Player Matchup

Gilgamesh
Gilgamesh
Bwise98
Gilgamesh
Level 26
God Stats
24W - 22L
1,510 SR
Queue Stats
83W - 76L
1,484 Elo+
Party 1
Arachne
Arachne
JCxSoul
Arachne
Level 106
God Stats
24W - 6L
1,720 SR
Queue Stats
508W - 461L
1,570 Elo+
Party 1
Janus
Janus
JediAssassin115
Janus
Level 25
God Stats
2W - 4L
1,434 SR
Queue Stats
17W - 29L
1,298 Elo+
Party 2
Ymir
Ymir
XvEVILGOKUvX
Ymir
Level 42
God Stats
1W - 3L
1,340 SR
Queue Stats
27W - 38L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
xfunkymonk3y
Heimdallr
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
208W - 197L
1,520 Elo+
Solo
Team Averages
Level 48
1,501 SR
1,478 Elo+

VS

Team Averages
Level 88
1,488 SR
1,505 Elo+
Gilgamesh
Gilgamesh
ELVERGUILLAS7
Gilgamesh
Level 143
God Stats
27W - 17L
1,659 SR
Queue Stats
524W - 513L
1,512 Elo+
Party 3
Heimdallr
Heimdallr
FocusedSkink945
Heimdallr
Level 148
God Stats
72W - 84L
1,578 SR
Queue Stats
739W - 742L
1,520 Elo+
Party 3
Mercury
Mercury
HuercoJoot0
Mercury
Level 49
God Stats
7W - 8L
1,353 SR
Queue Stats
283W - 299L
1,516 Elo+
Party 3
Aphrodite
Aphrodite
RNG JOKER1958
Aphrodite
Level 64
God Stats
9W - 6L
1,582 SR
Queue Stats
201W - 227L
1,493 Elo+
Party 3
Discordia
Discordia
Wyld317
Discordia
Level 36
God Stats
1W - 2L
1,270 SR
Queue Stats
186W - 207L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bwise98
Gilgamesh
18
2 / 9 / 12
11,524
427
13,452
28,668
28,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
JCxSoul
Arachne
20
26 / 4 / 7
17,254
639
40,215
35,052
25,787
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 14 / 9
12,249
454
15,796
23,843
9,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 8 / 11
11,345
420
11,446
26,090
17,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
xfunkymonk3y
Heimdallr
17
2 / 9 / 15
11,415
423
11,418
20,490
9,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELVERGUILLAS7
Gilgamesh
20
15 / 5 / 9
18,043
668
37,660
41,836
37,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
FocusedSkink945
Heimdallr
20
13 / 5 / 12
15,124
560
36,361
22,870
12,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
HuercoJoot0
Mercury
19
2 / 12 / 8
12,715
471
6,640
22,602
9,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
RNG JOKER1958
Aphrodite
19
4 / 8 / 22
13,986
518
15,288
24,003
30,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Wyld317
Discordia
18
10 / 12 / 3
13,126
486
17,762
19,390
7,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
98
41
Kills
44
44
Deaths
42
54
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bwise98
Gilgamesh
2
9
12
0.89
W
Gilgamesh
ELVERGUILLAS7
Gilgamesh
15
5
9
3.9
W
Heimdallr
FocusedSkink945
Heimdallr
13
5
12
3.8
W
Mercury
HuercoJoot0
Mercury
2
12
8
0.5
L
Arachne
JCxSoul
Arachne
26
4
7
7.38
L
7
14
9
0.82
W
Aphrodite
RNG JOKER1958
Aphrodite
4
8
22
1.88
W
Discordia
Wyld317
Discordia
10
12
3
0.96
L
4
8
11
1.19
L
Heimdallr
xfunkymonk3y
Heimdallr
2
9
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,327
Damage
113,711
134,143
Taken
130,701
90,584
Mitigated
97,775
24,223
Healing
43,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bwise98
Gilgamesh
13,452
2,559
0
3,041
28,668
28,320
729
5,480
23,084
374
58,714
W
Gilgamesh
ELVERGUILLAS7
Gilgamesh
37,660
10,426
1,425
13,313
41,836
37,655
2,290
3,756
38,055
10,422
109,281
W
Heimdallr
FocusedSkink945
Heimdallr
36,361
20,283
0
8,712
22,870
12,508
4,260
7,699
15,146
0
121,031
W
Mercury
HuercoJoot0
Mercury
6,640
2,999
0
1,209
22,602
9,117
0
2,768
19,834
0
102,236
L
Arachne
JCxSoul
Arachne
40,215
27,544
0
13,091
35,052
25,787
0
7,344
27,495
0
129,438
L
15,796
1,182
90
845
23,843
9,958
988
11,233
12,006
56,084
0
W
Aphrodite
RNG JOKER1958
Aphrodite
15,288
2,245
5,786
10,469
24,003
30,851
490
5,680
18,323
52,570
0
W
Discordia
Wyld317
Discordia
17,762
1,548
46
2,090
19,390
7,644
1,290
7,583
11,757
55,223
0
L
11,446
1,161
780
3,732
26,090
17,459
36
7,922
17,971
46,140
0
L
Heimdallr
xfunkymonk3y
Heimdallr
11,418
5,573
0
2,644
20,490
9,060
2,545
5,574
14,858
0
63,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,787
Gold Earned
72,994
515
Minions Killed
658
0
Camps Cleared
0
2,419,028
Distance Traveled
2,456,310
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,524
427
92
3
0
484,481
2
W
Gilgamesh
18,043
668
178
7
0
587,412
0
W
Heimdallr
15,124
560
165
6
0
463,010
5
W
Mercury
12,715
471
161
6
0
521,468
0
L
Arachne
17,254
639
152
6
0
605,967
0
L
Janus
12,249
454
85
3
0
401,493
2
W
Aphrodite
13,986
518
77
3
0
496,248
4
W
Discordia
13,126
486
77
3
0
388,172
2
L
Ymir
11,345
420
71
3
0
470,714
4
L
Heimdallr
11,415
423
115
4
0
456,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role