Player Matchup

Cupid
Cupid
Zottolus
Cupid
Level 28
God Stats
9W - 12L
1,448 SR
Queue Stats
105W - 132L
1,415 Elo+
Party 3
Gilgamesh
Gilgamesh
adri0912
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,377 Elo+
Party 4
Nox
Nox
fingerbleed
Nox
Level 27
God Stats
12W - 13L
1,500 SR
Queue Stats
117W - 147L
1,449 Elo+
Party 3
Serqet
Serqet
izan59
Serqet
Level 22
God Stats
3W - 3L
1,496 SR
Queue Stats
5W - 6L
1,396 Elo+
Party 4
Yemoja
Yemoja
sexygankflank
Yemoja
Level 21
God Stats
6W - 4L
1,601 SR
Queue Stats
70W - 95L
1,438 Elo+
Party 3
Team Averages
Level 25
1,509 SR
1,415 Elo+

VS

Team Averages
Level 13
1,475 SR
1,394 Elo+
Sobek
Sobek
Krchnavek
Sobek
Level 23
God Stats
3W - 4L
1,711 SR
Queue Stats
56W - 62L
1,472 Elo+
Solo
Skadi
Skadi
RinzSakamoto
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 1
Nike
Nike
Saintop
Nike
Level 19
God Stats
1W - 2L
1,496 SR
Queue Stats
14W - 11L
1,462 Elo+
Party 2
Thor
Thor
Sittpon
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,268 Elo+
Party 1
Kukulkan
Kukulkan
Wki143
Kukulkan
Level 14
God Stats
0W - 4L
1,168 SR
Queue Stats
11W - 11L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Zottolus
Cupid
14
7 / 1 / 4
8,839
491
9,128
7,356
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
adri0912
Gilgamesh
13
3 / 3 / 5
8,469
471
6,972
13,698
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 6
9,068
504
4,530
8,628
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
izan59
Serqet
14
8 / 2 / 2
9,198
511
6,479
9,759
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 8
8,339
463
4,030
10,476
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Krchnavek
Sobek
8
1 / 1 / 3
7,276
404
2,106
5,359
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 7 / 1
8,614
479
9,393
10,667
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
Saintop
Nike
13
2 / 2 / 2
8,779
488
6,443
8,971
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
Sittpon
Thor
14
2 / 5 / 3
8,719
484
4,767
16,331
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Wki143
Kukulkan
12
2 / 7 / 2
7,991
444
8,175
8,679
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
21
Kills
11
11
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
Krchnavek
Sobek
1
1
3
2.5
L
4
7
1
0.64
L
Nike
Saintop
Nike
2
2
2
1.5
L
Thor
Sittpon
Thor
2
5
3
0.7
L
Kukulkan
Wki143
Kukulkan
2
7
2
0.43
W
Cupid
Zottolus
Cupid
7
1
4
9
W
Gilgamesh
adri0912
Gilgamesh
3
3
5
1.83
W
3
2
6
3
W
Serqet
izan59
Serqet
8
2
2
4.5
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
30,884
49,917
Taken
50,007
23,656
Mitigated
23,299
11,458
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Krchnavek
Sobek
2,106
148
0
1,896
5,359
3,459
0
1,327
4,032
9,683
0
L
9,393
4,005
0
238
10,667
4,742
82
2,763
7,887
0
40,881
L
Nike
Saintop
Nike
6,443
978
0
1,170
8,971
6,252
686
661
8,120
4,584
35,971
L
Thor
Sittpon
Thor
4,767
1,719
0
3,514
16,331
6,061
0
2,069
14,262
0
56,135
L
Kukulkan
Wki143
Kukulkan
8,175
514
0
258
8,679
2,785
714
1,740
6,330
33,995
0
W
Cupid
Zottolus
Cupid
9,128
6,023
268
2,806
7,356
2,418
1,189
1,549
5,742
0
40,542
W
Gilgamesh
adri0912
Gilgamesh
6,972
2,137
0
915
13,698
6,928
0
1,016
12,202
0
34,826
W
4,530
447
0
1,861
8,628
3,552
418
3,328
5,009
46,359
0
W
Serqet
izan59
Serqet
6,479
1,033
0
2,514
9,759
3,432
0
2,381
7,132
0
40,759
W
4,030
564
1,468
1,626
10,476
7,326
217
2,552
7,828
26,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
41,379
337
Minions Killed
317
0
Camps Cleared
0
1,692,450
Distance Traveled
1,518,952
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,276
404
19
1
0
213,576
2
L
Skadi
8,614
479
67
4
0
311,435
1
L
Nike
8,779
488
76
4
0
345,019
1
L
Thor
8,719
484
91
5
0
314,152
0
L
Kukulkan
7,991
444
64
4
0
334,770
3
W
Cupid
8,839
491
75
4
0
344,487
5
W
Gilgamesh
8,469
471
54
3
0
337,728
4
W
Nox
9,068
504
105
6
0
329,109
1
W
Serqet
9,198
511
71
4
0
342,072
0
W
Yemoja
8,339
463
32
2
0
339,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role