Player Matchup

Nemesis
Nemesis
BubbleBoi365
Nemesis
Level 7
God Stats
0W - 3L
1,220 SR
Queue Stats
3W - 10L
1,439 Elo+
Party 3
Bellona
Bellona
DaeLeezy
Bellona
Level 24
God Stats
1W - 6L
1,203 SR
Queue Stats
36W - 39L
1,506 Elo+
Party 2
Tiamat
Tiamat
UncleAhhhYeet
Tiamat
Level 24
God Stats
1W - 1L
1,681 SR
Queue Stats
62W - 59L
1,469 Elo+
Party 2
Awilix
Awilix
asmoakster
Awilix
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,439 Elo+
Party 3
Danzaburou
Danzaburou
smurfforfun
Danzaburou
Level 28
God Stats
20W - 14L
1,802 SR
Queue Stats
43W - 44L
1,557 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,482 Elo+

VS

Team Averages
Level 40
1,583 SR
1,495 Elo+
Neith
Neith
CLADMIT
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DaSquire
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 4
Ymir
Ymir
HebiJebi
Ymir
Level 24
God Stats
175W - 111L
1,687 SR
Queue Stats
341W - 294L
1,450 Elo+
Party 1
Scylla
Scylla
Quentin6892
Scylla
Level 5
God Stats
2W - 0L
1,729 SR
Queue Stats
5W - 6L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
originl
Gilgamesh
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,614 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BubbleBoi365
Nemesis
14
3 / 4 / 2
8,404
467
4,426
10,800
4,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
DaeLeezy
Bellona
15
8 / 3 / 2
9,835
546
12,200
12,077
11,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 2
6,969
387
5,649
9,438
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
asmoakster
Awilix
13
5 / 6 / 5
8,658
481
6,238
8,831
3,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Danzaburou
smurfforfun
Danzaburou
11
1 / 8 / 2
6,683
371
6,179
11,701
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CLADMIT
Neith
14
13 / 2 / 3
9,243
514
13,013
8,971
3,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
15
3 / 3 / 3
9,371
521
3,375
8,527
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
3 / 3 / 12
8,933
496
5,753
14,130
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
14
5 / 6 / 2
8,605
478
3,733
8,602
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
originl
Gilgamesh
14
3 / 5 / 3
8,752
486
6,651
13,371
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
18
Kills
27
27
Deaths
19
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BubbleBoi365
Nemesis
3
4
2
1
W
Neith
CLADMIT
Neith
13
2
3
7.25
W
Thor
3
3
3
1.5
L
Bellona
DaeLeezy
Bellona
8
3
2
3
W
Ymir
3
3
12
3
W
Scylla
5
6
2
1
L
1
6
2
0.33
L
Awilix
asmoakster
Awilix
5
6
5
1.25
W
Gilgamesh
originl
Gilgamesh
3
5
3
0.9
L
Danzaburou
smurfforfun
Danzaburou
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,692
Damage
32,525
52,847
Taken
53,601
28,462
Mitigated
26,552
10,426
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BubbleBoi365
Nemesis
4,426
2,803
0
3,890
10,800
4,460
0
2,180
8,620
0
49,804
W
Neith
CLADMIT
Neith
13,013
6,411
0
2,089
8,971
3,037
1,771
1,614
7,041
0
41,249
W
Thor
3,375
962
0
3,410
8,527
2,821
341
0
8,527
0
46,580
L
Bellona
DaeLeezy
Bellona
12,200
5,904
0
936
12,077
11,844
548
944
11,133
0
56,650
W
Ymir
5,753
1,166
0
4,218
14,130
11,484
319
2,568
11,112
28,262
0
W
Scylla
3,733
498
0
1,515
8,602
2,554
281
639
7,901
36,374
0
L
5,649
327
0
2,083
9,438
3,895
0
690
8,748
31,202
0
L
Awilix
asmoakster
Awilix
6,238
1,460
0
613
8,831
3,487
0
2,094
6,737
0
32,332
W
Gilgamesh
originl
Gilgamesh
6,651
2,404
0
2,890
13,371
6,656
285
0
13,371
0
33,904
L
Danzaburou
smurfforfun
Danzaburou
6,179
1,718
441
2,463
11,701
4,776
0
3,578
8,123
0
23,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
44,904
373
Minions Killed
348
0
Camps Cleared
0
1,601,109
Distance Traveled
1,611,273
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,404
467
109
6
0
380,718
4
W
Neith
9,243
514
78
4
0
308,647
1
W
Thor
9,371
521
99
6
0
366,473
1
L
Bellona
9,835
546
104
6
0
328,916
0
W
Ymir
8,933
496
39
2
0
305,459
3
W
Scylla
8,605
478
68
4
0
285,934
0
L
Tiamat
6,969
387
49
3
0
242,409
1
L
Awilix
8,658
481
69
4
0
356,661
1
W
Gilgamesh
8,752
486
64
4
0
344,760
1
L
Danzaburou
6,683
371
42
2
0
292,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role