
12,341
426
19,856
33,127
38,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Deadpool0102
Gilgamesh
20
12 / 7 / 9
14,611
504
23,148
28,349
36,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
7 / 5 / 8
14,067
485
18,140
24,318
11,962
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
5 / 7 / 8
12,987
448
23,472
19,135
9,072
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
18
4 / 7 / 6
12,210
421
13,530
24,540
21,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
75
35
Kills
32
32
Deaths
35
42
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Athena
4
9
12
1.11
L
Gilgamesh
Deadpool0102
Gilgamesh
12
7
9
2.36
W
Gilgamesh
ExogrimCR
Gilgamesh
15
6
4
2.83
L
Medusa
7
5
8
2.2
W
Skadi
Riven587
Skadi
12
7
7
2.21
W
6
3
2
2.33
W
0
11
9
0.41
L
5
7
8
1.29
L
Da Ji
4
7
6
1
W
Aphrodite
soldierlol87496
Aphrodite
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,006
Damage
98,146
127,127
Taken
129,469
90,809
Mitigated
117,668
49,516
Healing
25,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
19,856
3,823
1,317
6,171
33,127
38,415
50
8,139
24,988
48,248
0
L
Gilgamesh
Deadpool0102
Gilgamesh
23,148
6,607
0
959
28,349
36,374
2,007
4,593
23,756
0
67,600
W
Gilgamesh
ExogrimCR
Gilgamesh
35,207
14,685
0
13,850
37,982
35,588
2,962
9,456
28,526
0
114,801
L
Medusa
18,140
9,067
0
9,423
24,318
11,962
1,057
4,263
20,055
0
96,279
W
Skadi
Riven587
Skadi
28,060
14,814
0
6,623
24,922
12,000
1,995
7,655
17,267
0
93,763
W
13,480
802
236
5,208
19,876
12,045
901
7,137
12,739
100,609
0
W
5,901
1,534
548
1,422
22,478
8,107
1,368
7,711
14,767
0
42,466
L
23,472
2,257
0
3,643
19,135
9,072
1,434
3,135
16,000
100,659
0
L
Da Ji
13,530
3,955
0
4,446
24,540
21,845
108
5,708
18,832
0
82,342
W
Aphrodite
soldierlol87496
Aphrodite
12,358
2,992
11,271
10,358
21,869
23,069
1,099
11,369
10,500
51,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,612
Gold Earned
66,216
631
Minions Killed
572
0
Camps Cleared
0
2,418,842
Distance Traveled
2,355,641
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,341
426
53
2
0
485,864
5
L
Gilgamesh
14,611
504
107
4
0
494,182
2
W
Gilgamesh
16,693
576
160
6
0
508,874
3
L
Medusa
14,067
485
121
4
0
463,436
0
W
Skadi
14,574
503
124
4
0
464,177
1
W
Nox
15,010
518
181
6
0
502,013
4
W
Pele
11,136
384
79
3
0
459,505
1
L
Janus
12,987
448
151
5
0
450,247
2
L
Da Ji
12,210
421
140
5
0
461,912
1
W
Aphrodite
13,199
455
87
3
0
484,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role