Player Matchup

Serqet
Serqet
Dracom
Serqet
Level 65
God Stats
12W - 9L
1,615 SR
Queue Stats
176W - 143L
1,578 Elo+
Party 3
Artemis
Artemis
HoyEsMiercoles
Artemis
Level 42
God Stats
56W - 35L
1,618 SR
Queue Stats
108W - 78L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
OaftPabz
Gilgamesh
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 219L
1,505 Elo+
Party 1
Ra
Ra
Sadboy712
Ra
Level 48
God Stats
1W - 1L
1,326 SR
Queue Stats
176W - 142L
1,578 Elo+
Party 3
Sylvanus
Sylvanus
Sweed3112
Sylvanus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,282 Elo+
Party 1
Team Averages
Level 60
1,512 SR
1,510 Elo+

VS

Team Averages
Level 70
1,579 SR
1,479 Elo+
Nu Wa
Nu Wa
Ralodbrok
Nu Wa
Level 48
God Stats
39W - 43L
1,577 SR
Queue Stats
47W - 47L
1,561 Elo+
Party 2
Ao Kuang
Ao Kuang
T3chnoV1k1ng
Ao Kuang
Level 100
God Stats
4W - 4L
1,501 SR
Queue Stats
136W - 107L
1,541 Elo+
Party 2
Nike
Nike
etisatis
Nike
Level 33
God Stats
3W - 3L
1,763 SR
Queue Stats
344W - 357L
1,217 Elo+
Solo
Neith
Neith
raeudRue
Neith
Level 84
God Stats
130W - 99L
1,557 SR
Queue Stats
211W - 199L
1,577 Elo+
Party 2
Ymir
Ymir
tHen1337
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dracom
Serqet
18
4 / 5 / 15
12,062
603
7,564
16,830
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 1 / 9
13,427
671
25,459
19,070
9,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
OaftPabz
Gilgamesh
19
6 / 0 / 8
13,727
686
12,139
19,919
13,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
11 / 1 / 7
13,545
677
14,016
14,627
7,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Sweed3112
Sylvanus
16
5 / 2 / 15
11,940
597
9,380
15,468
15,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ralodbrok
Nu Wa
19
6 / 7 / 2
12,052
603
18,601
13,074
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
T3chnoV1k1ng
Ao Kuang
15
2 / 9 / 4
9,327
466
6,461
19,876
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
15
0 / 5 / 0
8,925
446
6,018
17,433
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
raeudRue
Neith
14
0 / 10 / 3
8,628
431
10,801
15,711
7,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
1 / 6 / 4
8,944
447
8,067
22,956
20,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
37
Kills
9
9
Deaths
37
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
Dracom
Serqet
4
5
15
2.3
W
11
1
9
15.5
W
Gilgamesh
OaftPabz
Gilgamesh
6
0
8
10
L
Nu Wa
Ralodbrok
Nu Wa
6
7
2
1
W
11
1
7
14.5
W
Sylvanus
Sweed3112
Sylvanus
5
2
15
6.25
L
Ao Kuang
T3chnoV1k1ng
Ao Kuang
2
9
4
0.44
L
Nike
0
5
0
0
L
Neith
raeudRue
Neith
0
10
3
0.15
L
Ymir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,558
Damage
49,948
85,914
Taken
89,050
53,252
Mitigated
49,061
48,407
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Dracom
Serqet
7,564
2,297
0
4,965
16,830
7,075
2,312
6,046
10,489
0
65,973
W
25,459
17,299
0
12,516
19,070
9,058
2,902
8,434
10,472
0
102,863
W
Gilgamesh
OaftPabz
Gilgamesh
12,139
3,417
0
9,158
19,919
13,763
2,421
5,555
13,818
159
84,283
L
Nu Wa
Ralodbrok
Nu Wa
18,601
2,593
0
2,628
13,074
4,721
200
5,848
7,057
89,265
0
W
14,016
2,510
5,633
6,264
14,627
7,574
2,556
8,551
5,718
90,105
0
W
Sylvanus
Sweed3112
Sylvanus
9,380
3,318
3,816
6,055
15,468
15,782
1,050
4,830
10,482
35,647
0
L
Ao Kuang
T3chnoV1k1ng
Ao Kuang
6,461
1,894
0
6,786
19,876
6,711
0
4,722
14,875
51,896
0
L
Nike
6,018
1,051
0
4,160
17,433
9,513
152
3,415
13,850
2,076
51,400
L
Neith
raeudRue
Neith
10,801
4,374
0
1,238
15,711
7,444
32
2,356
13,166
0
66,323
L
Ymir
8,067
916
0
4,499
22,956
20,672
0
7,214
15,742
45,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,701
Gold Earned
47,876
619
Minions Killed
563
0
Camps Cleared
0
1,933,468
Distance Traveled
1,816,943
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,062
603
117
6
0
412,762
4
W
Artemis
13,427
671
155
8
0
339,595
3
W
Gilgamesh
13,727
686
139
7
0
429,513
1
L
Nu Wa
12,052
603
154
8
0
358,418
4
W
Ra
13,545
677
158
8
0
409,909
7
W
Sylvanus
11,940
597
50
3
0
341,689
8
L
Ao Kuang
9,327
466
117
6
0
370,688
8
L
Nike
8,925
446
109
5
0
389,500
1
L
Neith
8,628
431
101
5
0
327,243
6
L
Ymir
8,944
447
82
4
0
371,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role