Player Matchup

Tyr
Tyr
Masters
Dаndу
Tyr
Masters
Level 160
God Stats
22W - 19L
1,726 SR
Queue Stats
157W - 131L
2,452 MMR
Party 1
Ganesha
Ganesha
Diamond I
Mälekith
Ganesha
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Masters
Skullcracker99
Heimdallr
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond I
Vaizoku
Serqet
Diamond I
Level 160
God Stats
3W - 5L
1,522 SR
Queue Stats
333W - 310L
2,360 MMR
Party 1
Sol
Sol
Diamond II
alakock
Sol
Diamond II
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 93L
2,399 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,550 SR
2,042 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,617 SR
2,231 MMR
Geb
Geb
Diamond II
Elnidas
Geb
Diamond II
Level 160
God Stats
6W - 5L
1,692 SR
Queue Stats
159W - 144L
2,293 MMR
Party 3
Medusa
Medusa
Diamond I
GetYouTheMoon
Medusa
Diamond I
Level 49
God Stats
12W - 7L
1,717 SR
Queue Stats
243W - 191L
2,535 MMR
Party 4
Baba Yaga
Baba Yaga
Masters
Hüblot
Baba Yaga
Masters
Level 160
God Stats
8W - 11L
1,538 SR
Queue Stats
241W - 211L
2,537 MMR
Party 3
Ne Zha
Ne Zha
Diamond III
LegendaryKS
Ne Zha
Diamond III
Level 62
God Stats
4W - 8L
1,640 SR
Queue Stats
66W - 64L
2,291 MMR
Solo
Guan Yu
Guan Yu
Masters
xKotoChan
Guan Yu
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 1 / 2
8,354
643
8,679
13,267
9,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Mälekith
Ganesha
12
0 / 2 / 7
7,018
540
4,635
9,641
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Skullcracker99
Heimdallr
13
5 / 1 / 2
7,566
582
11,049
10,032
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Vaizoku
Serqet
13
3 / 4 / 5
7,408
570
5,337
7,678
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
14
4 / 2 / 3
8,124
625
6,917
7,253
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Ao KuangTiamatTsukuyomiApolloAthena

VS

Bans
SetThe MorriganKaliScyllaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
3 / 2 / 3
7,211
555
4,610
11,287
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,350
488
6,730
8,162
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Hüblot
Baba Yaga
13
1 / 3 / 2
6,935
533
6,179
6,986
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
11
2 / 5 / 3
6,502
500
6,138
9,864
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
xKotoChan
Guan Yu
13
3 / 3 / 0
7,564
582
7,165
11,922
8,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
10
10
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
1
2
5
L
Geb
3
2
3
2.25
L
1
3
1
0.5
L
Baba Yaga
Hüblot
Baba Yaga
1
3
2
0.67
L
Ne Zha
2
5
3
0.7
W
Ganesha
Mälekith
Ganesha
0
2
7
1.75
W
Heimdallr
Skullcracker99
Heimdallr
5
1
2
6
W
Serqet
Vaizoku
Serqet
3
4
5
1.38
W
Sol
4
2
3
2.75
L
Guan Yu
xKotoChan
Guan Yu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
30,822
47,871
Taken
48,221
24,729
Mitigated
24,094
22,524
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
8,679
1,035
0
7,084
13,267
9,223
0
1,675
11,592
0
55,467
L
Geb
4,610
1,063
0
1,798
11,287
6,026
0
2,962
8,325
14,309
0
L
6,730
4,072
0
3,324
8,162
1,736
0
2,084
6,078
0
39,172
L
Baba Yaga
Hüblot
Baba Yaga
6,179
200
0
1,527
6,986
2,909
0
3,910
3,076
43,985
0
L
Ne Zha
6,138
3,026
0
2,892
9,864
5,086
0
2,073
7,174
0
38,745
W
Ganesha
Mälekith
Ganesha
4,635
831
0
2,328
9,641
5,346
2
3,236
6,405
19,375
0
W
Heimdallr
Skullcracker99
Heimdallr
11,049
7,241
0
6,608
10,032
3,769
933
1,658
8,374
0
53,411
W
Serqet
Vaizoku
Serqet
5,337
938
0
2,558
7,678
4,028
0
1,490
6,188
0
32,574
W
Sol
6,917
3,072
0
3,946
7,253
2,363
195
2,730
4,523
56,371
0
L
Guan Yu
xKotoChan
Guan Yu
7,165
1,460
210
4,217
11,922
8,337
0
523
11,160
0
52,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
34,562
441
Minions Killed
388
0
Camps Cleared
0
1,368,389
Distance Traveled
1,331,355
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,354
643
110
8
0
314,408
2
L
Geb
7,211
555
24
2
0
336,073
4
L
Medusa
6,350
488
76
6
0
175,325
2
L
Baba Yaga
6,935
533
92
7
0
256,836
7
L
Ne Zha
6,502
500
77
6
0
291,109
1
W
Ganesha
7,018
540
8
1
0
270,531
6
W
Heimdallr
7,566
582
106
8
0
221,122
2
W
Serqet
7,408
570
79
6
0
301,911
2
W
Sol
8,124
625
138
11
0
260,417
4
L
Guan Yu
7,564
582
119
9
0
272,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role