Player Matchup

Nemesis
Nemesis
CranberryRhyme
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,701 Elo+
Party 3
Danzaburou
Danzaburou
Crisppayy
Danzaburou
Level 47
God Stats
6W - 3L
1,346 SR
Queue Stats
105W - 95L
1,408 Elo+
Party 1
Bellona
Bellona
ME_as_da_PRO
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,701 Elo+
Party 3
Arachne
Arachne
Nelsxn01
Arachne
Level 65
God Stats
22W - 13L
1,258 SR
Queue Stats
302W - 274L
1,289 Elo+
Party 1
Xing Tian
Xing Tian
SirManMcGuy
Xing Tian
Level 109
God Stats
7W - 13L
1,500 SR
Queue Stats
844W - 819L
1,528 Elo+
Party 1
Team Averages
Level 65
1,421 SR
1,526 Elo+

VS

Team Averages
Level 87
1,679 SR
1,503 Elo+
Danzaburou
Danzaburou
ByPure6283
Danzaburou
Level 48
God Stats
58W - 40L
1,597 SR
Queue Stats
353W - 321L
1,494 Elo+
Party 2
Vulcan
Vulcan
GIGI FR
Vulcan
Level 158
God Stats
53W - 44L
1,560 SR
Queue Stats
1,036W - 990L
1,541 Elo+
Party 2
Tiamat
Tiamat
SurvivalDino
Tiamat
Level 113
God Stats
6W - 7L
1,496 SR
Queue Stats
607W - 584L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
Xx_PdA_xX
Sun Wukong
Level 39
God Stats
13W - 4L
1,927 SR
Queue Stats
51W - 80L
1,483 Elo+
Solo
Loki
Loki
Yotsuba x75
Loki
Level 76
God Stats
24W - 16L
1,814 SR
Queue Stats
703W - 645L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 4
11,344
436
8,469
23,323
12,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Crisppayy
Danzaburou
20
5 / 5 / 9
12,867
495
17,437
23,155
11,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
ME_as_da_PRO
Bellona
17
0 / 7 / 3
10,298
396
2,818
22,031
18,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
Nelsxn01
Arachne
17
3 / 9 / 6
11,023
424
10,554
20,603
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
SirManMcGuy
Xing Tian
19
7 / 1 / 10
14,487
557
12,982
30,408
29,737
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByPure6283
Danzaburou
19
6 / 6 / 4
14,079
542
19,684
17,042
8,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
GIGI FR
Vulcan
19
7 / 1 / 7
13,629
524
30,303
11,588
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
19
4 / 3 / 9
13,347
513
17,877
21,798
21,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Xx_PdA_xX
Sun Wukong
17
5 / 6 / 4
13,083
503
11,810
21,770
25,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 2 / 3
13,718
528
10,185
16,096
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
56
17
Kills
29
29
Deaths
18
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ByPure6283
Danzaburou
6
6
4
1.33
L
2
7
4
0.57
L
Danzaburou
Crisppayy
Danzaburou
5
5
9
1.9
W
Vulcan
GIGI FR
Vulcan
7
1
7
10.5
L
Bellona
ME_as_da_PRO
Bellona
0
7
3
0.21
L
Arachne
Nelsxn01
Arachne
3
9
6
0.67
L
Xing Tian
SirManMcGuy
Xing Tian
7
1
10
12
W
Tiamat
4
3
9
2.83
W
Sun Wukong
Xx_PdA_xX
Sun Wukong
5
6
4
1.17
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,260
Damage
89,859
119,520
Taken
88,294
79,875
Mitigated
68,627
24,292
Healing
28,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ByPure6283
Danzaburou
19,684
11,129
0
4,647
17,042
8,748
7,063
2,762
14,280
0
100,836
L
8,469
2,628
0
2,926
23,323
12,346
1,522
12,492
10,348
0
71,155
L
Danzaburou
Crisppayy
Danzaburou
17,437
9,548
0
10,332
23,155
11,453
0
9,147
13,860
0
97,708
W
Vulcan
GIGI FR
Vulcan
30,303
15,653
222
3,136
11,588
5,846
1,185
1,946
9,642
105,980
0
L
Bellona
ME_as_da_PRO
Bellona
2,818
601
0
579
22,031
18,525
0
4,299
17,505
0
49,055
L
Arachne
Nelsxn01
Arachne
10,554
6,819
0
5,123
20,603
7,814
0
6,645
13,828
0
60,460
L
Xing Tian
SirManMcGuy
Xing Tian
12,982
1,265
0
5,332
30,408
29,737
0
14,623
15,332
40,705
0
W
Tiamat
17,877
4,022
593
7,572
21,798
21,138
3,297
2,336
19,462
81,573
0
W
Sun Wukong
Xx_PdA_xX
Sun Wukong
11,810
1,693
427
6,069
21,770
25,180
981
3,316
18,454
0
75,242
W
10,185
3,035
0
5,564
16,096
7,715
2,137
2,622
13,474
0
95,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,019
Gold Earned
67,856
527
Minions Killed
683
0
Camps Cleared
0
2,410,978
Distance Traveled
2,369,909
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,079
542
143
6
0
397,471
2
L
Nemesis
11,344
436
122
5
0
510,929
0
L
Danzaburou
12,867
495
174
7
0
443,995
3
W
Vulcan
13,629
524
139
5
0
520,505
8
L
Bellona
10,298
396
104
4
0
474,220
0
L
Arachne
11,023
424
81
3
0
442,824
2
L
Xing Tian
14,487
557
46
2
0
539,010
4
W
Tiamat
13,347
513
131
5
0
462,569
0
W
Sun Wukong
13,083
503
110
4
0
426,191
2
W
Loki
13,718
528
160
6
0
563,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role