Player Matchup

Skadi
Skadi
C2indiy
Skadi
Level 80
God Stats
188W - 169L
1,534 SR
Queue Stats
496W - 489L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Gilgamesh59
Gilgamesh
Level 15
God Stats
48W - 24L
1,571 SR
Queue Stats
150W - 111L
1,524 Elo+
Party 1
Anubis
Anubis
SnakyLourd
Anubis
Level 59
God Stats
25W - 15L
1,608 SR
Queue Stats
240W - 233L
1,496 Elo+
Party 1
Izanami
Izanami
StaiCyy
Izanami
Level 69
God Stats
229W - 220L
1,503 SR
Queue Stats
674W - 675L
1,497 Elo+
Party 1
Bacchus
Bacchus
Zaikillu
Bacchus
Level 42
God Stats
148W - 146L
1,401 SR
Queue Stats
369W - 471L
1,330 Elo+
Solo
Team Averages
Level 53
1,523 SR
1,467 Elo+

VS

Team Averages
Level 36
1,508 SR
1,479 Elo+
Mercury
Mercury
DRMBear
Mercury
Level 49
God Stats
1W - 1L
1,547 SR
Queue Stats
20W - 20L
1,488 Elo+
Party 2
Osiris
Osiris
PionesPin
Osiris
Level 38
God Stats
1W - 5L
1,303 SR
Queue Stats
5W - 9L
1,482 Elo+
Party 2
Yemoja
Yemoja
SNDbubPIX
Yemoja
Level 23
God Stats
0W - 2L
1,397 SR
Queue Stats
10W - 15L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
Skryzor
Baron Samedi
Level 28
God Stats
3W - 2L
1,792 SR
Queue Stats
4W - 5L
1,618 Elo+
Party 2
Ullr
Ullr
smurfpettke
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C2indiy
Skadi
20
5 / 0 / 5
14,594
541
10,025
12,001
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Gilgamesh59
Gilgamesh
20
12 / 3 / 12
16,510
611
30,079
27,744
14,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
SnakyLourd
Anubis
20
11 / 3 / 10
16,442
609
21,098
15,106
10,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
StaiCyy
Izanami
20
1 / 2 / 10
14,426
534
6,996
11,789
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Zaikillu
Bacchus
16
1 / 1 / 6
13,237
490
4,577
16,380
33,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DRMBear
Mercury
20
2 / 6 / 6
13,211
489
9,140
19,331
7,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
PionesPin
Osiris
20
5 / 2 / 4
13,155
487
14,136
18,349
17,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
SNDbubPIX
Yemoja
14
0 / 4 / 3
9,609
356
5,765
14,677
16,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Skryzor
Baron Samedi
16
1 / 11 / 5
10,882
403
10,549
21,538
12,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 7 / 1
9,707
360
3,749
20,049
7,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
30
Kills
9
9
Deaths
30
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
C2indiy
Skadi
5
0
5
7.5
L
Mercury
DRMBear
Mercury
2
6
6
0.83
W
Gilgamesh
Gilgamesh59
Gilgamesh
12
3
12
6
L
Osiris
PionesPin
Osiris
5
2
4
3.5
L
Yemoja
SNDbubPIX
Yemoja
0
4
3
0.38
L
Baron Samedi
Skryzor
Baron Samedi
1
11
5
0.32
W
Anubis
SnakyLourd
Anubis
11
3
10
5.33
W
Izanami
StaiCyy
Izanami
1
2
10
3
W
Bacchus
Zaikillu
Bacchus
1
1
6
4
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,775
Damage
43,339
83,020
Taken
93,944
71,511
Mitigated
61,020
35,031
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
C2indiy
Skadi
10,025
3,627
0
4,971
12,001
5,809
7,360
2,706
9,183
0
105,883
L
Mercury
DRMBear
Mercury
9,140
2,542
0
987
19,331
7,739
0
4,115
14,842
0
123,863
W
Gilgamesh
Gilgamesh59
Gilgamesh
30,079
8,087
0
12,428
27,744
14,982
1,425
5,557
21,995
0
150,744
L
Osiris
PionesPin
Osiris
14,136
2,214
0
2,119
18,349
17,146
493
5,567
12,463
0
81,650
L
Yemoja
SNDbubPIX
Yemoja
5,765
705
2,817
1,660
14,677
16,392
0
4,742
9,863
20,951
0
L
Baron Samedi
Skryzor
Baron Samedi
10,549
433
458
3,070
21,538
12,615
0
6,675
14,595
48,173
0
W
Anubis
SnakyLourd
Anubis
21,098
750
0
6,986
15,106
10,304
2,262
4,719
10,018
112,805
0
W
Izanami
StaiCyy
Izanami
6,996
4,760
0
4,792
11,789
6,441
7,687
1,459
10,324
0
86,506
W
Bacchus
Zaikillu
Bacchus
4,577
221
1,294
4,560
16,380
33,975
484
1,545
14,789
30,190
0
L
3,749
1,563
0
2,495
20,049
7,128
0
3,517
16,506
0
55,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,209
Gold Earned
56,564
721
Minions Killed
546
0
Camps Cleared
0
2,499,431
Distance Traveled
2,319,600
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,594
541
165
6
0
524,875
3
L
Mercury
13,211
489
188
7
0
523,958
2
W
Gilgamesh
16,510
611
166
6
0
547,760
4
L
Osiris
13,155
487
129
5
0
563,444
6
L
Yemoja
9,609
356
41
2
0
410,613
5
L
Baron Samedi
10,882
403
85
3
0
437,246
7
W
Anubis
16,442
609
201
7
0
472,603
5
W
Izanami
14,426
534
158
6
0
397,893
2
W
Bacchus
13,237
490
31
1
0
556,300
4
L
Ullr
9,707
360
103
4
0
384,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role