Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CTruz S0SA
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 77L
1,531 Elo+
Party 1
Anhur
Anhur
SpentFern
Anhur
Level 128
God Stats
1W - 1L
1,684 SR
Queue Stats
74W - 72L
1,535 Elo+
Party 1
Team Averages
Level 105
1,561 SR
1,522 Elo+

VS

Team Averages
Level 37
1,740 SR
1,663 Elo+
Gilgamesh
Gilgamesh
HedginGF-
Gilgamesh
Level 27
God Stats
15W - 6L
1,660 SR
Queue Stats
58W - 34L
1,630 Elo+
Party 2
Ra
Ra
Mari jane6626
Ra
Level 69
God Stats
5W - 0L
1,662 SR
Queue Stats
71W - 44L
1,666 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NoFrontLinin4Me
Ah Muzen Cab
Level 16
God Stats
13W - 3L
1,897 SR
Queue Stats
38W - 19L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 2 / 8
10,860
639
15,537
9,206
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
14
2 / 1 / 9
11,373
669
6,047
17,957
24,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
SpentFern
Anhur
14
7 / 5 / 5
11,428
672
12,317
13,104
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HedginGF-
Gilgamesh
14
2 / 4 / 6
11,569
681
9,706
15,283
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 6 / 5
11,900
700
9,166
15,601
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
NoFrontLinin4Me
Ah Muzen Cab
15
3 / 2 / 5
11,476
675
14,484
10,619
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
12
Kills
8
8
Deaths
12
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
8
3.5
L
Horus
2
1
9
6.5
W
Gilgamesh
HedginGF-
Gilgamesh
2
4
6
1.25
W
3
6
5
0.92
W
Ah Muzen Cab
NoFrontLinin4Me
Ah Muzen Cab
3
2
5
2.75
L
Anhur
SpentFern
Anhur
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,901
Damage
33,356
40,267
Taken
41,503
33,299
Mitigated
14,278
10,217
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,537
225
0
2,570
9,206
3,665
0
1,272
7,788
79,107
0
L
Horus
6,047
1,506
868
4,332
17,957
24,257
0
4,642
12,923
0
12,721
W
Gilgamesh
HedginGF-
Gilgamesh
9,706
2,267
401
2,089
15,283
5,317
678
4,181
11,102
0
38,165
W
9,166
721
1,656
7,350
15,601
5,217
263
6,275
9,326
69,143
0
W
Ah Muzen Cab
NoFrontLinin4Me
Ah Muzen Cab
14,484
4,981
0
4,725
10,619
3,744
1,297
5,112
5,507
0
66,227
L
Anhur
SpentFern
Anhur
12,317
4,559
0
2,447
13,104
5,377
0
3,024
9,842
0
51,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
34,945
227
Minions Killed
245
0
Camps Cleared
0
915,934
Distance Traveled
913,222
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,860
639
117
7
0
305,302
2
L
Horus
11,373
669
10
1
0
315,512
2
W
Gilgamesh
11,569
681
38
2
0
305,027
0
W
Ra
11,900
700
115
7
0
271,222
2
W
Ah Muzen Cab
11,476
675
92
5
0
336,973
3
L
Anhur
11,428
672
100
6
0
295,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role