Player Matchup

Fenrir
Fenrir
ChipsGoWOAH
Fenrir
Level 49
God Stats
98W - 88L
1,544 SR
Queue Stats
101W - 99L
1,499 Elo+
Party 2
Ullr
Ullr
Kuroashi90
Ullr
Level 88
God Stats
7W - 5L
1,438 SR
Queue Stats
310W - 319L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
SailorYon
Jormungandr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
iRamenGuy
Chaac
Level 114
God Stats
25W - 15L
1,616 SR
Queue Stats
593W - 555L
1,479 Elo+
Party 2
Freya
Freya
solaneitor1979
Freya
Level 88
God Stats
4W - 6L
1,465 SR
Queue Stats
205W - 202L
1,508 Elo+
Party 2
Team Averages
Level 86
1,513 SR
1,499 Elo+

VS

Team Averages
Level 68
1,478 SR
1,457 Elo+
Cthulhu
Cthulhu
DUKER 7
Cthulhu
Level 14
God Stats
3W - 8L
1,247 SR
Queue Stats
5W - 15L
1,305 Elo+
Party 1
Janus
Janus
Decepetive
Janus
Level 88
God Stats
8W - 10L
1,555 SR
Queue Stats
134W - 136L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
IlIIIlIIll2305
Gilgamesh
Level 102
God Stats
6W - 8L
1,580 SR
Queue Stats
113W - 150L
1,493 Elo+
Party 1
Sobek
Sobek
Qinxins
Sobek
Level 89
God Stats
0W - 5L
1,257 SR
Queue Stats
184W - 197L
1,496 Elo+
Party 1
Neith
Neith
UchihaMadara560
Neith
Level 49
God Stats
14W - 10L
1,752 SR
Queue Stats
30W - 40L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 1 / 13
12,309
560
13,286
13,815
7,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
9 / 6 / 12
12,296
559
13,469
15,671
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SailorYon
Jormungandr
20
4 / 2 / 6
13,008
591
16,690
16,293
11,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
iRamenGuy
Chaac
17
3 / 2 / 8
11,174
508
7,002
17,922
18,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 2 / 6
12,426
565
8,533
11,905
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DUKER 7
Cthulhu
15
1 / 5 / 1
8,779
399
4,293
12,432
5,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
15
4 / 13 / 3
10,098
459
15,040
15,984
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IlIIIlIIll2305
Gilgamesh
16
3 / 5 / 1
10,511
478
9,027
16,828
10,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Qinxins
Sobek
18
2 / 6 / 3
10,501
477
9,825
25,437
22,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 4
10,005
455
6,261
11,312
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
34
Kills
12
13
Deaths
34
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
13
17.5
L
Cthulhu
DUKER 7
Cthulhu
1
5
1
0.3
L
Janus
4
13
3
0.42
L
Gilgamesh
IlIIIlIIll2305
Gilgamesh
3
5
1
0.7
W
9
6
12
2.5
L
Sobek
Qinxins
Sobek
2
6
3
0.58
W
Jormungandr
SailorYon
Jormungandr
4
2
6
3.5
L
2
5
4
0.8
W
Chaac
iRamenGuy
Chaac
3
2
8
3.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,980
Damage
44,446
75,606
Taken
81,993
48,164
Mitigated
48,302
20,120
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,286
5,143
0
2,897
13,815
7,191
1,593
3,267
10,372
0
68,967
L
Cthulhu
DUKER 7
Cthulhu
4,293
0
0
0
12,432
5,677
0
3,289
9,143
44,437
0
L
Janus
15,040
663
0
623
15,984
5,164
0
3,014
12,970
60,847
0
L
Gilgamesh
IlIIIlIIll2305
Gilgamesh
9,027
2,652
0
1,650
16,828
10,158
0
1,338
15,490
0
70,340
W
13,469
5,573
0
447
15,671
6,196
0
7,853
7,490
0
75,243
L
Sobek
Qinxins
Sobek
9,825
1,884
0
10,897
25,437
22,665
0
14,784
10,653
60,847
0
W
Jormungandr
SailorYon
Jormungandr
16,690
3,676
0
4,886
16,293
11,579
1,116
7,666
8,612
94,566
0
L
6,261
2,699
0
2,609
11,312
4,638
270
2,798
8,514
0
49,325
W
Chaac
iRamenGuy
Chaac
7,002
721
0
6,999
17,922
18,478
195
3,364
14,392
0
55,801
W
8,533
3,119
0
4,891
11,905
4,720
1,442
6,125
5,582
69,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,213
Gold Earned
49,894
596
Minions Killed
493
0
Camps Cleared
0
2,033,159
Distance Traveled
1,869,740
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,309
560
93
4
0
449,817
0
L
Cthulhu
8,779
399
68
3
0
395,150
0
L
Janus
10,098
459
108
5
0
357,341
2
L
Gilgamesh
10,511
478
106
5
0
374,747
4
W
Ullr
12,296
559
109
5
0
396,351
2
L
Sobek
10,501
477
114
5
0
373,675
0
W
Jormungandr
13,008
591
170
8
0
357,102
5
L
Neith
10,005
455
97
4
0
368,827
1
W
Chaac
11,174
508
76
3
0
459,758
5
W
Freya
12,426
565
148
7
0
370,131
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role