Player Matchup

Bacchus
Bacchus
Callmediggi
Bacchus
Level 28
God Stats
9W - 4L
1,575 SR
Queue Stats
134W - 169L
1,437 Elo+
Solo
Janus
Janus
Glidou
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,321 Elo+
Solo
Da Ji
Da Ji
Yaflz
Da Ji
Level 10
God Stats
3W - 1L
1,596 SR
Queue Stats
4W - 6L
1,278 Elo+
Solo
Neith
Neith
base1994qw
Neith
Level 12
God Stats
10W - 7L
1,515 SR
Queue Stats
25W - 32L
1,326 Elo+
Solo
Guan Yu
Guan Yu
lllsarrilllç
Guan Yu
Level 29
God Stats
6W - 2L
1,881 SR
Queue Stats
367W - 360L
1,456 Elo+
Solo
Team Averages
Level 19
1,613 SR
1,364 Elo+

VS

Team Averages
Level 12
1,465 SR
1,341 Elo+
Tyr
Tyr
Acrlewis
Tyr
Level 21
God Stats
14W - 4L
1,725 SR
Queue Stats
59W - 41L
1,513 Elo+
Solo
Jormungandr
Jormungandr
HaoTao
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,233 Elo+
Party 1
Kukulkan
Kukulkan
Lilinette12
Kukulkan
Level 11
God Stats
0W - 1L
1,312 SR
Queue Stats
6W - 9L
1,380 Elo+
Party 1
Neith
Neith
Xriantos
Neith
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 56L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
boimaster24
Gilgamesh
Level 16
God Stats
27W - 21L
1,287 SR
Queue Stats
173W - 161L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Callmediggi
Bacchus
20
7 / 3 / 14
16,817
467
15,014
34,803
49,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Glidou
Janus
20
2 / 9 / 11
15,511
431
14,014
23,237
10,767
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Yaflz
Da Ji
20
19 / 5 / 6
19,625
545
27,904
37,431
26,611
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
8 / 8 / 15
17,749
493
26,994
23,318
10,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
20
3 / 4 / 12
16,992
472
14,900
39,426
40,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 2
19,459
541
24,155
29,471
50,190
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
HaoTao
Jormungandr
20
5 / 12 / 10
15,285
425
18,180
38,238
45,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Lilinette12
Kukulkan
20
10 / 12 / 5
16,445
457
34,891
27,239
13,241
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Xriantos
Neith
20
5 / 11 / 7
17,387
483
27,448
27,941
10,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
boimaster24
Gilgamesh
3
0 / 0 / 0
7,724
215
0
281
92

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
53
39
Kills
29
29
Deaths
39
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
9
4
2
2.5
W
Bacchus
Callmediggi
Bacchus
7
3
14
4.67
W
Janus
Glidou
Janus
2
9
11
0.83
L
Jormungandr
HaoTao
Jormungandr
5
12
10
0.83
L
Kukulkan
Lilinette12
Kukulkan
10
12
5
1.04
L
Neith
Xriantos
Neith
5
11
7
0.77
W
Da Ji
Yaflz
Da Ji
19
5
6
4.4
W
Neith
8
8
15
1.94
L
Gilgamesh
boimaster24
Gilgamesh
0
0
0
0
W
Guan Yu
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,826
Damage
104,674
158,215
Taken
123,170
137,076
Mitigated
119,476
38,044
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,155
3,488
0
6,609
29,471
50,190
2,252
6,579
22,536
0
117,515
W
Bacchus
Callmediggi
Bacchus
15,014
1,688
0
4,957
34,803
49,017
1,545
15,026
19,354
47,269
0
W
Janus
Glidou
Janus
14,014
1,987
0
1,263
23,237
10,767
2,490
9,167
13,702
73,897
0
L
Jormungandr
HaoTao
Jormungandr
18,180
3,154
765
1,284
38,238
45,005
780
6,866
31,018
57,228
0
L
Kukulkan
Lilinette12
Kukulkan
34,891
2,941
0
1,396
27,239
13,241
1,883
6,003
20,810
121,443
0
L
Neith
Xriantos
Neith
27,448
15,132
0
7,019
27,941
10,948
3,127
9,828
17,981
0
151,264
W
Da Ji
Yaflz
Da Ji
27,904
6,715
0
11,255
37,431
26,611
3,646
9,012
28,307
0
152,372
W
Neith
26,994
16,541
1,240
4,403
23,318
10,000
5,380
12,524
10,534
0
126,457
L
Gilgamesh
boimaster24
Gilgamesh
0
0
0
0
281
92
0
281
0
0
0
W
Guan Yu
14,900
4,469
6,224
8,702
39,426
40,681
4,644
10,217
29,097
0
98,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,694
Gold Earned
76,300
720
Minions Killed
646
0
Camps Cleared
0
3,135,695
Distance Traveled
2,346,706
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
19,459
541
228
6
0
636,015
10
W
Bacchus
16,817
467
55
2
0
638,917
14
W
Janus
15,511
431
146
4
0
588,760
1
L
Jormungandr
15,285
425
54
2
0
611,674
2
L
Kukulkan
16,445
457
162
5
0
575,031
3
L
Neith
17,387
483
202
6
0
523,986
4
W
Da Ji
19,625
545
169
5
0
641,548
1
W
Neith
17,749
493
169
5
0
545,689
5
L
Gilgamesh
7,724
215
0
0
0
0
0
W
Guan Yu
16,992
472
181
5
0
720,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role