Player Matchup

Izanami
Izanami
AuroraBriarRose
Izanami
Level 127
God Stats
16W - 12L
1,526 SR
Queue Stats
141W - 150L
1,422 Elo+
Solo
Achilles
Achilles
Calumbus
Achilles
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,539 Elo+
Solo
Fafnir
Fafnir
CrockrCZ
Fafnir
Level 59
God Stats
14W - 9L
1,551 SR
Queue Stats
132W - 147L
1,400 Elo+
Party 2
Bakasura
Bakasura
Grutney
Bakasura
Level 63
God Stats
6W - 8L
1,530 SR
Queue Stats
158W - 187L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
Leylon
Nu Wa
Level 96
God Stats
40W - 35L
1,368 SR
Queue Stats
179W - 207L
1,397 Elo+
Party 2
Team Averages
Level 81
1,495 SR
1,430 Elo+

VS

Team Averages
Level 76
1,499 SR
1,436 Elo+
Cthulhu
Cthulhu
FireRain_928
Cthulhu
Level 88
God Stats
11W - 7L
1,630 SR
Queue Stats
42W - 42L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
GreeNGuM
Gilgamesh
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 214L
1,408 Elo+
Solo
Jing Wei
Jing Wei
Konquadorion
Jing Wei
Level 81
God Stats
0W - 1L
1,289 SR
Queue Stats
33W - 35L
1,431 Elo+
Party 1
Thor
Thor
drufusjunior
Thor
Level 83
God Stats
1W - 2L
1,574 SR
Queue Stats
43W - 49L
1,439 Elo+
Solo
Persephone
Persephone
jada740
Persephone
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
9,660
508
9,781
13,013
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Calumbus
Achilles
15
3 / 6 / 3
8,904
469
5,606
15,484
10,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
CrockrCZ
Fafnir
14
4 / 2 / 5
9,653
508
6,512
12,023
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Grutney
Bakasura
18
11 / 3 / 4
11,180
588
15,046
15,832
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Leylon
Nu Wa
15
2 / 3 / 11
9,540
502
12,670
10,375
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireRain_928
Cthulhu
15
4 / 2 / 8
10,072
530
11,269
14,813
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
GreeNGuM
Gilgamesh
15
4 / 3 / 3
9,406
495
9,551
13,912
8,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Konquadorion
Jing Wei
17
3 / 3 / 5
9,908
521
6,644
12,387
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 6 / 9
8,766
461
8,247
16,121
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
jada740
Persephone
15
5 / 7 / 5
9,924
522
12,102
13,530
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
21
Kills
17
17
Deaths
21
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Achilles
Calumbus
Achilles
3
6
3
0.75
W
Fafnir
CrockrCZ
Fafnir
4
2
5
3.25
L
Cthulhu
FireRain_928
Cthulhu
4
2
8
4
L
Gilgamesh
GreeNGuM
Gilgamesh
4
3
3
1.83
W
Bakasura
Grutney
Bakasura
11
3
4
4.33
L
Jing Wei
Konquadorion
Jing Wei
3
3
5
1.83
W
Nu Wa
Leylon
Nu Wa
2
3
11
2.5
L
1
6
9
0.92
L
Persephone
jada740
Persephone
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,615
Damage
47,813
66,727
Taken
70,763
37,520
Mitigated
36,296
22,542
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,781
5,895
0
7,137
13,013
4,383
494
3,988
8,929
0
90,930
W
Achilles
Calumbus
Achilles
5,606
1,241
0
2,466
15,484
10,437
0
3,251
12,231
0
35,179
W
Fafnir
CrockrCZ
Fafnir
6,512
1,705
930
3,084
12,023
12,345
133
3,886
8,072
17,296
0
L
Cthulhu
FireRain_928
Cthulhu
11,269
501
1,684
4,143
14,813
12,168
58
5,531
8,806
41,731
0
L
Gilgamesh
GreeNGuM
Gilgamesh
9,551
994
0
2,211
13,912
8,189
560
2,940
10,178
9,118
48,367
W
Bakasura
Grutney
Bakasura
15,046
10,429
984
4,135
15,832
6,824
135
5,400
10,270
0
69,751
L
Jing Wei
Konquadorion
Jing Wei
6,644
3,944
0
4,620
12,387
5,961
1,575
2,343
9,764
0
68,271
W
Nu Wa
Leylon
Nu Wa
12,670
4,921
98
3,708
10,375
3,531
987
7,387
2,610
54,692
0
L
8,247
994
0
4,510
16,121
5,543
159
2,351
13,453
0
53,839
L
Persephone
jada740
Persephone
12,102
403
0
1,134
13,530
4,435
397
6,015
7,137
56,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
48,076
484
Minions Killed
490
0
Camps Cleared
0
1,748,031
Distance Traveled
1,739,154
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,660
508
159
8
0
335,775
8
W
Achilles
8,904
469
62
3
0
295,523
0
W
Fafnir
9,653
508
22
1
0
370,489
12
L
Cthulhu
10,072
530
58
3
0
362,535
12
L
Gilgamesh
9,406
495
113
6
0
371,962
4
W
Bakasura
11,180
588
141
7
0
386,686
1
L
Jing Wei
9,908
521
125
7
0
334,871
6
W
Nu Wa
9,540
502
100
5
0
359,558
0
L
Thor
8,766
461
91
5
0
362,784
2
L
Persephone
9,924
522
103
5
0
307,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role