Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DemonCow666
Merlin
Level 121
God Stats
3W - 11L
1,163 SR
Queue Stats
727W - 641L
1,571 Elo+
Party 1
Cabrakan
Cabrakan
Mr Bamboozeled
Cabrakan
Level 100
God Stats
44W - 33L
1,567 SR
Queue Stats
800W - 715L
1,564 Elo+
Party 1
Team Averages
Level 124
1,410 SR
1,545 Elo+

VS

Team Averages
Level 125
1,490 SR
1,427 Elo+
Bacchus
Bacchus
GameWardenQC
Bacchus
Level 129
God Stats
13W - 14L
1,714 SR
Queue Stats
202W - 265L
1,612 Elo+
Solo
Horus
Horus
MyNameJrrme
Horus
Level 122
God Stats
1W - 2L
1,248 SR
Queue Stats
4W - 5L
1,126 Elo+
Solo
Chiron
Chiron
SinsRevived
Chiron
Level 124
God Stats
79W - 88L
1,508 SR
Queue Stats
146W - 193L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 4 / 3
9,598
686
9,957
11,262
8,452
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
12
2 / 4 / 1
8,875
634
10,020
9,152
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
12
2 / 7 / 2
8,857
633
9,630
13,700
11,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GameWardenQC
Bacchus
11
1 / 4 / 11
9,270
662
7,666
13,920
9,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 1 / 7
10,735
767
6,233
12,500
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
16
9 / 1 / 5
11,214
801
13,996
12,704
4,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
15
15
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
3
0.88
L
Merlin
2
4
1
0.63
W
Bacchus
GameWardenQC
Bacchus
1
4
11
1.63
L
Cabrakan
2
7
2
0.43
W
5
1
7
8.5
W
Chiron
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
27,895
34,114
Taken
39,124
22,189
Mitigated
26,818
2,493
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,957
2,325
0
820
11,262
8,452
151
2,467
8,795
19
40,579
L
Merlin
10,020
546
0
1,106
9,152
2,584
0
1,610
7,542
40,339
0
W
Bacchus
GameWardenQC
Bacchus
7,666
613
55
2,213
13,920
9,356
68
7,811
5,425
21,666
0
L
Cabrakan
9,630
987
0
567
13,700
11,153
0
3,649
10,051
19,217
0
W
6,233
3,464
5,676
7,429
12,500
12,507
126
4,836
7,072
0
16,960
W
Chiron
13,996
4,624
1,608
3,684
12,704
4,955
1,343
5,302
6,914
0
65,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,330
Gold Earned
31,219
156
Minions Killed
153
0
Camps Cleared
0
689,131
Distance Traveled
688,832
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,598
686
52
4
0
251,748
4
L
Merlin
8,875
634
74
5
0
224,578
2
W
Bacchus
9,270
662
23
2
0
181,571
3
L
Cabrakan
8,857
633
30
2
0
212,805
0
W
Horus
10,735
767
21
2
0
259,231
2
W
Chiron
11,214
801
109
8
0
248,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role