Player Matchup

Nemesis
Nemesis
GrauFinnk
Nemesis
Level 11
God Stats
2W - 1L
1,455 SR
Queue Stats
5W - 1L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
IJ0K3Rl
Cthulhu
Level 28
God Stats
7W - 11L
1,563 SR
Queue Stats
164W - 180L
1,429 Elo+
Solo
Nox
Nox
Taichoo12
Nox
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 18L
1,773 Elo+
Solo
Gilgamesh
Gilgamesh
claudioAE
Gilgamesh
Level 44
God Stats
5W - 2L
1,608 SR
Queue Stats
94W - 109L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
skate0276
Danzaburou
Level 27
God Stats
3W - 4L
1,640 SR
Queue Stats
89W - 81L
1,416 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,537 Elo+

VS

Team Averages
Level 20
1,543 SR
1,506 Elo+
Izanami
Izanami
KyTooz
Izanami
Level 26
God Stats
4W - 5L
1,479 SR
Queue Stats
80W - 69L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
Rafaelourenco
Heimdallr
Level 24
God Stats
34W - 48L
1,405 SR
Queue Stats
83W - 84L
1,440 Elo+
Solo
King Arthur
King Arthur
Terminal72
King Arthur
Level 18
God Stats
2W - 2L
1,695 SR
Queue Stats
9W - 7L
1,743 Elo+
Solo
Neith
Neith
jvoliveirastos
Neith
Level 7
God Stats
4W - 6L
1,597 SR
Queue Stats
101W - 136L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
zMaaaia
Tsukuyomi
Level 27
God Stats
15W - 10L
1,540 SR
Queue Stats
56W - 59L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GrauFinnk
Nemesis
13
9 / 2 / 9
8,784
627
6,859
7,510
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
IJ0K3Rl
Cthulhu
12
3 / 2 / 11
7,363
526
9,071
8,905
5,763
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 2 / 1
8,952
639
8,857
7,802
3,199
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
claudioAE
Gilgamesh
15
7 / 1 / 1
9,029
645
9,308
12,452
8,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
skate0276
Danzaburou
11
2 / 6 / 8
7,180
513
5,065
9,534
2,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KyTooz
Izanami
10
3 / 6 / 4
6,739
481
5,415
10,223
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Rafaelourenco
Heimdallr
12
7 / 6 / 4
8,300
593
9,293
12,941
4,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Terminal72
King Arthur
12
0 / 7 / 1
6,755
483
9,156
13,403
9,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 1
5,516
394
2,503
7,136
3,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
zMaaaia
Tsukuyomi
10
3 / 6 / 3
6,821
487
5,029
9,613
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
30
Kills
13
13
Deaths
30
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GrauFinnk
Nemesis
9
2
9
6.75
W
Cthulhu
IJ0K3Rl
Cthulhu
3
2
11
4.25
L
Izanami
KyTooz
Izanami
3
6
4
0.83
L
Heimdallr
Rafaelourenco
Heimdallr
7
6
4
1.5
W
9
2
1
4.75
L
King Arthur
Terminal72
King Arthur
0
7
1
0.07
W
Gilgamesh
claudioAE
Gilgamesh
7
1
1
7.5
L
0
5
1
0.1
W
Danzaburou
skate0276
Danzaburou
2
6
8
1
L
Tsukuyomi
zMaaaia
Tsukuyomi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,160
Damage
31,396
46,203
Taken
53,316
23,952
Mitigated
23,651
12,582
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GrauFinnk
Nemesis
6,859
3,699
0
1,634
7,510
3,287
0
0
7,510
0
31,876
W
Cthulhu
IJ0K3Rl
Cthulhu
9,071
2,172
498
2,556
8,905
5,763
0
0
8,905
27,776
0
L
Izanami
KyTooz
Izanami
5,415
4,020
0
2,490
10,223
3,219
0
3,765
6,458
0
31,411
L
Heimdallr
Rafaelourenco
Heimdallr
9,293
4,570
0
2,678
12,941
4,125
0
5,689
7,252
0
27,123
W
8,857
894
0
1,346
7,802
3,199
243
0
7,802
46,934
0
L
King Arthur
Terminal72
King Arthur
9,156
1,138
0
1,425
13,403
9,322
0
696
12,707
0
43,338
W
Gilgamesh
claudioAE
Gilgamesh
9,308
2,529
0
4,900
12,452
8,768
1,164
0
12,452
0
57,556
L
2,503
848
0
1,078
7,136
3,556
220
3,658
3,478
0
17,884
W
Danzaburou
skate0276
Danzaburou
5,065
1,835
0
1,648
9,534
2,935
816
0
9,534
0
31,887
L
Tsukuyomi
zMaaaia
Tsukuyomi
5,029
1,706
0
1,822
9,613
3,429
0
4,120
5,493
0
28,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
34,131
383
Minions Killed
270
0
Camps Cleared
0
1,579,142
Distance Traveled
1,156,102
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,784
627
69
5
0
353,280
5
W
Cthulhu
7,363
526
32
2
0
300,218
5
L
Izanami
6,739
481
73
5
0
238,801
3
L
Heimdallr
8,300
593
38
3
0
259,184
1
W
Nox
8,952
639
100
7
0
278,622
1
L
King Arthur
6,755
483
66
5
0
231,204
6
W
Gilgamesh
9,029
645
123
9
0
286,185
4
L
Neith
5,516
394
29
2
0
182,258
3
W
Danzaburou
7,180
513
59
4
0
360,837
4
L
Tsukuyomi
6,821
487
64
5
0
244,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role