Player Matchup

Arachne
Arachne
CETRUCARDO
Arachne
Level 15
God Stats
2W - 0L
1,697 SR
Queue Stats
20W - 27L
1,243 Elo+
Party 1
Kukulkan
Kukulkan
LiateUnCalzone
Kukulkan
Level 13
God Stats
2W - 0L
1,731 SR
Queue Stats
19W - 21L
1,219 Elo+
Party 1
Bellona
Bellona
NieWkurwiajMnie
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
jankoslaw
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 64L
1,500 Elo+
Party 3
Izanami
Izanami
therealhypno
Izanami
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 59L
1,500 Elo+
Party 3
Team Averages
Level 20
1,586 SR
1,392 Elo+

VS

Team Averages
Level 21
1,562 SR
1,383 Elo+
Kukulkan
Kukulkan
Daloncir
Kukulkan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FAMspekjes
Erlang Shen
Level 16
God Stats
7W - 2L
1,920 SR
Queue Stats
12W - 11L
1,423 Elo+
Solo
Cthulhu
Cthulhu
MarsRow
Cthulhu
Level 25
God Stats
30W - 42L
1,516 SR
Queue Stats
104W - 160L
1,328 Elo+
Party 2
Skadi
Skadi
Samirlh22
Skadi
Level 25
God Stats
14W - 16L
1,436 SR
Queue Stats
81W - 136L
1,303 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chunG0o
Tsukuyomi
Level 23
God Stats
3W - 5L
1,437 SR
Queue Stats
104W - 89L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CETRUCARDO
Arachne
20
11 / 3 / 8
14,307
596
14,970
19,546
10,220
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
18
2 / 9 / 8
12,045
502
8,966
14,859
5,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 6 / 11
12,157
507
7,978
15,081
13,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
17
3 / 4 / 20
10,882
453
8,396
14,733
12,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
therealhypno
Izanami
20
20 / 4 / 8
15,279
637
31,164
18,732
7,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daloncir
Kukulkan
19
6 / 6 / 1
12,584
524
14,238
11,810
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
FAMspekjes
Erlang Shen
20
6 / 7 / 2
13,002
542
13,004
21,188
13,403
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MarsRow
Cthulhu
13
1 / 9 / 4
8,745
364
10,647
18,751
15,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Samirlh22
Skadi
13
0 / 10 / 5
9,160
382
5,984
15,626
5,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
chunG0o
Tsukuyomi
18
12 / 8 / 2
12,551
523
15,534
21,373
9,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
40
Kills
25
26
Deaths
40
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
CETRUCARDO
Arachne
11
3
8
5
L
Kukulkan
Daloncir
Kukulkan
6
6
1
1.08
L
Erlang Shen
FAMspekjes
Erlang Shen
6
7
2
1
W
Kukulkan
2
9
8
0.67
L
Cthulhu
MarsRow
Cthulhu
1
9
4
0.33
W
4
6
11
1.58
L
Skadi
Samirlh22
Skadi
0
10
5
0.25
L
Tsukuyomi
chunG0o
Tsukuyomi
12
8
2
1.63
W
Ymir
3
4
20
3.25
W
Izanami
therealhypno
Izanami
20
4
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,474
Damage
59,407
82,951
Taken
88,748
48,748
Mitigated
49,821
15,587
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CETRUCARDO
Arachne
14,970
11,114
0
4,637
19,546
10,220
0
1,733
17,685
0
96,492
L
Kukulkan
Daloncir
Kukulkan
14,238
1,188
0
0
11,810
5,438
1,156
4,349
7,139
87,376
0
L
Erlang Shen
FAMspekjes
Erlang Shen
13,004
7,931
0
4,602
21,188
13,403
3,384
2,247
18,919
0
79,668
W
Kukulkan
8,966
1,525
0
0
14,859
5,315
1,446
5,759
8,894
71,039
0
L
Cthulhu
MarsRow
Cthulhu
10,647
448
124
587
18,751
15,198
278
2,194
16,497
27,849
0
W
7,978
2,640
0
2,274
15,081
13,035
907
3,071
11,909
0
41,897
L
Skadi
Samirlh22
Skadi
5,984
2,854
600
1,532
15,626
5,980
1,785
3,588
12,010
0
38,282
L
Tsukuyomi
chunG0o
Tsukuyomi
15,534
3,147
0
6,049
21,373
9,802
76
4,353
16,821
0
84,603
W
Ymir
8,396
1,416
0
500
14,733
12,830
526
7,985
6,384
16,691
0
W
Izanami
therealhypno
Izanami
31,164
24,496
0
8,176
18,732
7,348
5,145
5,331
13,194
0
127,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,670
Gold Earned
56,042
538
Minions Killed
547
0
Camps Cleared
0
1,882,633
Distance Traveled
1,874,883
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,307
596
119
5
0
373,852
0
L
Kukulkan
12,584
524
169
7
0
398,332
0
L
Erlang Shen
13,002
542
157
7
0
372,152
4
W
Kukulkan
12,045
502
137
6
0
401,785
2
L
Cthulhu
8,745
364
44
2
0
378,105
0
W
Bellona
12,157
507
74
3
0
350,994
2
L
Skadi
9,160
382
61
3
0
305,635
0
L
Tsukuyomi
12,551
523
116
5
0
420,659
9
W
Ymir
10,882
453
8
0
0
355,009
0
W
Izanami
15,279
637
200
8
0
400,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role