Player Matchup

Cerberus
Cerberus
INFERNALKNIGHTZZ
Cerberus
Level 7
God Stats
3W - 1L
1,774 SR
Queue Stats
38W - 47L
1,517 Elo+
Solo
Ares
Ares
MeMyGucciShoes
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,338 Elo+
Party 1
Izanami
Izanami
Naxau
Izanami
Level 18
God Stats
37W - 22L
1,718 SR
Queue Stats
339W - 258L
1,584 Elo+
Solo
Set
Set
raphrocket
Set
Level 129
God Stats
2W - 3L
1,580 SR
Queue Stats
106W - 98L
1,488 Elo+
Party 1
Janus
Janus
xGarnIxGemachtx
Janus
Level 26
God Stats
5W - 7L
1,458 SR
Queue Stats
76W - 62L
1,504 Elo+
Solo
Team Averages
Level 36
1,606 SR
1,486 Elo+

VS

Team Averages
Level 24
1,508 SR
1,546 Elo+
Hachiman
Hachiman
EvilMare
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,642 Elo+
Party 2
Thoth
Thoth
Riemuz
Thoth
Level 27
God Stats
4W - 7L
1,425 SR
Queue Stats
107W - 115L
1,483 Elo+
Solo
Kali
Kali
SilverFang3336
Kali
Level 28
God Stats
3W - 8L
1,347 SR
Queue Stats
142W - 162L
1,480 Elo+
Solo
Ymir
Ymir
WxXDeStRoYeRXxW
Ymir
Level 28
God Stats
2W - 3L
1,429 SR
Queue Stats
82W - 72L
1,469 Elo+
Solo
Hera
Hera
jbenweed
Hera
Level 7
God Stats
5W - 3L
1,837 SR
Queue Stats
37W - 47L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,589
399
2,414
4,892
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
6 / 3 / 4
7,807
558
8,009
10,398
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Naxau
Izanami
13
4 / 0 / 7
7,816
558
7,662
8,673
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 0
8,386
599
5,489
7,882
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
4 / 2 / 0
7,249
518
4,630
5,880
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EvilMare
Hachiman
9
1 / 5 / 1
5,529
395
4,808
6,686
1,872
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Riemuz
Thoth
12
2 / 1 / 0
7,079
506
4,818
7,011
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 1
6,978
498
5,333
10,422
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 6 / 1
5,859
419
4,143
8,966
4,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
14
1 / 2 / 1
7,652
547
3,339
8,550
2,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
9
9
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
EvilMare
Hachiman
1
5
1
0.3
W
0
1
0
0
W
6
3
4
2.67
W
Izanami
Naxau
Izanami
4
0
7
7.5
L
Thoth
Riemuz
Thoth
2
1
0
2
L
3
2
1
1.75
L
2
6
1
0.42
L
Hera
1
2
1
0.75
W
2
3
0
0.67
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
22,441
37,725
Taken
41,635
19,597
Mitigated
15,080
10,796
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
EvilMare
Hachiman
4,808
3,536
0
250
6,686
1,872
0
2,423
4,263
0
26,212
W
2,414
431
0
941
4,892
1,952
0
1,616
3,068
19,414
0
W
8,009
548
0
1,665
10,398
8,330
0
2,937
7,421
15,758
0
W
Izanami
Naxau
Izanami
7,662
4,356
0
5,000
8,673
3,071
430
1,472
7,201
0
58,501
L
Thoth
Riemuz
Thoth
4,818
185
0
1,714
7,011
1,998
396
5,192
1,499
43,549
0
L
5,333
3,451
0
2,436
10,422
3,869
0
2,782
7,545
0
39,018
L
4,143
841
0
398
8,966
4,620
0
4,247
4,700
20,497
0
L
Hera
3,339
1,035
0
3,441
8,550
2,721
397
0
8,500
51,560
0
W
5,489
3,069
0
1,069
7,882
4,742
0
3,339
4,543
0
62,678
W
4,630
202
0
2,121
5,880
1,502
811
2,284
3,192
41,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,847
Gold Earned
33,097
405
Minions Killed
340
0
Camps Cleared
0
1,335,217
Distance Traveled
1,180,520
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,529
395
41
3
0
209,820
0
W
Cerberus
5,589
399
64
5
0
286,117
1
W
Ares
7,807
558
7
1
0
270,404
2
W
Izanami
7,816
558
114
8
0
239,615
6
L
Thoth
7,079
506
88
6
0
250,565
0
L
Kali
6,978
498
68
5
0
271,544
1
L
Ymir
5,859
419
31
2
0
233,041
5
L
Hera
7,652
547
112
8
0
215,550
2
W
Set
8,386
599
134
10
0
254,843
4
W
Janus
7,249
518
86
6
0
284,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role