Player Matchup

Kali
Kali
Cascana_69
Kali
Level 65
God Stats
11W - 10L
1,502 SR
Queue Stats
262W - 395L
1,248 Elo+
Party 2
Sobek
Sobek
Cordovil_36
Sobek
Level 28
God Stats
14W - 18L
1,510 SR
Queue Stats
403W - 481L
1,287 Elo+
Party 2
Cupid
Cupid
NaveSilva
Cupid
Level 75
God Stats
7W - 5L
1,252 SR
Queue Stats
438W - 579L
1,258 Elo+
Party 2
Merlin
Merlin
danielfont-z
Merlin
Level 46
God Stats
21W - 21L
1,424 SR
Queue Stats
240W - 242L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
finnrd
Gilgamesh
Level 36
God Stats
1W - 5L
1,303 SR
Queue Stats
218W - 352L
1,262 Elo+
Party 2
Team Averages
Level 50
1,398 SR
1,286 Elo+

VS

Team Averages
Level 60
1,459 SR
1,399 Elo+
Ares
Ares
Cashbags9
Ares
Level 120
God Stats
1W - 1L
1,504 SR
Queue Stats
39W - 34L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
Stratos2901
Danzaburou
Level 47
God Stats
51W - 47L
1,458 SR
Queue Stats
92W - 110L
1,376 Elo+
Solo
Ao Kuang
Ao Kuang
WC_EnTe_TryH4Rd
Ao Kuang
Level 35
God Stats
14W - 10L
1,529 SR
Queue Stats
108W - 128L
1,382 Elo+
Party 1
Medusa
Medusa
mistreatedwaffle
Medusa
Level 48
God Stats
10W - 10L
1,408 SR
Queue Stats
21W - 25L
1,390 Elo+
Party 3
Achilles
Achilles
zRage_zGhOsT_007
Achilles
Level 49
God Stats
36W - 43L
1,397 SR
Queue Stats
254W - 291L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,301
519
2,887
8,546
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 1 / 9
7,944
497
3,884
9,968
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
NaveSilva
Cupid
14
8 / 3 / 2
8,970
561
7,731
9,098
3,175
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
2 / 1 / 2
9,179
574
7,093
7,555
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
finnrd
Gilgamesh
12
1 / 4 / 0
7,554
472
5,049
10,691
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 5 / 3
7,116
445
3,349
10,890
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Stratos2901
Danzaburou
14
2 / 2 / 2
8,227
514
4,190
9,042
3,275
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
13
2 / 0 / 2
7,971
498
4,710
8,755
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 5 / 1
7,095
443
8,606
9,789
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 2
7,999
500
8,191
9,740
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
13
Kills
11
11
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Ares
1
5
3
0.5
W
0
1
9
4.5
W
Cupid
NaveSilva
Cupid
8
3
2
3
L
Danzaburou
Stratos2901
Danzaburou
2
2
2
1.5
L
Ao Kuang
2
0
2
3
W
Merlin
2
1
2
3
W
Gilgamesh
finnrd
Gilgamesh
1
4
0
0.25
L
3
5
1
0.7
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,644
Damage
29,046
45,858
Taken
48,216
22,223
Mitigated
23,055
14,921
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,887
1,333
0
1,296
8,546
3,372
0
1,026
7,470
0
50,571
L
Ares
3,349
91
0
1,537
10,890
7,903
102
3,428
7,462
15,768
0
W
3,884
312
303
3,387
9,968
7,521
710
1,911
8,057
18,116
0
W
Cupid
NaveSilva
Cupid
7,731
4,690
860
3,735
9,098
3,175
3,270
2,719
6,379
0
48,484
L
Danzaburou
Stratos2901
Danzaburou
4,190
1,293
407
1,685
9,042
3,275
946
3,400
5,642
0
51,369
L
Ao Kuang
4,710
1,261
135
4,296
8,755
3,166
0
765
7,990
50,966
0
W
Merlin
7,093
592
0
3,386
7,555
2,774
279
1,522
5,958
56,295
0
W
Gilgamesh
finnrd
Gilgamesh
5,049
929
0
1,954
10,691
5,381
364
881
9,410
0
32,107
L
8,606
3,728
0
1,238
9,789
3,218
701
2,237
7,552
0
42,328
L
8,191
2,338
0
3,974
9,740
5,493
610
1,147
8,593
0
38,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
38,408
377
Minions Killed
317
0
Camps Cleared
0
1,561,205
Distance Traveled
1,439,439
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,301
519
94
6
0
338,099
0
L
Ares
7,116
445
20
1
0
314,015
4
W
Sobek
7,944
497
18
1
0
333,343
3
W
Cupid
8,970
561
87
5
0
282,311
1
L
Danzaburou
8,227
514
96
6
0
245,796
0
L
Ao Kuang
7,971
498
80
5
0
317,580
4
W
Merlin
9,179
574
124
8
0
298,195
3
W
Gilgamesh
7,554
472
54
3
0
309,257
2
L
Medusa
7,095
443
48
3
0
265,394
2
L
Achilles
7,999
500
73
5
0
296,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role