Player Matchup

Jing Wei
Jing Wei
Aiskoi
Jing Wei
Level 52
God Stats
5W - 6L
1,555 SR
Queue Stats
140W - 201L
1,196 Elo+
Party 1
Gilgamesh
Gilgamesh
Bloody-KB
Gilgamesh
Level 30
God Stats
0W - 1L
1,287 SR
Queue Stats
25W - 37L
1,352 Elo+
Party 1
Awilix
Awilix
Jimaco
Awilix
Level 105
God Stats
45W - 39L
1,325 SR
Queue Stats
398W - 423L
1,451 Elo+
Solo
Merlin
Merlin
TheOnlyJuan3625
Merlin
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
453W - 455L
1,353 Elo+
Solo
Hel
Hel
ZyRo_xMaYHeM01
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 60L
1,500 Elo+
Party 1
Team Averages
Level 56
1,433 SR
1,370 Elo+

VS

Team Averages
Level 78
1,597 SR
1,387 Elo+
Gilgamesh
Gilgamesh
Annt1
Gilgamesh
Level 123
God Stats
12W - 14L
1,426 SR
Queue Stats
160W - 169L
1,375 Elo+
Solo
Skadi
Skadi
Callysaan459
Skadi
Level 65
God Stats
1W - 1L
1,706 SR
Queue Stats
37W - 38L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
IBS Leaky Lad
Baron Samedi
Level 68
God Stats
10W - 9L
1,601 SR
Queue Stats
250W - 245L
1,440 Elo+
Solo
Pele
Pele
XxRealMartixX
Pele
Level 35
God Stats
24W - 14L
1,502 SR
Queue Stats
232W - 214L
1,422 Elo+
Solo
Xing Tian
Xing Tian
station 13579
Xing Tian
Level 101
God Stats
30W - 21L
1,748 SR
Queue Stats
542W - 585L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aiskoi
Jing Wei
15
1 / 7 / 4
8,932
447
6,930
18,885
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Bloody-KB
Gilgamesh
17
4 / 5 / 3
10,576
529
10,388
18,700
12,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
Jimaco
Awilix
16
6 / 9 / 2
10,944
547
14,454
18,504
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 7 / 7
9,540
477
10,021
12,343
4,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 11 / 1
6,930
347
3,180
13,468
6,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Annt1
Gilgamesh
19
4 / 4 / 6
12,439
622
13,976
18,668
21,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 4 / 5
11,530
577
13,497
11,810
5,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
IBS Leaky Lad
Baron Samedi
18
11 / 3 / 6
12,088
604
11,217
14,740
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
10 / 2 / 10
11,873
594
10,181
13,376
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
station 13579
Xing Tian
16
4 / 1 / 15
12,017
601
11,948
17,811
14,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
11
Kills
39
39
Deaths
14
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aiskoi
Jing Wei
1
7
4
0.43
W
Gilgamesh
Annt1
Gilgamesh
4
4
6
1.75
L
Gilgamesh
Bloody-KB
Gilgamesh
4
5
3
1.1
W
10
4
5
3.13
W
Baron Samedi
IBS Leaky Lad
Baron Samedi
11
3
6
4.67
L
Awilix
Jimaco
Awilix
6
9
2
0.78
L
0
7
7
0.5
W
10
2
10
7.5
L
0
11
1
0.05
W
Xing Tian
station 13579
Xing Tian
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,973
Damage
60,819
81,900
Taken
76,405
36,289
Mitigated
53,551
19,972
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aiskoi
Jing Wei
6,930
5,389
0
3,920
18,885
5,699
533
5,440
13,394
0
51,860
W
Gilgamesh
Annt1
Gilgamesh
13,976
4,261
0
4,489
18,668
21,636
3,371
695
17,973
941
84,223
L
Gilgamesh
Bloody-KB
Gilgamesh
10,388
2,984
231
3,958
18,700
12,971
818
1,786
16,291
0
64,939
W
13,497
7,683
0
1,154
11,810
5,784
5,122
1,258
10,552
0
56,534
W
Baron Samedi
IBS Leaky Lad
Baron Samedi
11,217
603
637
7,201
14,740
6,558
1,318
4,763
9,977
56,779
0
L
Awilix
Jimaco
Awilix
14,454
5,402
0
4,160
18,504
6,743
0
5,515
12,713
0
57,324
L
10,021
765
0
2,789
12,343
4,128
0
4,197
7,808
58,607
0
W
10,181
2,652
450
4,389
13,376
5,157
2,575
2,789
10,587
0
55,257
L
3,180
906
2,892
2,022
13,468
6,748
0
6,364
7,026
13,612
0
W
Xing Tian
station 13579
Xing Tian
11,948
781
0
2,635
17,811
14,416
735
3,696
14,115
38,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,922
Gold Earned
59,947
425
Minions Killed
515
0
Camps Cleared
0
1,713,388
Distance Traveled
1,841,845
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,932
447
95
5
0
329,991
4
W
Gilgamesh
12,439
622
185
9
0
370,592
2
L
Gilgamesh
10,576
529
120
6
0
371,898
0
W
Skadi
11,530
577
89
4
0
343,321
5
W
Baron Samedi
12,088
604
97
5
0
369,274
8
L
Awilix
10,944
547
81
4
0
383,399
1
L
Merlin
9,540
477
106
5
0
334,348
2
W
Pele
11,873
594
91
5
0
388,560
2
L
Hel
6,930
347
23
1
0
293,752
0
W
Xing Tian
12,017
601
53
3
0
370,098
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role