Player Matchup

Horus
Horus
Ectalow
Horus
Level 18
God Stats
1W - 3L
1,487 SR
Queue Stats
46W - 72L
1,390 Elo+
Solo
Janus
Janus
Pliush1nis
Janus
Level 124
God Stats
0W - 1L
1,311 SR
Queue Stats
95W - 91L
1,455 Elo+
Party 2
Da Ji
Da Ji
VigisLT
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 86L
1,436 Elo+
Party 2
Team Averages
Level 57
1,433 SR
1,427 Elo+

VS

Team Averages
Level 30
1,632 SR
1,526 Elo+
Aphrodite
Aphrodite
Jagigon
Aphrodite
Level 21
God Stats
5W - 3L
1,979 SR
Queue Stats
9W - 8L
1,710 Elo+
Solo
Janus
Janus
Lyryon
Janus
Level 28
God Stats
1W - 0L
1,254 SR
Queue Stats
17W - 18L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
Omicrion
Gilgamesh
Level 42
God Stats
4W - 1L
1,662 SR
Queue Stats
22W - 18L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ectalow
Horus
13
0 / 5 / 2
10,497
525
4,884
23,183
21,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
17
4 / 6 / 0
12,567
628
28,852
14,599
4,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
VigisLT
Da Ji
12
0 / 8 / 3
10,524
526
5,757
18,568
9,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jagigon
Aphrodite
15
2 / 2 / 15
13,166
658
8,119
15,471
9,855
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Lyryon
Janus
16
6 / 2 / 10
13,125
656
17,364
15,906
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Omicrion
Gilgamesh
17
11 / 0 / 8
14,188
709
20,290
23,502
23,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
19
19
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
Ectalow
Horus
0
5
2
0.2
W
Aphrodite
Jagigon
Aphrodite
2
2
15
4.75
W
Janus
Lyryon
Janus
6
2
10
5.5
W
Gilgamesh
Omicrion
Gilgamesh
11
0
8
15
L
Janus
4
6
0
0.67
L
Da Ji
VigisLT
Da Ji
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,493
Damage
45,773
56,350
Taken
54,879
36,058
Mitigated
38,543
7,779
Healing
24,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ectalow
Horus
4,884
2,144
2,853
3,487
23,183
21,363
176
11,762
10,633
888
17,129
W
Aphrodite
Jagigon
Aphrodite
8,119
1,224
9,593
9,476
15,471
9,855
897
10,244
5,227
35,348
0
W
Janus
Lyryon
Janus
17,364
1,579
0
3,221
15,906
5,286
795
9,942
5,964
74,517
0
W
Gilgamesh
Omicrion
Gilgamesh
20,290
6,835
0
2,186
23,502
23,402
1,726
9,586
13,916
0
64,523
L
Janus
28,852
2,188
0
1,439
14,599
4,926
0
5,201
8,955
109,546
0
L
Da Ji
VigisLT
Da Ji
5,757
1,462
0
0
18,568
9,769
0
7,518
10,520
0
21,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
40,479
190
Minions Killed
213
0
Camps Cleared
0
987,189
Distance Traveled
1,124,715
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,497
525
18
1
0
350,485
4
W
Aphrodite
13,166
658
56
3
0
360,253
1
W
Janus
13,125
656
91
5
0
352,522
2
W
Gilgamesh
14,188
709
66
3
0
411,940
1
L
Janus
12,567
628
156
8
0
315,989
3
L
Da Ji
10,524
526
16
1
0
320,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role